Player Matchup

Nut
Nut
Dondamid
Nut
Level 29
God Stats
7W - 1L
1,680 SR
Queue Stats
67W - 51L
1,488 Elo+
Party 3
Sol
Sol
Douhma
Sol
Level 48
God Stats
1W - 2L
1,180 SR
Queue Stats
50W - 49L
1,528 Elo+
Party 1
Chang'e
Chang'e
Mawi_1708
Chang'e
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,630 Elo+
Solo
Chaac
Chaac
OhNoController
Chaac
Level 108
God Stats
13W - 7L
1,717 SR
Queue Stats
73W - 50L
1,492 Elo+
Party 3
Nemesis
Nemesis
penemangrueso69
Nemesis
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 41L
1,525 Elo+
Party 1
Team Averages
Level 50
1,515 SR
1,533 Elo+

VS

Team Averages
Level 29
1,566 SR
1,557 Elo+
Zhong Kui
Zhong Kui
DeathNcarnet
Zhong Kui
Level 46
God Stats
31W - 20L
1,828 SR
Queue Stats
154W - 120L
1,643 Elo+
Solo
Kuzenbo
Kuzenbo
GoldenParrot
Kuzenbo
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,598 Elo+
Party 2
Ishtar
Ishtar
MGP4LIFE6
Ishtar
Level 38
God Stats
6W - 3L
1,500 SR
Queue Stats
47W - 40L
1,531 Elo+
Solo
Poseidon
Poseidon
Pelesh
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,512 Elo+
Party 2
Susano
Susano
zombie902
Susano
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 0
9,207
542
8,247
9,780
4,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Douhma
Sol
17
14 / 0 / 7
11,279
663
20,280
10,544
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Mawi_1708
Chang'e
14
1 / 3 / 5
8,574
504
7,998
14,937
6,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 0 / 13
8,674
510
3,406
12,774
12,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
9 / 1 / 7
9,581
564
9,856
15,743
8,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DeathNcarnet
Zhong Kui
16
2 / 3 / 0
10,333
608
12,664
13,877
12,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
GoldenParrot
Kuzenbo
12
0 / 3 / 0
8,369
492
7,617
15,379
20,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ishtar
MGP4LIFE6
Ishtar
15
3 / 5 / 1
9,413
554
9,736
14,354
6,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
Pelesh
Poseidon
14
1 / 10 / 0
8,699
512
5,634
14,324
5,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Susano
zombie902
Susano
11
0 / 7 / 0
7,100
418
1,902
15,453
5,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
28
Kills
6
6
Deaths
28
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DeathNcarnet
Zhong Kui
2
3
0
0.67
W
4
2
0
2
W
Sol
Douhma
Sol
14
0
7
17.5
L
Kuzenbo
GoldenParrot
Kuzenbo
0
3
0
0
L
Ishtar
MGP4LIFE6
Ishtar
3
5
1
0.7
W
Chang'e
Mawi_1708
Chang'e
1
3
5
1.17
W
0
0
13
6.5
L
Poseidon
Pelesh
Poseidon
1
10
0
0.1
W
9
1
7
12.5
L
Susano
zombie902
Susano
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,787
Damage
37,553
63,778
Taken
73,387
35,529
Mitigated
50,340
24,353
Healing
17,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DeathNcarnet
Zhong Kui
12,664
2,983
0
5,167
13,877
12,207
1,620
5,565
8,250
77,420
13,042
W
8,247
4,479
0
1,486
9,780
4,265
720
1,023
8,757
0
68,038
W
Sol
Douhma
Sol
20,280
4,474
0
6,618
10,544
4,720
656
5,394
4,849
87,821
2,346
L
Kuzenbo
GoldenParrot
Kuzenbo
7,617
2,584
0
2,322
15,379
20,455
58
6,561
8,487
35,201
571
L
Ishtar
MGP4LIFE6
Ishtar
9,736
6,643
0
3,636
14,354
6,262
698
1,779
12,575
0
72,318
W
Chang'e
Mawi_1708
Chang'e
7,998
367
1,500
6,608
14,937
6,296
0
8,207
6,640
57,384
2,618
W
3,406
489
0
3,239
12,774
12,066
0
4,694
7,893
0
25,694
L
Poseidon
Pelesh
Poseidon
5,634
1,169
0
1,701
14,324
5,488
0
8,200
5,434
51,107
210
W
9,856
4,440
0
4,902
15,743
8,182
0
4,965
10,646
0
78,097
L
Susano
zombie902
Susano
1,902
357
0
4,555
15,453
5,928
128
4,477
10,688
0
41,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,315
Gold Earned
43,914
529
Minions Killed
484
0
Camps Cleared
0
1,690,103
Distance Traveled
1,525,017
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,333
608
157
9
0
252,433
7
W
Nut
9,207
542
107
6
0
270,738
2
W
Sol
11,279
663
176
10
0
340,005
0
L
Kuzenbo
8,369
492
27
2
0
354,850
2
L
Ishtar
9,413
554
122
7
0
280,812
1
W
Chang'e
8,574
504
98
6
0
315,218
0
W
Chaac
8,674
510
40
2
0
380,391
2
L
Poseidon
8,699
512
110
6
0
293,766
0
W
Nemesis
9,581
564
108
6
0
383,751
1
L
Susano
7,100
418
68
4
0
343,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role