Player Matchup

Ix Chel
Ix Chel
Brtorva
Ix Chel
Level 67
God Stats
0W - 3L
1,627 SR
Queue Stats
13W - 20L
1,423 Elo+
Party 2
Charybdis
Charybdis
GoodVices
Charybdis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,511 Elo+
Party 2
Merlin
Merlin
Yodashii
Merlin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,443 Elo+
Party 2
Team Averages
Level 86
1,542 SR
1,459 Elo+

VS

Team Averages
Level 56
1,655 SR
1,557 Elo+
Medusa
Medusa
Billcosby54
Medusa
Level 37
God Stats
2W - 2L
1,553 SR
Queue Stats
29W - 29L
1,575 Elo+
Party 1
Osiris
Osiris
Krutonious
Osiris
Level 25
God Stats
5W - 0L
1,924 SR
Queue Stats
28W - 29L
1,542 Elo+
Party 1
Tiamat
Tiamat
SAL39
Tiamat
Level 107
God Stats
4W - 5L
1,487 SR
Queue Stats
51W - 50L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Brtorva
Ix Chel
16
2 / 4 / 3
9,987
666
6,830
10,375
5,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
GoodVices
Charybdis
15
0 / 5 / 2
9,348
623
8,852
13,725
5,597
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Yodashii
Merlin
14
3 / 7 / 2
10,599
707
11,191
13,153
5,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
9 / 1 / 5
12,044
803
12,238
8,478
3,715
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Krutonious
Osiris
17
3 / 3 / 8
11,409
761
8,021
18,874
24,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
SAL39
Tiamat
17
4 / 3 / 9
11,325
755
9,319
12,920
7,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
16
16
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
1
5
11.5
L
Ix Chel
Brtorva
Ix Chel
2
4
3
0.88
L
Charybdis
GoodVices
Charybdis
0
5
2
0.2
W
Osiris
Krutonious
Osiris
3
3
8
2.33
W
Tiamat
SAL39
Tiamat
4
3
9
2.83
L
Merlin
Yodashii
Merlin
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,873
Damage
29,578
37,253
Taken
40,272
16,708
Mitigated
36,175
2,179
Healing
3,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,238
4,967
0
0
8,478
3,715
2,473
5,143
3,335
0
36,880
L
Ix Chel
Brtorva
Ix Chel
6,830
1,220
281
832
10,375
5,195
48
1,839
8,054
30,973
0
L
Charybdis
GoodVices
Charybdis
8,852
4,863
0
846
13,725
5,597
0
3,221
9,760
0
36,163
W
Osiris
Krutonious
Osiris
8,021
2,054
0
786
18,874
24,717
80
6,874
11,897
0
37,007
W
Tiamat
SAL39
Tiamat
9,319
1,163
115
3,072
12,920
7,743
390
5,696
7,215
42,492
1,278
L
Merlin
Yodashii
Merlin
11,191
699
0
220
13,153
5,916
93
3,260
9,409
47,588
1,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,934
Gold Earned
34,778
167
Minions Killed
190
0
Camps Cleared
0
685,762
Distance Traveled
862,159
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,044
803
58
4
0
303,905
0
L
Ix Chel
9,987
666
32
2
0
216,004
2
L
Charybdis
9,348
623
72
5
0
241,915
0
W
Osiris
11,409
761
62
4
0
281,407
0
W
Tiamat
11,325
755
70
5
0
276,847
0
L
Merlin
10,599
707
63
4
0
227,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role