Player Matchup

Vulcan
Vulcan
CarlHellsing279
Vulcan
Level 125
God Stats
4W - 3L
1,799 SR
Queue Stats
14W - 18L
1,602 Elo+
Solo
Xing Tian
Xing Tian
Deadicated2134
Xing Tian
Level 62
God Stats
75W - 37L
1,635 SR
Queue Stats
103W - 76L
1,480 Elo+
Solo
Nu Wa
Nu Wa
Naee_Rebelzz
Nu Wa
Level 124
God Stats
8W - 15L
1,302 SR
Queue Stats
31W - 50L
1,374 Elo+
Solo
Guan Yu
Guan Yu
Rambleon513
Guan Yu
Level 153
God Stats
20W - 22L
1,360 SR
Queue Stats
121W - 121L
1,484 Elo+
Solo
Lancelot
Lancelot
XxXIIJoshIIXxX
Lancelot
Level 68
God Stats
13W - 14L
1,359 SR
Queue Stats
83W - 80L
1,487 Elo+
Solo
Team Averages
Level 106
1,491 SR
1,486 Elo+

VS

Team Averages
Level 99
1,465 SR
1,474 Elo+
Vulcan
Vulcan
Blackzinn_sx
Vulcan
Level 66
God Stats
3W - 6L
1,334 SR
Queue Stats
36W - 31L
1,470 Elo+
Solo
Ah Puch
Ah Puch
McPippington
Ah Puch
Level 140
God Stats
2W - 4L
1,512 SR
Queue Stats
54W - 56L
1,496 Elo+
Solo
Achilles
Achilles
NothinWasHanded
Achilles
Level 53
God Stats
16W - 16L
1,510 SR
Queue Stats
907W - 892L
1,473 Elo+
Solo
Medusa
Medusa
TH3 FEARLESS 1x
Medusa
Level 133
God Stats
92W - 75L
1,470 SR
Queue Stats
748W - 780L
1,457 Elo+
Solo
Hades
Hades
dontguardmeplz3
Hades
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 105L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
10,231
1,137
11,314
4,271
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Xing Tian
Deadicated2134
Xing Tian
15
2 / 2 / 9
9,704
1,078
13,092
12,641
10,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 0 / 9
9,403
1,045
9,967
3,885
1,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
Rambleon513
Guan Yu
15
1 / 1 / 7
10,365
1,152
3,707
13,314
15,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
15
2 / 1 / 6
9,240
1,027
12,096
11,722
5,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

278

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
1 / 1 / 3
9,632
1,070
10,805
7,018
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
McPippington
Ah Puch
14
1 / 4 / 1
9,353
1,039
12,252
11,280
4,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
15
0 / 5 / 4
8,918
991
6,543
22,434
25,423
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 0 / 0
6,391
710
0
381
133
15
2 / 1 / 2
9,702
1,078
11,897
13,298
7,048
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
11
Kills
4
4
Deaths
11
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
1
3
2.5
W
5
0
3
6.5
W
Xing Tian
Deadicated2134
Xing Tian
2
2
9
3.25
L
Ah Puch
McPippington
Ah Puch
1
4
1
0.38
W
1
0
9
5.5
L
Achilles
0
5
4
0.4
W
Guan Yu
Rambleon513
Guan Yu
1
1
7
4.5
L
0
0
0
0
W
Lancelot
2
1
6
5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,176
Damage
41,497
45,833
Taken
54,411
35,070
Mitigated
39,550
12,566
Healing
5,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
10,805
3,208
0
0
7,018
2,748
0
4,125
2,810
42,402
0
W
11,314
6,875
122
258
4,271
2,106
0
2,930
1,341
34,619
485
W
Xing Tian
Deadicated2134
Xing Tian
13,092
489
0
1,102
12,641
10,875
0
9,247
3,394
21,208
1,004
L
Ah Puch
McPippington
Ah Puch
12,252
1,708
347
986
11,280
4,198
0
7,067
3,929
45,039
0
W
9,967
2,085
0
1,631
3,885
1,583
0
3,384
501
27,539
0
L
Achilles
6,543
1,043
0
392
22,434
25,423
0
14,021
7,959
0
17,186
W
Guan Yu
Rambleon513
Guan Yu
3,707
616
3,538
4,713
13,314
15,329
0
9,947
3,367
0
10,569
L
0
0
0
0
381
133
0
381
0
0
0
W
Lancelot
12,096
2,346
0
1,202
11,722
5,177
0
8,921
2,801
0
27,684
L
11,897
756
854
3,239
13,298
7,048
0
7,413
5,643
30,523
731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,943
Gold Earned
43,996
217
Minions Killed
215
3
Camps Cleared
6
996,369
Distance Traveled
678,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,632
1,070
61
7
2
178,810
0
W
Vulcan
10,231
1,137
103
11
1
182,339
0
W
Xing Tian
9,704
1,078
24
3
0
205,604
0
L
Ah Puch
9,353
1,039
95
11
0
139,187
0
W
Nu Wa
9,403
1,045
34
4
0
178,928
0
L
Achilles
8,918
991
5
1
1
187,971
0
W
Guan Yu
10,365
1,152
12
1
2
218,563
0
L
Medusa
6,391
710
0
0
0
0
0
W
Lancelot
9,240
1,027
44
5
0
210,935
0
L
Hades
9,702
1,078
54
6
3
172,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role