Player Matchup

Izanami
Izanami
DrakoHunter11
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,274 Elo+
Party 2
Ymir
Ymir
KiddGodz
Ymir
Level 17
God Stats
7W - 12L
1,283 SR
Queue Stats
13W - 17L
1,274 Elo+
Party 2
Horus
Horus
MontiPayTom
Horus
Level 10
God Stats
0W - 1L
1,407 SR
Queue Stats
5W - 16L
1,046 Elo+
Party 2
Thoth
Thoth
PabloGV--
Thoth
Level 76
God Stats
0W - 1L
1,291 SR
Queue Stats
18W - 25L
1,427 Elo+
Party 2
Fenrir
Fenrir
Sr Alfa 81
Fenrir
Level 13
God Stats
1W - 2L
1,273 SR
Queue Stats
6W - 15L
1,158 Elo+
Party 2
Team Averages
Level 24
1,351 SR
1,236 Elo+

VS

Team Averages
Level 78
1,578 SR
1,432 Elo+
Ao Kuang
Ao Kuang
AL-CAPONE--51
Ao Kuang
Level 56
God Stats
52W - 41L
1,573 SR
Queue Stats
177W - 205L
1,410 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Filu42
Tsukuyomi
Level 129
God Stats
14W - 7L
1,726 SR
Queue Stats
338W - 321L
1,491 Elo+
Solo
Anubis
Anubis
MsT_CoussCousse_
Anubis
Level 47
God Stats
60W - 69L
1,480 SR
Queue Stats
126W - 158L
1,410 Elo+
Party 1
Maui
Maui
OscphysicsALT
Maui
Level 56
God Stats
36W - 30L
1,542 SR
Queue Stats
117W - 126L
1,463 Elo+
Party 3
Izanami
Izanami
YouTube-Silus_JD
Izanami
Level 102
God Stats
8W - 3L
1,567 SR
Queue Stats
95W - 105L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
0 / 4 / 1
4,963
414
2,680
6,964
2,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
7
1 / 5 / 0
5,258
438
3,814
12,364
8,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 4 / 0
5,870
489
7,454
10,838
6,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
PabloGV--
Thoth
8
0 / 4 / 0
5,025
419
3,133
5,855
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Sr Alfa 81
Fenrir
6
0 / 6 / 0
4,378
365
1,611
10,156
2,892
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AL-CAPONE--51
Ao Kuang
12
3 / 0 / 0
7,373
614
5,032
9,070
4,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Filu42
Tsukuyomi
13
13 / 1 / 2
8,136
678
11,567
9,960
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 2
7,604
634
1,714
3,790
1,743
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 0 / 8
6,797
566
4,178
8,702
7,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 5
6,540
545
7,460
5,202
2,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
22
23
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AL-CAPONE--51
Ao Kuang
3
0
0
3
L
Izanami
0
4
1
0.13
W
Tsukuyomi
Filu42
Tsukuyomi
13
1
2
14
L
Ymir
1
5
0
0.2
L
1
4
0
0.25
W
1
0
2
2
W
2
0
8
6
L
Thoth
PabloGV--
Thoth
0
4
0
0
L
Fenrir
Sr Alfa 81
Fenrir
0
6
0
0
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,692
Damage
29,951
46,177
Taken
36,724
20,791
Mitigated
20,438
3,327
Healing
16,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AL-CAPONE--51
Ao Kuang
5,032
1,779
0
4,472
9,070
4,799
303
446
8,082
42,974
3,120
L
Izanami
2,680
1,620
0
433
6,964
2,055
0
988
5,976
0
25,385
W
Tsukuyomi
Filu42
Tsukuyomi
11,567
3,078
0
5,023
9,960
4,077
80
1,396
8,419
0
62,806
L
Ymir
3,814
1,224
0
634
12,364
8,181
0
2,206
10,158
17,905
0
L
7,454
3,592
0
1,704
10,838
6,319
0
4,770
6,068
0
25,110
W
1,714
45
0
2,646
3,790
1,743
695
1,003
2,787
60,317
3,284
W
4,178
1,919
0
2,914
8,702
7,532
0
2,532
6,170
14,934
0
L
Thoth
PabloGV--
Thoth
3,133
47
0
0
5,855
1,344
0
1,875
3,980
25,472
0
L
Fenrir
Sr Alfa 81
Fenrir
1,611
520
0
556
10,156
2,892
0
1,050
9,106
0
12,835
W
7,460
4,224
0
1,026
5,202
2,287
0
1,570
3,632
0
52,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,494
Gold Earned
36,450
140
Minions Killed
376
0
Camps Cleared
0
1,192,821
Distance Traveled
1,149,779
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,373
614
71
6
0
203,891
0
L
Izanami
4,963
414
37
3
0
244,522
0
W
Tsukuyomi
8,136
678
100
8
0
274,752
0
L
Ymir
5,258
438
16
1
0
247,276
0
L
Horus
5,870
489
28
2
0
238,064
0
W
Anubis
7,604
634
101
8
0
222,779
0
W
Maui
6,797
566
26
2
0
224,366
4
L
Thoth
5,025
419
44
4
0
229,741
1
L
Fenrir
4,378
365
15
1
0
233,218
0
W
Izanami
6,540
545
78
7
0
223,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role