Player Matchup

Discordia
Discordia
Foxieloxy23
Discordia
Level 108
God Stats
31W - 38L
1,533 SR
Queue Stats
62W - 103L
1,442 Elo+
Party 2
Bacchus
Bacchus
ImaMistNinja
Bacchus
Level 89
God Stats
0W - 1L
1,717 SR
Queue Stats
219W - 217L
1,464 Elo+
Solo
Anhur
Anhur
klit-cummander76
Anhur
Level 21
God Stats
4W - 6L
1,500 SR
Queue Stats
270W - 305L
1,425 Elo+
Party 2
Team Averages
Level 73
1,584 SR
1,444 Elo+

VS

Team Averages
Level 84
1,518 SR
1,468 Elo+
Achilles
Achilles
NickWelsh117
Achilles
Level 28
God Stats
7W - 4L
1,531 SR
Queue Stats
50W - 47L
1,463 Elo+
Party 1
Medusa
Medusa
Ruthless VOK
Medusa
Level 101
God Stats
4W - 2L
1,525 SR
Queue Stats
52W - 47L
1,476 Elo+
Party 1
Bake Kujira
Bake Kujira
xXg4m30v3r o7Xx
Bake Kujira
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Foxieloxy23
Discordia
14
0 / 3 / 1
8,395
646
8,581
6,323
2,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
ImaMistNinja
Bacchus
12
1 / 2 / 1
7,815
601
6,976
10,856
13,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 7 / 1
8,421
648
7,104
14,465
5,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NickWelsh117
Achilles
16
5 / 0 / 7
10,395
800
8,655
11,858
11,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
14
4 / 2 / 5
9,769
751
11,976
9,709
4,087
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bake Kujira
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Bake Kujira
16
3 / 0 / 9
10,038
772
4,273
13,419
13,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
12
12
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
Foxieloxy23
Discordia
0
3
1
0.17
L
Bacchus
ImaMistNinja
Bacchus
1
2
1
0.75
W
Achilles
NickWelsh117
Achilles
5
0
7
8.5
W
Medusa
4
2
5
3.25
L
1
7
1
0.21
W
Bake Kujira
xXg4m30v3r o7Xx
Bake Kujira
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,661
Damage
24,904
31,644
Taken
34,986
21,796
Mitigated
28,719
2,485
Healing
4,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Foxieloxy23
Discordia
8,581
270
82
247
6,323
2,471
290
492
5,823
37,062
1,030
L
Bacchus
ImaMistNinja
Bacchus
6,976
506
0
861
10,856
13,522
0
1,967
8,885
20,162
0
W
Achilles
NickWelsh117
Achilles
8,655
1,530
0
3,201
11,858
11,289
634
4,537
7,297
0
30,396
W
Medusa
11,976
4,811
0
1,020
9,709
4,087
610
5,610
4,061
0
54,341
L
7,104
2,647
152
1,143
14,465
5,803
0
1,867
12,590
0
34,974
W
Bake Kujira
xXg4m30v3r o7Xx
Bake Kujira
4,273
2,599
0
0
13,419
13,343
1,305
5,178
8,178
26,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,631
Gold Earned
30,202
140
Minions Killed
161
0
Camps Cleared
0
602,433
Distance Traveled
807,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,395
646
54
4
0
196,580
0
L
Bacchus
7,815
601
25
2
0
219,310
0
W
Achilles
10,395
800
52
4
0
283,602
0
W
Medusa
9,769
751
67
5
0
256,296
0
L
Anhur
8,421
648
61
5
0
186,543
0
W
Bake Kujira
10,038
772
42
3
0
267,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role