Player Matchup

Danzaburou
Danzaburou
AdaSLennon
Danzaburou
Level 62
God Stats
18W - 27L
1,456 SR
Queue Stats
105W - 119L
1,419 Elo+
Party 2
Janus
Janus
CarlexViola
Janus
Level 66
God Stats
6W - 5L
1,705 SR
Queue Stats
146W - 159L
1,415 Elo+
Party 2
Mulan
Mulan
ErbezSobrino
Mulan
Level 69
God Stats
1W - 2L
1,632 SR
Queue Stats
143W - 148L
1,430 Elo+
Party 2
Team Averages
Level 66
1,598 SR
1,421 Elo+

VS

Team Averages
Level 69
1,478 SR
1,396 Elo+
Shiva
Shiva
ChaoticWarden
Shiva
Level 132
God Stats
12W - 3L
1,840 SR
Queue Stats
85W - 79L
1,441 Elo+
Party 1
Thoth
Thoth
Guitsurugi
Thoth
Level 27
God Stats
24W - 22L
1,365 SR
Queue Stats
84W - 68L
1,320 Elo+
Party 1
Ah Puch
Ah Puch
befristet_Passer
Ah Puch
Level 47
God Stats
1W - 1L
1,228 SR
Queue Stats
144W - 176L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdaSLennon
Danzaburou
12
0 / 0 / 0
6,705
610
2,906
5,688
1,945
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 0
7,230
657
6,448
8,553
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 4 / 1
7,351
668
6,591
14,219
8,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
8,153
741
7,900
11,106
9,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thoth
13
2 / 0 / 5
8,208
746
7,862
4,537
1,725
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
5 / 2 / 4
9,155
832
8,709
8,428
3,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
9
9
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AdaSLennon
Danzaburou
0
0
0
0
L
1
5
0
0.2
W
2
0
6
5
L
1
4
1
0.38
W
Thoth
2
0
5
4.5
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,945
Damage
24,471
28,460
Taken
24,071
13,308
Mitigated
14,608
2,493
Healing
5,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AdaSLennon
Danzaburou
2,906
266
0
1,168
5,688
1,945
0
3,942
1,624
0
21,323
L
6,448
57
0
691
8,553
2,855
0
4,499
3,638
19,271
1,386
W
7,900
1,086
110
1,662
11,106
9,378
0
2,183
8,595
0
18,997
L
6,591
359
0
634
14,219
8,508
0
7,918
5,560
221
16,180
W
Thoth
7,862
173
0
1,131
4,537
1,725
0
1,429
2,892
31,760
1,721
W
8,709
96
0
2,222
8,428
3,505
0
2,097
6,161
36,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,286
Gold Earned
25,516
112
Minions Killed
149
0
Camps Cleared
0
623,940
Distance Traveled
671,358
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,705
610
47
4
0
207,995
0
L
Janus
7,230
657
47
4
0
197,829
0
W
Shiva
8,153
741
33
3
0
241,884
2
L
Mulan
7,351
668
18
2
0
218,116
0
W
Thoth
8,208
746
58
5
0
222,959
0
W
Ah Puch
9,155
832
58
5
0
206,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role