Player Matchup

Surtr
Surtr
ALL HAIL HYDRAE
Surtr
Level 150
God Stats
1W - 2L
1,228 SR
Queue Stats
77W - 77L
1,436 Elo+
Party 1
Medusa
Medusa
Dakker
Medusa
Level 156
God Stats
2W - 1L
1,733 SR
Queue Stats
193W - 209L
1,449 Elo+
Solo
Anhur
Anhur
EL2URDO21
Anhur
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 17L
1,533 Elo+
Solo
Chronos
Chronos
HandysBehindDQ
Chronos
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 80L
1,536 Elo+
Party 1
Raijin
Raijin
SleepyOne777
Raijin
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 60L
1,475 Elo+
Solo
Team Averages
Level 136
1,492 SR
1,486 Elo+

VS

Team Averages
Level 146
1,487 SR
1,527 Elo+
King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ErickSoulStealr
Tyr
Level 168
God Stats
6W - 11L
1,251 SR
Queue Stats
1,029W - 1,011L
1,506 Elo+
Party 2
Persephone
Persephone
MasterMorrison
Persephone
Level 159
God Stats
14W - 17L
1,684 SR
Queue Stats
649W - 588L
1,489 Elo+
Party 2
Cliodhna
Cliodhna
Smallholder
Cliodhna
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,695 Elo+
Solo
Janus
Janus
ohyoukn0w
Janus
Level 150
God Stats
6W - 8L
1,500 SR
Queue Stats
388W - 409L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 12
9,924
992
8,698
13,586
13,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Dakker
Medusa
14
3 / 3 / 12
8,588
859
13,593
8,939
3,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
EL2URDO21
Anhur
18
7 / 2 / 10
10,526
1,053
10,177
10,703
5,329
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
6 / 3 / 7
8,887
889
8,806
11,056
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
12
1 / 3 / 12
8,143
814
7,977
11,329
4,637
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
5 / 7 / 1
8,161
816
8,781
15,231
14,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
1 / 5 / 10
8,016
802
5,530
15,825
17,065
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
MasterMorrison
Persephone
18
6 / 2 / 8
9,934
993
16,503
9,284
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Smallholder
Cliodhna
13
2 / 7 / 6
7,678
768
7,264
13,191
5,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
ohyoukn0w
Janus
9
0 / 2 / 4
6,424
642
4,586
3,689
1,287
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
43
22
Kills
14
15
Deaths
23
53
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
7
1
0.79
W
5
4
12
2.75
W
Medusa
Dakker
Medusa
3
3
12
3
W
Anhur
EL2URDO21
Anhur
7
2
10
6
L
1
5
10
1.2
W
6
3
7
3.17
L
Persephone
MasterMorrison
Persephone
6
2
8
5
W
Raijin
1
3
12
2.33
L
Cliodhna
Smallholder
Cliodhna
2
7
6
0.71
L
Janus
ohyoukn0w
Janus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,251
Damage
42,664
55,613
Taken
57,220
31,664
Mitigated
43,410
18,274
Healing
10,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,781
406
577
845
15,231
14,716
0
5,253
9,978
0
11,232
W
8,698
3,189
469
3,049
13,586
13,094
54
4,978
8,608
686
17,752
W
Medusa
Dakker
Medusa
13,593
6,317
970
943
8,939
3,846
2,197
3,844
5,095
0
26,626
W
Anhur
EL2URDO21
Anhur
10,177
6,658
1,254
4,530
10,703
5,329
2,071
3,649
7,054
0
25,575
L
5,530
599
264
2,192
15,825
17,065
0
3,322
12,503
0
11,701
W
8,806
2,101
746
1,807
11,056
4,758
1,989
2,924
8,132
12,776
0
L
Persephone
MasterMorrison
Persephone
16,503
489
324
3,450
9,284
4,409
0
2,359
6,922
40,084
0
W
Raijin
7,977
909
2,554
1,952
11,329
4,637
661
5,505
5,824
12,515
820
L
Cliodhna
Smallholder
Cliodhna
7,264
860
266
1,304
13,191
5,933
0
4,395
8,796
0
16,741
L
Janus
ohyoukn0w
Janus
4,586
150
514
784
3,689
1,287
0
1,440
2,249
7,840
294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,068
Gold Earned
40,213
131
Minions Killed
104
0
Camps Cleared
0
946,166
Distance Traveled
758,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,161
816
7
1
0
168,468
0
W
Surtr
9,924
992
21
2
0
206,536
0
W
Medusa
8,588
859
26
3
0
207,760
0
W
Anhur
10,526
1,053
48
5
0
175,402
0
L
Tyr
8,016
802
13
1
0
182,011
0
W
Chronos
8,887
889
18
2
0
168,947
0
L
Persephone
9,934
993
47
5
0
179,903
0
W
Raijin
8,143
814
18
2
0
187,521
0
L
Cliodhna
7,678
768
23
2
0
156,635
0
L
Janus
6,424
642
14
1
0
71,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role