Player Matchup

Merlin
Merlin
 
Merlin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Crowneck420
Gilgamesh
Level 109
God Stats
51W - 44L
1,522 SR
Queue Stats
406W - 440L
1,498 Elo+
Solo
Kukulkan
Kukulkan
FireLioness78
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,273 Elo+
Party 2
Medusa
Medusa
Holmslicee
Medusa
Level 90
God Stats
4W - 2L
1,612 SR
Queue Stats
38W - 30L
1,557 Elo+
Party 2
Thoth
Thoth
Rockiesapx
Thoth
Level 93
God Stats
1W - 5L
1,238 SR
Queue Stats
51W - 55L
1,447 Elo+
Solo
Team Averages
Level 88
1,475 SR
1,455 Elo+

VS

Team Averages
Level 91
1,517 SR
1,520 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Chitt9966
Medusa
Level 81
God Stats
8W - 6L
1,596 SR
Queue Stats
131W - 134L
1,476 Elo+
Party 1
Agni
Agni
Defy Dabz
Agni
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 129L
1,506 Elo+
Party 1
Artemis
Artemis
Nicholaz
Artemis
Level 146
God Stats
25W - 22L
1,489 SR
Queue Stats
191W - 203L
1,481 Elo+
Solo
Sobek
Sobek
Yegera
Sobek
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 1 / 2
7,313
914
1,391
1,731
521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Crowneck420
Gilgamesh
13
1 / 2 / 2
7,860
983
4,891
7,964
7,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
FireLioness78
Kukulkan
14
1 / 4 / 3
8,272
1,034
3,824
6,722
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Holmslicee
Medusa
13
1 / 0 / 4
8,431
1,054
5,583
4,640
2,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
14
4 / 3 / 3
9,705
1,213
7,160
5,715
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

292

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
1 / 2 / 6
8,437
1,055
5,459
7,338
4,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
Chitt9966
Medusa
14
5 / 2 / 3
9,834
1,229
7,617
6,102
2,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
13
1 / 1 / 2
7,768
971
2,322
3,131
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Nicholaz
Artemis
14
1 / 2 / 8
8,397
1,050
7,768
7,833
4,838
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
Yegera
Sobek
14
2 / 0 / 4
8,594
1,074
2,388
5,868
5,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
7
Kills
10
10
Deaths
7
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
2
1
W
Cliodhna
 
Cliodhna
1
2
6
2
W
Medusa
Chitt9966
Medusa
5
2
3
3.25
L
Gilgamesh
Crowneck420
Gilgamesh
1
2
2
1
W
Agni
1
1
2
2
L
Kukulkan
FireLioness78
Kukulkan
1
4
3
0.63
L
Medusa
Holmslicee
Medusa
1
0
4
3
W
Artemis
Nicholaz
Artemis
1
2
8
2.5
L
Thoth
4
3
3
1.83
W
Sobek
Yegera
Sobek
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,849
Damage
25,554
26,772
Taken
30,272
14,701
Mitigated
18,321
827
Healing
4,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,391
78
0
0
1,731
521
0
242
1,489
9,149
0
W
Cliodhna
 
Cliodhna
5,459
405
0
1,066
7,338
4,400
0
2,637
4,580
0
14,250
W
Medusa
Chitt9966
Medusa
7,617
3,146
0
739
6,102
2,331
0
2,677
3,351
0
36,887
L
Gilgamesh
Crowneck420
Gilgamesh
4,891
1,274
0
632
7,964
7,062
0
1,667
6,127
0
9,380
W
Agni
2,322
277
0
240
3,131
1,176
0
1,219
1,867
10,875
0
L
Kukulkan
FireLioness78
Kukulkan
3,824
548
0
50
6,722
3,026
0
1,784
4,900
12,572
0
L
Medusa
Holmslicee
Medusa
5,583
1,187
0
136
4,640
2,070
0
124
4,424
0
21,607
W
Artemis
Nicholaz
Artemis
7,768
2,670
0
1,843
7,833
4,838
0
3,554
4,187
0
12,358
L
Thoth
7,160
446
0
9
5,715
2,022
0
525
5,002
27,388
310
W
Sobek
Yegera
Sobek
2,388
61
279
821
5,868
5,576
0
2,098
3,637
12,213
1,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,581
Gold Earned
43,030
152
Minions Killed
149
4
Camps Cleared
8
551,652
Distance Traveled
705,527
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,313
914
15
2
0
49,153
0
W
Cliodhna
8,437
1,055
17
2
1
162,061
0
W
Medusa
9,834
1,229
67
8
3
159,410
0
L
Gilgamesh
7,860
983
10
1
1
110,773
0
W
Agni
7,768
971
29
4
2
85,091
0
L
Kukulkan
8,272
1,034
26
3
0
91,384
0
L
Medusa
8,431
1,054
36
5
0
142,958
0
W
Artemis
8,397
1,050
8
1
1
141,219
0
L
Thoth
9,705
1,213
65
8
3
157,384
0
W
Sobek
8,594
1,074
28
4
1
157,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role