Player Matchup

Cliodhna
Cliodhna
Gold IV
Anthozeur420
Cliodhna
Gold IV
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 149L
1,407 MMR
Party 1
Sol
Sol
Platinum V
alblazer08
Sol
Platinum V
Level 147
God Stats
33W - 19L
1,716 SR
Queue Stats
135W - 120L
1,764 MMR
Party 1
Mulan
Mulan
Gold II
sinbad0324
Mulan
Gold II
Level 62
God Stats
6W - 15L
1,470 SR
Queue Stats
103W - 104L
1,497 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,562 SR
1,556 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,560 SR
1,535 MMR
Vulcan
Vulcan
Gold III
DocScott109
Vulcan
Gold III
Level 149
God Stats
9W - 6L
1,680 SR
Queue Stats
154W - 168L
1,566 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Natatoskr
Baron Samedi
Bronze III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold III
vKiiyu
Artemis
Gold III
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 116L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Anthozeur420
Cliodhna
14
0 / 4 / 2
8,873
634
8,490
17,133
9,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
0 / 5 / 2
8,806
629
8,051
11,696
3,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
14
3 / 4 / 0
9,294
664
7,988
15,891
18,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
CharonAchillesThothBake KujiraGeb

VS

Bans
Ne ZhaSobekChaacBacchusHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
10 / 1 / 3
11,794
842
15,221
10,186
6,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Natatoskr
Baron Samedi
15
1 / 0 / 12
9,893
707
8,105
12,853
11,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
vKiiyu
Artemis
16
2 / 2 / 10
10,363
740
16,363
11,739
5,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
13
13
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Anthozeur420
Cliodhna
0
4
2
0.25
W
Vulcan
10
1
3
11.5
W
Baron Samedi
Natatoskr
Baron Samedi
1
0
12
7
L
0
5
2
0.2
L
Mulan
3
4
0
0.75
W
Artemis
vKiiyu
Artemis
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,529
Damage
39,689
44,720
Taken
34,778
31,943
Mitigated
23,062
4,459
Healing
11,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Anthozeur420
Cliodhna
8,490
526
0
1,034
17,133
9,201
0
9,152
7,535
0
43,085
W
Vulcan
15,221
6,934
0
3,583
10,186
6,346
935
1,699
8,314
57,554
423
W
Baron Samedi
Natatoskr
Baron Samedi
8,105
1,454
1,958
4,113
12,853
11,068
689
2,505
9,904
27,010
2,182
L
8,051
1,431
0
2,455
11,696
3,772
1,340
4,347
7,170
45,172
4,589
L
Mulan
7,988
337
0
970
15,891
18,970
0
8,093
7,224
0
19,997
W
Artemis
vKiiyu
Artemis
16,363
7,537
0
1,881
11,739
5,648
1,832
3,618
7,938
0
61,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,973
Gold Earned
32,050
172
Minions Killed
201
0
Camps Cleared
0
732,887
Distance Traveled
801,500
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,873
634
54
4
0
249,302
2
W
Vulcan
11,794
842
89
6
0
275,033
6
W
Baron Samedi
9,893
707
44
3
0
275,135
3
L
Sol
8,806
629
91
7
0
221,465
0
L
Mulan
9,294
664
27
2
0
262,120
0
W
Artemis
10,363
740
68
5
0
251,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role