Player Matchup

Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Casyopeia_Gorgon
Zeus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,310 Elo+
Solo
Fenrir
Fenrir
DvrkMvtte
Fenrir
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
573W - 582L
1,436 Elo+
Solo
Anhur
Anhur
KenpachisDemon
Anhur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,300 Elo+
Solo
Merlin
Merlin
bartholomew112
Merlin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,399 Elo+
Solo
Team Averages
Level 94
1,500 SR
1,389 Elo+

VS

Team Averages
Level 88
1,331 SR
1,492 Elo+
Merlin
Merlin
Cleiton0007
Merlin
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
203W - 226L
1,459 Elo+
Solo
Ravana
Ravana
FonFon le sir
Ravana
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
358W - 376L
1,442 Elo+
Solo
Izanami
Izanami
PikachuPower117
Izanami
Level 143
God Stats
1W - 1L
1,285 SR
Queue Stats
74W - 62L
1,480 Elo+
Solo
Charon
Charon
cripldepreshun
Charon
Level 51
God Stats
1W - 0L
1,135 SR
Queue Stats
7W - 4L
1,613 Elo+
Solo
Neith
Neith
saccchasajevo
Neith
Level 57
God Stats
3W - 3L
1,233 SR
Queue Stats
148W - 156L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
3 / 2 / 6
7,748
775
7,160
7,829
3,367
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 4 / 5
7,574
757
7,961
8,491
2,778
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
DvrkMvtte
Fenrir
7
0 / 1 / 4
5,742
574
2,001
3,234
1,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 3 / 4
7,390
739
5,286
8,315
3,481
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 3 / 7
7,951
795
8,070
6,963
3,058
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 3 / 7
8,115
812
5,050
5,747
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
3 / 4 / 6
7,584
758
5,870
10,295
5,436
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 1 / 5
7,948
795
6,229
7,440
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
1 / 2 / 6
8,207
821
3,680
6,627
5,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 0 / 9
8,033
803
11,544
7,082
3,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
46
10
Kills
13
13
Deaths
10
26
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
2
6
3
L
2
4
5
1.13
W
Merlin
3
3
7
2.17
L
Fenrir
DvrkMvtte
Fenrir
0
1
4
2
W
3
4
6
1.5
L
3
3
4
1.67
W
3
1
5
5.5
L
2
3
7
1.83
W
1
2
6
2
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,478
Damage
32,373
34,832
Taken
37,191
13,798
Mitigated
18,524
8,612
Healing
12,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,160
1,224
952
1,887
7,829
3,367
0
1,963
5,866
0
18,177
L
7,961
926
746
1,066
8,491
2,778
0
2,055
6,436
13,384
467
W
Merlin
5,050
92
1,657
1,261
5,747
1,818
0
1,964
3,783
14,867
483
L
Fenrir
DvrkMvtte
Fenrir
2,001
224
56
584
3,234
1,114
0
1,076
2,158
0
2,600
W
5,870
179
576
1,544
10,295
5,436
0
4,605
5,690
132
5,926
L
5,286
2,458
641
1,708
8,315
3,481
0
1,794
6,521
0
10,627
W
6,229
2,954
620
2,291
7,440
2,882
16
3,736
3,704
0
25,920
L
8,070
275
450
522
6,963
3,058
0
1,697
5,266
24,853
26
W
3,680
568
0
739
6,627
5,272
0
2,935
3,692
11,509
841
W
11,544
1,632
1,605
2,319
7,082
3,116
0
2,495
4,587
0
17,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,405
Gold Earned
39,887
95
Minions Killed
105
0
Camps Cleared
0
749,130
Distance Traveled
937,165
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,748
775
24
2
0
179,124
0
L
Zeus
7,574
757
16
2
0
138,695
0
W
Merlin
8,115
812
27
3
0
179,672
0
L
Fenrir
5,742
574
1
0
0
96,040
0
W
Ravana
7,584
758
0
0
0
200,535
0
L
Anhur
7,390
739
15
2
0
158,650
0
W
Izanami
7,948
795
47
5
0
170,886
0
L
Merlin
7,951
795
39
4
0
176,621
0
W
Charon
8,207
821
17
2
0
183,541
0
W
Neith
8,033
803
14
1
0
202,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role