Player Matchup

Jormungandr
Jormungandr
Gold II
Dizzleispapi
Jormungandr
Gold II
Level 179
God Stats
14W - 10L
1,593 SR
Queue Stats
141W - 135L
1,625 MMR
Party 1
Cliodhna
Cliodhna
Gold III
HooserDxddy
Cliodhna
Gold III
Level 149
God Stats
6W - 3L
1,872 SR
Queue Stats
56W - 51L
1,523 MMR
Solo
Aphrodite
Aphrodite
Gold IV
RainGMT
Aphrodite
Gold IV
Level 147
God Stats
3W - 3L
1,606 SR
Queue Stats
254W - 254L
1,415 MMR
Party 1
Janus
Janus
Gold III
XxKILLPIGxX
Janus
Gold III
Level 158
God Stats
0W - 3L
1,277 SR
Queue Stats
78W - 76L
1,546 MMR
Solo
Artemis
Artemis
Bronze III
fartmother755
Artemis
Bronze III
Level 84
God Stats
90W - 90L
1,493 SR
Queue Stats
215W - 261L
1,507 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,568 SR
1,523 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,581 SR
1,515 MMR
Bellona
Bellona
Gold I
 
Bellona
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver II
 
Discordia
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Bronze III
EightInchCyst
Ishtar
Bronze III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,500 MMR
Solo
Awilix
Awilix
Gold V
IceReaperMama
Awilix
Gold V
Level 127
God Stats
1W - 0L
1,819 SR
Queue Stats
44W - 27L
1,541 MMR
Solo
Geb
Geb
Gold II
RulyLeviathan
Geb
Gold II
Level 159
God Stats
50W - 37L
1,587 SR
Queue Stats
66W - 65L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dizzleispapi
Jormungandr
12
0 / 5 / 2
7,409
529
7,213
16,210
9,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
HooserDxddy
Cliodhna
13
3 / 6 / 1
7,278
520
7,725
14,978
5,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
RainGMT
Aphrodite
10
0 / 8 / 1
6,330
452
4,076
15,744
6,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

13
1 / 4 / 2
7,653
547
3,527
7,960
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
13
0 / 2 / 0
6,764
483
3,767
9,813
3,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
Bake KujiraThanatosThor

VS

Bans
KukulkanVamanaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
7 / 2 / 4
8,907
636
9,490
14,132
11,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
 
Discordia
14
2 / 0 / 5
8,338
596
4,946
4,054
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 0 / 4
10,999
786
15,985
8,677
4,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
7 / 1 / 7
8,678
620
12,519
10,376
4,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 8
7,603
543
4,070
9,220
6,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
4
Kills
25
25
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
2
4
4.5
W
Discordia
 
Discordia
2
0
5
4.5
L
Jormungandr
Dizzleispapi
Jormungandr
0
5
2
0.2
W
8
0
4
10
L
Cliodhna
HooserDxddy
Cliodhna
3
6
1
0.58
W
7
1
7
10.5
L
Aphrodite
RainGMT
Aphrodite
0
8
1
0.06
W
1
1
8
5
L
1
4
2
0.5
L
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,308
Damage
47,010
64,705
Taken
46,459
28,604
Mitigated
28,707
14,966
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,490
3,324
0
3,662
14,132
11,619
651
6,733
7,315
0
51,372
W
Discordia
 
Discordia
4,946
122
0
902
4,054
1,363
0
917
3,055
54,958
2,204
L
Jormungandr
Dizzleispapi
Jormungandr
7,213
1,498
0
3,170
16,210
9,298
0
661
14,848
55,041
176
W
15,985
11,950
0
3,752
8,677
4,433
3,757
1,600
7,077
0
110,021
L
Cliodhna
HooserDxddy
Cliodhna
7,725
876
0
3,913
14,978
5,664
0
2,055
12,844
0
51,769
W
12,519
5,457
0
1,273
10,376
4,955
0
2,424
7,924
0
79,110
L
Aphrodite
RainGMT
Aphrodite
4,076
333
2,065
3,937
15,744
6,922
0
2,020
13,547
26,393
750
W
4,070
258
0
2,411
9,220
6,337
0
2,936
6,129
15,314
0
L
3,527
97
0
1,070
7,960
3,135
0
3,673
4,240
54,965
0
L
Artemis
3,767
756
0
811
9,813
3,585
0
607
9,155
0
49,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,434
Gold Earned
44,525
411
Minions Killed
505
0
Camps Cleared
0
1,430,350
Distance Traveled
1,493,298
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,907
636
89
6
0
278,236
0
W
Discordia
8,338
596
103
7
0
283,627
6
L
Jormungandr
7,409
529
88
6
0
279,934
6
W
Ishtar
10,999
786
198
14
0
268,523
2
L
Cliodhna
7,278
520
74
5
0
323,359
0
W
Awilix
8,678
620
97
7
0
327,522
2
L
Aphrodite
6,330
452
36
3
0
271,766
0
W
Geb
7,603
543
18
1
0
335,390
8
L
Janus
7,653
547
129
9
0
275,307
2
L
Artemis
6,764
483
84
6
0
279,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role