Player Matchup

Mercury
Mercury
Diamond III
 
Mercury
Diamond III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
 
Morgan Le Fay
Diamond IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond III
 
Hachiman
Diamond III
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum I
TomaOLecoBoom
Odin
Platinum I
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 81L
1,928 MMR
Solo
Chang'e
Chang'e
Diamond V
spielmeister
Chang'e
Diamond V
Level 192
God Stats
29W - 33L
1,405 SR
Queue Stats
471W - 451L
2,072 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,481 SR
1,700 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 195
1,517 SR
2,070 MMR
Nu Wa
Nu Wa
Diamond V
 
Nu Wa
Diamond V
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
Gegę
Gilgamesh
Diamond IV
Level 173
God Stats
2W - 2L
1,330 SR
Queue Stats
109W - 87L
2,308 MMR
Solo
Baron Samedi
Baron Samedi
Diamond II
Harwiŋ
Baron Samedi
Diamond II
Level 265
God Stats
12W - 9L
1,664 SR
Queue Stats
107W - 71L
2,363 MMR
Party 1
Hou Yi
Hou Yi
Diamond I
marcelitooZ
Hou Yi
Diamond I
Level 184
God Stats
17W - 15L
1,798 SR
Queue Stats
188W - 144L
2,420 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum V
zeroshadow91
Ah Muzen Cab
Platinum V
Level 129
God Stats
2W - 5L
1,295 SR
Queue Stats
351W - 358L
1,758 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
6 / 1 / 4
8,193
630
8,132
11,918
4,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
 
Morgan Le Fay
13
2 / 1 / 6
7,863
605
9,392
4,895
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
 
Hachiman
14
2 / 0 / 3
7,818
601
6,920
6,038
2,303
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 8
7,570
582
4,703
10,242
7,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
spielmeister
Chang'e
14
3 / 2 / 3
8,630
664
8,938
11,092
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
BastetCharonKukulkanThoth

VS

Bans
MartichorasAphroditeThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 4 / 3
6,946
534
7,430
10,192
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Gegę
Gilgamesh
11
0 / 3 / 0
5,883
453
3,308
11,324
5,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Harwiŋ
Baron Samedi
11
1 / 2 / 2
6,751
519
4,308
9,578
8,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
14
0 / 3 / 1
7,452
573
5,605
11,541
5,657
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
zeroshadow91
Ah Muzen Cab
12
2 / 2 / 0
7,538
580
4,937
10,970
4,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
14
Kills
4
4
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
4
8
W
Morgan Le Fay
 
Morgan Le Fay
2
1
6
5
W
Hachiman
 
Hachiman
2
0
3
3.5
L
Nu Wa
 
Nu Wa
1
4
3
0.63
L
Gilgamesh
Gegę
Gilgamesh
0
3
0
0
L
Baron Samedi
Harwiŋ
Baron Samedi
1
2
2
1
W
1
0
8
5
L
Hou Yi
0
3
1
0.17
W
Chang'e
spielmeister
Chang'e
3
2
3
2.25
L
Ah Muzen Cab
zeroshadow91
Ah Muzen Cab
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,085
Damage
25,588
44,185
Taken
53,605
20,022
Mitigated
28,818
13,973
Healing
11,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,132
4,205
0
1,343
11,918
4,882
0
2,775
9,143
0
66,247
W
Morgan Le Fay
 
Morgan Le Fay
9,392
1,616
0
444
4,895
1,731
82
3,245
1,650
59,293
0
W
Hachiman
 
Hachiman
6,920
3,498
0
3,030
6,038
2,303
0
877
5,161
0
68,250
L
Nu Wa
 
Nu Wa
7,430
2,675
0
1,691
10,192
4,376
0
4,888
5,010
46,644
0
L
Gilgamesh
Gegę
Gilgamesh
3,308
1,338
0
660
11,324
5,199
0
3,637
7,507
0
45,689
L
Baron Samedi
Harwiŋ
Baron Samedi
4,308
1,103
817
1,903
9,578
8,807
0
3,734
5,530
23,860
0
W
4,703
785
0
1,848
10,242
7,469
319
4,033
6,209
8,322
33,430
L
Hou Yi
5,605
1,933
0
4,229
11,541
5,657
0
168
11,373
0
72,066
W
Chang'e
spielmeister
Chang'e
8,938
535
680
6,628
11,092
3,637
0
1,196
9,896
65,342
294
L
Ah Muzen Cab
zeroshadow91
Ah Muzen Cab
4,937
2,428
0
2,313
10,970
4,779
414
6,126
4,844
0
62,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,074
Gold Earned
34,570
506
Minions Killed
414
0
Camps Cleared
0
1,454,343
Distance Traveled
1,219,636
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,193
630
94
7
0
336,501
0
W
Morgan Le Fay
7,863
605
117
9
0
285,349
1
W
Hachiman
7,818
601
108
8
0
277,091
6
L
Nu Wa
6,946
534
86
7
0
253,793
2
L
Gilgamesh
5,883
453
79
6
0
222,372
0
L
Baron Samedi
6,751
519
29
2
0
251,791
5
W
Odin
7,570
582
53
4
0
294,170
3
L
Hou Yi
7,452
573
122
9
0
245,080
0
W
Chang'e
8,630
664
134
10
0
261,232
1
L
Ah Muzen Cab
7,538
580
98
8
0
246,600
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role