Player Matchup

Erlang Shen
Erlang Shen
Ninjerin
Erlang Shen
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,451 Elo+
Party 1
Rama
Rama
Paddy3013
Rama
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,525 Elo+
Solo
Chaac
Chaac
RogueLlama1001
Chaac
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 97L
1,466 Elo+
Party 1
Nut
Nut
S2Dtox
Nut
Level 103
God Stats
1W - 1L
1,695 SR
Queue Stats
150W - 137L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
Zusq
Sun Wukong
Level 51
God Stats
1W - 1L
1,733 SR
Queue Stats
90W - 81L
1,476 Elo+
Party 1
Team Averages
Level 64
1,586 SR
1,481 Elo+

VS

Team Averages
Level 72
1,519 SR
1,577 Elo+
Apollo
Apollo
BurninLilman
Apollo
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,618 Elo+
Solo
Artemis
Artemis
CaptainO3vious
Artemis
Level 116
God Stats
4W - 0L
1,812 SR
Queue Stats
124W - 124L
1,562 Elo+
Solo
Skadi
Skadi
FlacidWalrus
Skadi
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 27L
1,458 Elo+
Solo
Fenrir
Fenrir
Keiling
Fenrir
Level 47
God Stats
3W - 3L
1,285 SR
Queue Stats
214W - 203L
1,533 Elo+
Solo
Mercury
Mercury
TheDeano
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ninjerin
Erlang Shen
14
2 / 3 / 8
7,959
724
4,568
9,964
9,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Rama
17
4 / 3 / 6
9,054
823
6,182
8,691
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 7 / 3
8,104
737
8,317
14,374
12,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nut
S2Dtox
Nut
13
3 / 5 / 8
8,035
730
9,011
10,621
5,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Zusq
Sun Wukong
14
2 / 2 / 9
7,847
713
7,268
9,390
8,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
4 / 2 / 8
9,014
819
7,958
7,234
3,384
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 10
8,173
743
8,139
7,560
4,490
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 3 / 15
8,731
794
9,172
8,595
4,061
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Keiling
Fenrir
17
13 / 3 / 4
10,252
932
10,982
10,605
7,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
TheDeano
Mercury
14
1 / 3 / 10
8,021
729
12,881
8,167
3,689
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
67
14
Kills
20
20
Deaths
14
34
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Apollo
4
2
8
4
W
1
3
10
2
W
1
3
15
2.83
W
Fenrir
Keiling
Fenrir
13
3
4
5
L
Erlang Shen
Ninjerin
Erlang Shen
2
3
8
2
L
Rama
4
3
6
2.33
L
3
7
3
0.64
L
Nut
S2Dtox
Nut
3
5
8
1.4
W
Mercury
TheDeano
Mercury
1
3
10
2
L
Sun Wukong
Zusq
Sun Wukong
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,346
Damage
49,132
53,040
Taken
42,161
40,327
Mitigated
23,248
12,268
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
7,958
4,513
672
1,866
7,234
3,384
0
0
7,234
0
22,833
W
8,139
2,680
394
1,443
7,560
4,490
1,311
0
7,560
0
16,873
W
9,172
2,366
279
2,030
8,595
4,061
92
0
8,595
0
22,398
W
Fenrir
Keiling
Fenrir
10,982
1,488
1,590
3,905
10,605
7,624
0
0
10,605
0
13,199
L
Erlang Shen
Ninjerin
Erlang Shen
4,568
1,902
1,211
1,796
9,964
9,736
0
0
9,964
0
7,956
L
Rama
6,182
4,523
465
2,383
8,691
4,044
0
0
8,691
0
19,150
L
8,317
1,721
809
1,246
14,374
12,515
0
0
14,374
0
17,689
L
Nut
S2Dtox
Nut
9,011
3,003
582
1,119
10,621
5,161
0
0
10,621
0
20,995
W
Mercury
TheDeano
Mercury
12,881
5,186
463
2,215
8,167
3,689
0
0
8,167
0
23,490
L
Sun Wukong
Zusq
Sun Wukong
7,268
1,257
499
2,158
9,390
8,871
0
0
9,390
0
15,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,999
Gold Earned
44,191
110
Minions Killed
117
0
Camps Cleared
0
946,638
Distance Traveled
995,343
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,014
819
39
4
0
197,115
0
W
Artemis
8,173
743
24
2
0
167,915
0
W
Skadi
8,731
794
28
3
0
189,396
0
W
Fenrir
10,252
932
4
0
0
202,321
0
L
Erlang Shen
7,959
724
13
1
0
194,152
0
L
Rama
9,054
823
33
3
0
189,895
0
L
Chaac
8,104
737
28
3
0
174,230
0
L
Nut
8,035
730
29
3
0
177,375
0
W
Mercury
8,021
729
22
2
0
238,596
0
L
Sun Wukong
7,847
713
7
1
0
210,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role