Player Matchup

Thor
Thor
Platinum V
 
Thor
Platinum V
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Platinum II
 
Nox
Platinum II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum IV
 
Tsukuyomi
Platinum IV
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum II
JugoDePiña
Hachiman
Platinum II
Level 149
God Stats
18W - 2L
1,827 SR
Queue Stats
46W - 32L
1,805 MMR
Solo
Charon
Charon
Gold IV
diazalejo
Charon
Gold IV
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,638 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 163
1,565 SR
1,589 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 161
1,612 SR
1,681 MMR
Ganesha
Ganesha
Gold III
AminoGod
Ganesha
Gold III
Level 159
God Stats
0W - 2L
1,286 SR
Queue Stats
33W - 36L
1,688 MMR
Solo
Chernobog
Chernobog
Gold III
DebutóConUnBepi
Chernobog
Gold III
Level 146
God Stats
10W - 6L
1,907 SR
Queue Stats
33W - 32L
1,706 MMR
Solo
Chronos
Chronos
Gold I
Exaltadochamps
Chronos
Gold I
Level 158
God Stats
3W - 2L
1,771 SR
Queue Stats
69W - 66L
1,700 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Sparco0110
Zhong Kui
Gold II
Level 183
God Stats
16W - 16L
1,409 SR
Queue Stats
275W - 276L
1,677 MMR
Solo
Loki
Loki
Gold III
gabrilts
Loki
Gold III
Level 157
God Stats
0W - 1L
1,689 SR
Queue Stats
20W - 13L
1,635 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
10 / 0 / 3
8,595
614
11,188
10,880
5,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
 
Nox
14
3 / 0 / 8
8,172
584
6,736
7,445
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
 
Tsukuyomi
13
0 / 3 / 3
7,567
541
7,510
13,419
6,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Hachiman
JugoDePiña
Hachiman
16
2 / 1 / 1
9,177
656
7,893
7,138
3,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
diazalejo
Charon
10
1 / 0 / 10
7,106
508
6,589
10,877
9,089
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ao KuangVamanaThanatos

VS

Bans
Bake KujiraAthenaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AminoGod
Ganesha
11
0 / 4 / 1
6,503
465
4,014
15,624
12,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
13
1 / 2 / 0
7,244
517
2,075
8,554
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 0
6,746
482
5,017
9,655
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Sparco0110
Zhong Kui
14
3 / 3 / 0
8,553
611
12,938
14,591
14,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
12
0 / 3 / 1
6,308
451
5,038
11,449
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
16
Kills
4
4
Deaths
16
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
10
0
3
11.5
W
Nox
 
Nox
3
0
8
7
W
Tsukuyomi
 
Tsukuyomi
0
3
3
0.5
L
Ganesha
AminoGod
Ganesha
0
4
1
0.13
L
Chernobog
1
2
0
0.5
L
0
4
0
0
W
Hachiman
JugoDePiña
Hachiman
2
1
1
2.5
L
Zhong Kui
Sparco0110
Zhong Kui
3
3
0
1
W
Charon
diazalejo
Charon
1
0
10
6
L
Loki
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,916
Damage
29,082
49,759
Taken
59,873
28,059
Mitigated
39,107
13,720
Healing
20,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,188
3,316
0
3,192
10,880
5,394
699
3,318
7,414
0
56,468
W
Nox
 
Nox
6,736
888
0
500
7,445
3,730
369
3,648
3,763
66,586
0
W
Tsukuyomi
 
Tsukuyomi
7,510
2,468
0
4,190
13,419
6,594
0
7,434
5,231
0
61,628
L
Ganesha
AminoGod
Ganesha
4,014
570
0
2,440
15,624
12,923
0
6,467
9,157
29,467
1,735
L
Chernobog
2,075
1,001
0
3,339
8,554
3,292
0
899
7,655
0
62,232
L
5,017
1,455
0
1,746
9,655
3,770
0
3,581
6,074
53,375
4,138
W
Hachiman
JugoDePiña
Hachiman
7,893
5,363
0
4,201
7,138
3,252
432
1,701
5,355
0
95,456
L
Zhong Kui
Sparco0110
Zhong Kui
12,938
1,820
0
7,185
14,591
14,907
0
484
14,107
63,497
3,649
W
Charon
diazalejo
Charon
6,589
1,717
0
1,637
10,877
9,089
130
4,049
6,750
19,268
0
L
Loki
5,038
761
0
6,015
11,449
4,215
0
1,894
9,555
0
55,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,617
Gold Earned
35,354
480
Minions Killed
498
0
Camps Cleared
0
1,438,055
Distance Traveled
1,306,954
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,595
614
89
6
0
310,528
1
W
Nox
8,172
584
124
9
0
296,274
0
W
Tsukuyomi
7,567
541
93
7
0
273,023
1
L
Ganesha
6,503
465
19
1
0
248,396
2
L
Chernobog
7,244
517
130
9
0
265,707
0
L
Chronos
6,746
482
115
8
0
251,600
0
W
Hachiman
9,177
656
165
12
0
253,100
3
L
Zhong Kui
8,553
611
131
9
0
232,053
5
W
Charon
7,106
508
9
1
0
305,130
2
L
Loki
6,308
451
103
7
0
309,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role