Player Matchup

Geb
Geb
Drimnz-
Geb
Level 129
God Stats
1W - 0L
1,513 SR
Queue Stats
10W - 5L
1,649 Elo+
Party 1
Fenrir
Fenrir
El-aZikaLa_Tubo4
Fenrir
Level 222
God Stats
19W - 16L
1,581 SR
Queue Stats
154W - 152L
1,524 Elo+
Party 1
Anhur
Anhur
Prime-_-Zero2
Anhur
Level 67
God Stats
11W - 15L
1,368 SR
Queue Stats
121W - 110L
1,527 Elo+
Party 1
Neith
Neith
TheRealValust
Neith
Level 106
God Stats
2W - 1L
1,327 SR
Queue Stats
116W - 99L
1,565 Elo+
Solo
Chaac
Chaac
dragonblazer105
Chaac
Level 141
God Stats
1W - 0L
1,725 SR
Queue Stats
33W - 31L
1,473 Elo+
Party 1
Team Averages
Level 133
1,503 SR
1,548 Elo+

VS

Team Averages
Level 143
1,673 SR
1,542 Elo+
Hachiman
Hachiman
 
Hachiman
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
SebasValen14
Izanami
Level 193
God Stats
13W - 5L
1,885 SR
Queue Stats
236W - 224L
1,538 Elo+
Solo
Khepri
Khepri
StrikerX10
Khepri
Level 125
God Stats
5W - 3L
1,834 SR
Queue Stats
35W - 37L
1,557 Elo+
Solo
Nemesis
Nemesis
thediddlyfiddler
Nemesis
Level 106
God Stats
7W - 6L
1,646 SR
Queue Stats
39W - 42L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
10
0 / 0 / 5
5,939
540
2,929
8,623
6,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 1 / 2
6,704
609
5,994
12,556
5,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
1 / 0 / 1
6,400
582
3,590
6,884
2,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 0 / 3
6,660
605
6,859
6,905
2,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
0 / 0 / 1
6,247
568
6,095
9,725
8,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 1 / 0
6,204
564
5,883
6,121
1,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
 
Morgan Le Fay
11
0 / 3 / 1
5,851
532
4,145
7,392
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SebasValen14
Izanami
11
0 / 1 / 0
6,463
588
4,923
8,327
3,200
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Khepri
StrikerX10
Khepri
9
0 / 1 / 0
5,483
498
3,335
6,945
3,663
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 0
5,708
519
5,261
11,049
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
8
Kills
1
1
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
1
0
0
L
Morgan Le Fay
 
Morgan Le Fay
0
3
1
0.17
W
Geb
0
0
5
2.5
W
6
1
2
7
W
1
0
1
1.5
L
Izanami
SebasValen14
Izanami
0
1
0
0
L
Khepri
StrikerX10
Khepri
0
1
0
0
W
1
0
3
2.5
W
0
0
1
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,467
Damage
23,547
44,693
Taken
39,834
25,543
Mitigated
16,138
20,316
Healing
14,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,883
4,287
0
1,990
6,121
1,959
0
396
5,725
0
58,791
L
Morgan Le Fay
 
Morgan Le Fay
4,145
858
0
1,724
7,392
3,090
0
188
7,204
40,000
0
W
Geb
2,929
204
0
3,003
8,623
6,122
0
1,783
6,840
17,040
1,502
W
5,994
1,562
0
6,192
12,556
5,650
11
1,971
10,585
0
47,616
W
3,590
1,832
0
2,435
6,884
2,320
0
866
6,018
0
52,766
L
Izanami
SebasValen14
Izanami
4,923
2,190
0
2,855
8,327
3,200
0
313
8,014
0
51,142
L
Khepri
StrikerX10
Khepri
3,335
88
1,041
2,006
6,945
3,663
0
870
6,075
20,368
0
W
6,859
3,124
0
3,493
6,905
2,765
0
2,860
4,045
0
65,897
W
6,095
706
0
5,193
9,725
8,686
0
0
9,725
0
48,423
L
5,261
2,202
0
5,362
11,049
4,226
0
987
10,062
0
43,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,950
Gold Earned
29,709
404
Minions Killed
343
0
Camps Cleared
0
1,200,584
Distance Traveled
1,133,345
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,204
564
80
7
0
199,538
2
L
Morgan Le Fay
5,851
532
77
7
0
216,372
0
W
Geb
5,939
540
23
2
0
259,292
3
W
Fenrir
6,704
609
75
7
0
271,111
0
W
Anhur
6,400
582
97
9
0
198,931
0
L
Izanami
6,463
588
89
8
0
205,172
0
L
Khepri
5,483
498
22
2
0
236,266
2
W
Neith
6,660
605
125
11
0
230,777
2
W
Chaac
6,247
568
84
8
0
240,473
0
L
Nemesis
5,708
519
75
7
0
275,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role