Player Matchup

Heimdallr
Heimdallr
Acecider
Heimdallr
Level 45
God Stats
2W - 2L
1,360 SR
Queue Stats
12W - 13L
1,463 Elo+
Party 4
Atlas
Atlas
BabaYagaOOG
Atlas
Level 84
God Stats
49W - 26L
1,634 SR
Queue Stats
239W - 200L
1,557 Elo+
Party 1
Horus
Horus
MRBUUTNUGGET
Horus
Level 48
God Stats
29W - 16L
1,730 SR
Queue Stats
236W - 195L
1,651 Elo+
Party 1
Hades
Hades
Ricelay
Hades
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,460 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Syfyky
Morgan Le Fay
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
342W - 329L
1,466 Elo+
Solo
Team Averages
Level 52
1,545 SR
1,519 Elo+

VS

Team Averages
Level 71
1,543 SR
1,521 Elo+
Janus
Janus
 
Janus
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
DankiTV
Bacchus
Level 105
God Stats
11W - 8L
1,721 SR
Queue Stats
101W - 123L
1,485 Elo+
Party 3
Sun Wukong
Sun Wukong
Lil Gecko8763
Sun Wukong
Level 86
God Stats
36W - 23L
1,414 SR
Queue Stats
159W - 176L
1,608 Elo+
Party 3
Nut
Nut
NoLyingImFlying
Nut
Level 102
God Stats
9W - 4L
1,733 SR
Queue Stats
72W - 97L
1,439 Elo+
Party 2
Serqet
Serqet
WePaNickNoDisco
Serqet
Level 31
God Stats
0W - 6L
1,346 SR
Queue Stats
209W - 217L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Acecider
Heimdallr
8
0 / 1 / 1
4,736
526
3,574
4,672
1,643
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 2
5,268
585
2,681
5,541
2,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 0
6,288
699
5,020
6,064
3,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
Ricelay
Hades
8
1 / 0 / 0
4,720
524
1,804
5,045
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Morgan Le Fay
Syfyky
Morgan Le Fay
12
4 / 0 / 0
5,774
642
2,617
5,236
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 1 / 0
4,784
532
2,438
3,442
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
DankiTV
Bacchus
8
1 / 0 / 0
4,715
524
3,169
5,829
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Lil Gecko8763
Sun Wukong
5
0 / 3 / 0
3,869
430
737
5,298
2,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 2 / 1
4,124
458
1,993
5,530
1,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 2 / 1
4,310
479
2,589
6,496
2,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
8
Kills
1
1
Deaths
8
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
W
Heimdallr
Acecider
Heimdallr
0
1
1
0.5
W
0
0
2
1
L
Bacchus
DankiTV
Bacchus
1
0
0
1
L
Sun Wukong
Lil Gecko8763
Sun Wukong
0
3
0
0
W
3
0
0
3
L
0
2
1
0.25
W
Hades
Ricelay
Hades
1
0
0
1
W
Morgan Le Fay
Syfyky
Morgan Le Fay
4
0
0
4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,696
Damage
10,926
26,558
Taken
26,595
11,806
Mitigated
13,013
11,454
Healing
5,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,438
0
0
855
3,442
1,264
0
2,340
1,102
31,744
0
W
Heimdallr
Acecider
Heimdallr
3,574
1,377
0
792
4,672
1,643
0
443
3,979
0
28,043
W
2,681
1,141
0
2,154
5,541
2,993
0
1,365
4,176
16,469
0
L
Bacchus
DankiTV
Bacchus
3,169
320
0
1,454
5,829
4,773
0
971
4,698
17,670
0
L
Sun Wukong
Lil Gecko8763
Sun Wukong
737
29
0
613
5,298
2,553
0
0
4,966
0
14,424
W
5,020
2,030
0
2,535
6,064
3,410
0
1,461
4,461
0
41,554
L
1,993
1,067
0
1,306
5,530
1,841
0
1,845
3,685
0
21,478
W
Hades
Ricelay
Hades
1,804
271
330
1,617
5,045
1,729
0
1,890
3,155
22,284
0
W
Morgan Le Fay
Syfyky
Morgan Le Fay
2,617
217
0
4,026
5,236
2,031
0
448
4,788
41,717
3,285
L
2,589
653
0
807
6,496
2,582
0
1,708
4,788
0
27,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,786
Gold Earned
21,802
231
Minions Killed
209
0
Camps Cleared
0
911,061
Distance Traveled
901,372
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,784
532
64
7
0
173,799
0
W
Heimdallr
4,736
526
39
4
0
153,357
0
W
Atlas
5,268
585
12
1
0
195,783
3
L
Bacchus
4,715
524
27
3
0
185,916
0
L
Sun Wukong
3,869
430
26
3
0
102,371
2
W
Horus
6,288
699
56
6
0
180,883
1
L
Nut
4,124
458
38
4
0
210,535
0
W
Hades
4,720
524
46
5
0
180,002
0
W
Morgan Le Fay
5,774
642
78
9
0
201,036
0
L
Serqet
4,310
479
54
6
0
228,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role