Player Matchup

Medusa
Medusa
Boleg1606
Medusa
Level 109
God Stats
10W - 7L
1,595 SR
Queue Stats
105W - 106L
1,385 Elo+
Solo
Freya
Freya
DrunkDegenerate
Freya
Level 68
God Stats
21W - 23L
1,567 SR
Queue Stats
329W - 346L
1,487 Elo+
Party 1
Charon
Charon
HazmatTuxedo
Charon
Level 105
God Stats
11W - 8L
1,822 SR
Queue Stats
171W - 170L
1,529 Elo+
Party 1
Tiamat
Tiamat
Savage x WYSN
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 55L
1,395 Elo+
Solo
Artemis
Artemis
Trueese
Artemis
Level 118
God Stats
13W - 8L
1,752 SR
Queue Stats
232W - 164L
1,585 Elo+
Solo
Team Averages
Level 94
1,647 SR
1,476 Elo+

VS

Team Averages
Level 120
1,555 SR
1,562 Elo+
Lancelot
Lancelot
Apolo 126982
Lancelot
Level 123
God Stats
13W - 24L
1,400 SR
Queue Stats
461W - 501L
1,454 Elo+
Solo
Ymir
Ymir
GrinZen
Ymir
Level 61
God Stats
27W - 19L
1,540 SR
Queue Stats
656W - 724L
1,474 Elo+
Solo
Nut
Nut
LadyAeval
Nut
Level 148
God Stats
36W - 27L
1,649 SR
Queue Stats
74W - 55L
1,556 Elo+
Solo
Rama
Rama
batdaman023
Rama
Level 201
God Stats
31W - 20L
1,688 SR
Queue Stats
462W - 497L
1,518 Elo+
Solo
Izanami
Izanami
rizzmuneyXpluto
Izanami
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,810 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Boleg1606
Medusa
12
0 / 0 / 0
7,223
903
0
0
0
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

13
0 / 2 / 3
8,148
1,019
6,118
7,174
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
14
0 / 1 / 3
9,079
1,135
5,760
10,254
11,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 3
7,465
933
2,191
6,481
5,016
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
Trueese
Artemis
14
3 / 1 / 0
8,981
1,123
16,090
7,899
3,633
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

276

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Apolo 126982
Lancelot
14
2 / 2 / 4
8,805
1,101
9,933
8,296
3,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ymir
GrinZen
Ymir
14
2 / 0 / 3
9,178
1,147
3,420
9,049
10,202
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
2 / 0 / 1
8,521
1,065
4,532
2,503
1,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 2
7,731
966
5,835
5,971
2,258
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 1 / 4
8,792
1,099
5,246
8,089
3,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
3
Kills
7
7
Deaths
3
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Apolo 126982
Lancelot
2
2
4
2
L
Medusa
Boleg1606
Medusa
0
0
0
0
L
0
2
3
0.75
W
Ymir
GrinZen
Ymir
2
0
3
3.5
L
Charon
0
1
3
1.5
W
2
0
1
2.5
L
0
3
3
0.5
L
Artemis
Trueese
Artemis
3
1
0
3
W
0
0
2
1
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,159
Damage
28,966
31,808
Taken
33,908
24,012
Mitigated
20,537
5,494
Healing
3,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Apolo 126982
Lancelot
9,933
1,626
0
96
8,296
3,592
0
3,368
4,641
0
21,142
L
Medusa
Boleg1606
Medusa
0
0
0
0
0
0
0
0
0
0
361
L
6,118
1,831
0
1,345
7,174
3,457
0
1,377
5,797
20,173
0
W
Ymir
GrinZen
Ymir
3,420
427
0
2,536
9,049
10,202
0
3,844
4,778
12,169
0
L
Charon
5,760
1,028
0
1,753
10,254
11,906
0
537
9,717
13,994
1,388
W
4,532
2,683
0
727
2,503
1,111
0
518
1,945
0
17,536
L
2,191
260
0
222
6,481
5,016
0
556
5,925
2,606
135
L
Artemis
Trueese
Artemis
16,090
9,411
0
2,174
7,899
3,633
0
950
6,949
0
44,255
W
5,835
4,840
0
0
5,971
2,258
0
1,647
4,324
0
14,301
W
5,246
2,726
0
219
8,089
3,374
0
3,218
4,675
0
33,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,896
Gold Earned
43,027
142
Minions Killed
180
4
Camps Cleared
7
652,704
Distance Traveled
820,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,805
1,101
20
3
3
176,481
0
L
Medusa
7,223
903
0
0
0
31,822
0
L
Freya
8,148
1,019
51
6
2
148,491
0
W
Ymir
9,178
1,147
16
2
0
193,558
0
L
Charon
9,079
1,135
22
3
2
164,362
0
W
Nut
8,521
1,065
31
4
3
145,068
0
L
Tiamat
7,465
933
0
0
0
154,109
0
L
Artemis
8,981
1,123
69
9
0
153,920
0
W
Rama
7,731
966
29
4
1
163,152
0
W
Izanami
8,792
1,099
84
11
0
142,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role