Player Matchup

Nike
Nike
ScheduledGlobe5
Nike
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 10L
1,512 Elo+
Party 1
Atlas
Atlas
ajnedlaw
Atlas
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,427 Elo+
Party 1
Nu Wa
Nu Wa
slaudawg
Nu Wa
Level 146
God Stats
85W - 67L
1,624 SR
Queue Stats
244W - 231L
1,461 Elo+
Solo
Team Averages
Level 130
1,541 SR
1,467 Elo+

VS

Team Averages
Level 122
1,493 SR
1,451 Elo+
Ix Chel
Ix Chel
MRPlay48
Ix Chel
Level 120
God Stats
2W - 4L
1,478 SR
Queue Stats
162W - 144L
1,444 Elo+
Solo
Hou Yi
Hou Yi
temp-043743821
Hou Yi
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,469 Elo+
Party 2
Ganesha
Ganesha
valkyrie4297
Ganesha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 5
8,032
803
11,470
9,365
6,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Atlas
ajnedlaw
Atlas
13
3 / 0 / 7
7,946
795
6,342
7,487
5,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Nu Wa
slaudawg
Nu Wa
12
3 / 3 / 6
7,766
777
5,582
5,749
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
MRPlay48
Ix Chel
11
3 / 5 / 2
7,275
728
7,772
9,187
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
2 / 1 / 1
7,625
763
4,897
6,827
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ganesha
valkyrie4297
Ganesha
12
0 / 4 / 5
6,795
680
3,849
11,938
9,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
10
Kills
5
5
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
MRPlay48
Ix Chel
3
5
2
0.8
W
4
2
5
3.25
W
Atlas
ajnedlaw
Atlas
3
0
7
6.5
W
Nu Wa
slaudawg
Nu Wa
3
3
6
2
L
2
1
1
2.5
L
Ganesha
valkyrie4297
Ganesha
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,394
Damage
16,518
22,601
Taken
27,952
14,460
Mitigated
16,053
2,237
Healing
4,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
MRPlay48
Ix Chel
7,772
466
182
954
9,187
3,731
0
3,436
5,500
23,064
756
W
11,470
1,200
0
541
9,365
6,221
170
4,098
5,066
0
27,277
W
Atlas
ajnedlaw
Atlas
6,342
1,866
0
1,112
7,487
5,876
170
2,832
4,424
15,319
710
W
Nu Wa
slaudawg
Nu Wa
5,582
2,156
13
571
5,749
2,363
8
3,471
2,071
28,252
794
L
4,897
1,906
0
2,012
6,827
2,737
0
2,531
4,020
0
41,578
L
Ganesha
valkyrie4297
Ganesha
3,849
385
0
1,109
11,938
9,585
0
5,003
6,526
15,037
1,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,744
Gold Earned
21,695
108
Minions Killed
141
0
Camps Cleared
0
499,646
Distance Traveled
487,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,275
728
55
6
0
163,014
0
W
Nike
8,032
803
22
2
0
180,895
0
W
Atlas
7,946
795
19
2
0
171,743
0
W
Nu Wa
7,766
777
67
7
0
147,008
0
L
Hou Yi
7,625
763
84
8
0
169,535
0
L
Ganesha
6,795
680
2
0
0
154,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role