Player Matchup

Atlas
Atlas
Bronze III
FAWxBeRsErK
Atlas
Bronze III
Level 157
God Stats
3W - 2L
1,505 SR
Queue Stats
94W - 115L
1,407 MMR
Party 2
Neith
Neith
Bronze III
GingerSpark
Neith
Bronze III
Level 129
God Stats
1W - 1L
1,899 SR
Queue Stats
89W - 85L
1,454 MMR
Party 2
Awilix
Awilix
Silver IV
Rauúl
Awilix
Silver IV
Level 159
God Stats
17W - 13L
1,570 SR
Queue Stats
36W - 40L
1,402 MMR
Party 3
Tiamat
Tiamat
Gold II
Warfiy
Tiamat
Gold II
Level 154
God Stats
22W - 18L
1,746 SR
Queue Stats
211W - 214L
1,399 MMR
Solo
Hercules
Hercules
Silver IV
kentronmonster
Hercules
Silver IV
Level 87
God Stats
4W - 6L
1,511 SR
Queue Stats
36W - 39L
1,402 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,646 SR
1,413 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,540 SR
1,412 MMR
Agni
Agni
Silver I
Dj_palestino13
Agni
Silver I
Level 83
God Stats
21W - 18L
1,296 SR
Queue Stats
153W - 168L
1,421 MMR
Party 1
Chernobog
Chernobog
Gold IV
Nocsan
Chernobog
Gold IV
Level 162
God Stats
4W - 3L
1,539 SR
Queue Stats
80W - 79L
1,400 MMR
Solo
Charon
Charon
Silver III
chocoleyrool
Charon
Silver III
Level 121
God Stats
0W - 1L
1,574 SR
Queue Stats
83W - 93L
1,455 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
d0mbo
Sun Wukong
Gold II
Level 123
God Stats
38W - 33L
1,542 SR
Queue Stats
1,118W - 1,139L
1,390 MMR
Solo
Pele
Pele
Gold V
inv1sus1903
Pele
Gold V
Level 99
God Stats
5W - 5L
1,750 SR
Queue Stats
45W - 45L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,537
590
1,827
3,553
1,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 0 / 0
3,902
650
2,173
2,210
638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Awilix
Rauúl
Awilix
7
1 / 1 / 1
3,777
630
1,480
4,280
1,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Warfiy
Tiamat
8
0 / 0 / 1
4,279
713
853
748
328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
8
1 / 0 / 0
4,414
736
2,151
4,589
2,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
ThothAthenaThorGanesha

VS

Bans
Maman BrigitteAresThanatosAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,900
650
334
1,788
541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chernobog
Nocsan
Chernobog
6
0 / 0 / 0
3,404
567
1,492
2,635
843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
6
0 / 1 / 0
3,617
603
770
3,923
1,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
d0mbo
Sun Wukong
7
0 / 0 / 0
3,803
634
1,816
4,661
2,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 1 / 0
3,327
555
1,257
4,691
1,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
0
0
1
0.5
W
1
0
0
1
L
Chernobog
Nocsan
Chernobog
0
0
0
0
W
Awilix
Rauúl
Awilix
1
1
1
1.5
W
Tiamat
Warfiy
Tiamat
0
0
1
0.5
L
Charon
0
1
0
0
L
Sun Wukong
d0mbo
Sun Wukong
0
0
0
0
L
0
1
0
0
W
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,484
Damage
5,669
15,380
Taken
17,698
6,989
Mitigated
7,424
5,828
Healing
6,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
334
0
0
452
1,788
541
0
497
1,291
19,385
0
W
1,827
854
0
1,079
3,553
1,957
0
366
3,187
15,522
469
W
2,173
992
0
803
2,210
638
0
189
2,021
0
22,208
L
Chernobog
Nocsan
Chernobog
1,492
914
0
1,876
2,635
843
0
797
1,838
0
25,017
W
Awilix
Rauúl
Awilix
1,480
650
0
1,886
4,280
1,272
17
362
3,918
0
17,275
W
Tiamat
Warfiy
Tiamat
853
82
0
309
748
328
18
32
716
26,450
0
L
Charon
770
132
0
1,546
3,923
1,771
0
806
3,117
7,662
0
L
Sun Wukong
d0mbo
Sun Wukong
1,816
370
0
2,040
4,661
2,633
0
0
4,661
0
19,907
L
1,257
401
0
908
4,691
1,636
0
496
4,195
0
18,476
W
Hercules
2,151
754
0
1,751
4,589
2,794
0
155
4,072
0
28,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,909
Gold Earned
18,051
209
Minions Killed
155
0
Camps Cleared
0
610,745
Distance Traveled
603,966
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
3,900
650
35
6
0
102,178
0
W
Atlas
3,537
590
21
4
0
111,387
0
W
Neith
3,902
650
45
8
0
104,480
0
L
Chernobog
3,404
567
34
6
0
108,672
0
W
Awilix
3,777
630
40
7
0
149,273
0
W
Tiamat
4,279
713
48
8
0
115,865
0
L
Charon
3,617
603
15
3
0
124,146
2
L
Sun Wukong
3,803
634
38
6
0
127,651
1
L
Pele
3,327
555
33
6
0
141,319
0
W
Hercules
4,414
736
55
9
0
129,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role