Player Matchup

He Bo
He Bo
GreivinM28
He Bo
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
444W - 431L
1,541 Elo+
Solo
King Arthur
King Arthur
IzanamisSalami
King Arthur
Level 162
God Stats
7W - 16L
1,676 SR
Queue Stats
657W - 649L
1,467 Elo+
Solo
Heimdallr
Heimdallr
NotAsigned
Heimdallr
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 43L
1,538 Elo+
Party 1
Kuzenbo
Kuzenbo
Spyro1356
Kuzenbo
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,584 Elo+
Party 1
Kukulkan
Kukulkan
marc cici
Kukulkan
Level 69
God Stats
63W - 32L
1,722 SR
Queue Stats
145W - 115L
1,561 Elo+
Solo
Team Averages
Level 113
1,580 SR
1,538 Elo+

VS

Team Averages
Level 120
1,396 SR
1,467 Elo+
Olorun
Olorun
BuZzQC81
Olorun
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,269 Elo+
Solo
Fenrir
Fenrir
Curvedpaper
Fenrir
Level 126
God Stats
3W - 3L
1,414 SR
Queue Stats
33W - 44L
1,466 Elo+
Solo
Hachiman
Hachiman
KobeBryant3838
Hachiman
Level 83
God Stats
3W - 2L
1,317 SR
Queue Stats
192W - 193L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Supreme_Cautionx
Sun Wukong
Level 153
God Stats
0W - 3L
1,250 SR
Queue Stats
4W - 3L
1,608 Elo+
Solo
Eset
Eset
WillowII
Eset
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
432W - 406L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
4 / 2 / 2
7,845
603
6,915
9,403
3,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
IzanamisSalami
King Arthur
11
0 / 1 / 3
6,811
524
8,669
9,600
9,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
NotAsigned
Heimdallr
13
0 / 2 / 1
7,150
550
4,822
7,033
2,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Spyro1356
Kuzenbo
11
2 / 0 / 1
7,234
556
2,870
7,909
7,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
marc cici
Kukulkan
11
2 / 4 / 2
7,064
543
3,989
7,568
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BuZzQC81
Olorun
12
0 / 4 / 4
6,693
515
4,135
8,962
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
13
7 / 1 / 0
7,284
560
6,410
10,386
4,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hachiman
13
1 / 0 / 1
7,063
543
4,693
7,989
2,616
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Supreme_Cautionx
Sun Wukong
12
1 / 2 / 0
6,804
523
4,777
13,372
8,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
5
0 / 1 / 0
4,509
347
1,106
2,851
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
8
Kills
9
9
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
BuZzQC81
Olorun
0
4
4
0.5
L
Fenrir
7
1
0
7
W
He Bo
4
2
2
2.5
W
King Arthur
IzanamisSalami
King Arthur
0
1
3
1.5
L
Hachiman
1
0
1
1.5
W
Heimdallr
NotAsigned
Heimdallr
0
2
1
0.25
W
Kuzenbo
Spyro1356
Kuzenbo
2
0
1
2.5
L
Sun Wukong
Supreme_Cautionx
Sun Wukong
1
2
0
0.5
L
Eset
0
1
0
0
W
Kukulkan
marc cici
Kukulkan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,265
Damage
21,121
41,513
Taken
43,560
26,467
Mitigated
19,993
11,987
Healing
16,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BuZzQC81
Olorun
4,135
2,133
120
2,735
8,962
3,264
0
6,670
1,960
46,173
0
L
Fenrir
6,410
1,154
0
5,067
10,386
4,601
0
4,460
5,711
0
45,427
W
He Bo
6,915
844
0
5,458
9,403
3,065
0
1,208
8,195
74,621
916
W
King Arthur
IzanamisSalami
King Arthur
8,669
1,559
0
3,451
9,600
9,941
0
0
9,600
1,044
49,600
L
Hachiman
4,693
2,315
0
3,827
7,989
2,616
180
771
7,218
0
58,761
W
Heimdallr
NotAsigned
Heimdallr
4,822
1,503
0
1,799
7,033
2,862
0
592
6,441
0
61,279
W
Kuzenbo
Spyro1356
Kuzenbo
2,870
1,053
0
1,279
7,909
7,662
198
1,681
6,228
20,201
0
L
Sun Wukong
Supreme_Cautionx
Sun Wukong
4,777
1,537
0
3,826
13,372
8,408
0
1,512
10,875
0
56,486
L
Eset
1,106
123
159
768
2,851
1,104
0
239
2,612
15,616
0
W
Kukulkan
marc cici
Kukulkan
3,989
434
0
0
7,568
2,937
475
1,760
5,808
38,795
1,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,104
Gold Earned
32,353
426
Minions Killed
373
0
Camps Cleared
0
1,246,470
Distance Traveled
1,204,898
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,693
515
74
6
0
200,698
0
L
Fenrir
7,284
560
74
6
0
318,344
3
W
He Bo
7,845
603
124
10
0
283,578
0
W
King Arthur
6,811
524
85
7
0
255,923
0
L
Hachiman
7,063
543
113
9
0
299,249
0
W
Heimdallr
7,150
550
107
8
0
237,003
0
W
Kuzenbo
7,234
556
21
2
0
275,355
2
L
Sun Wukong
6,804
523
94
7
0
267,142
6
L
Eset
4,509
347
18
1
0
119,465
0
W
Kukulkan
7,064
543
89
7
0
194,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role