Player Matchup

Gilgamesh
Gilgamesh
Blues Fan I Am
Gilgamesh
Level 103
God Stats
1W - 2L
1,685 SR
Queue Stats
186W - 217L
1,566 Elo+
Party 1
Baba Yaga
Baba Yaga
PP_Turtle25
Baba Yaga
Level 124
God Stats
4W - 3L
1,527 SR
Queue Stats
187W - 164L
1,570 Elo+
Party 3
Athena
Athena
Tac0Te3sday
Athena
Level 117
God Stats
2W - 5L
1,339 SR
Queue Stats
194W - 217L
1,539 Elo+
Party 1
Ne Zha
Ne Zha
Trixxiie
Ne Zha
Level 124
God Stats
1W - 3L
1,562 SR
Queue Stats
61W - 50L
1,601 Elo+
Solo
Heimdallr
Heimdallr
txpioca
Heimdallr
Level 83
God Stats
11W - 8L
1,836 SR
Queue Stats
207W - 192L
1,534 Elo+
Party 3
Team Averages
Level 110
1,590 SR
1,562 Elo+

VS

Team Averages
Level 125
1,647 SR
1,558 Elo+
Rama
Rama
Cocoa1378
Rama
Level 144
God Stats
5W - 4L
1,500 SR
Queue Stats
169W - 149L
1,573 Elo+
Solo
Shiva
Shiva
G_Lucky7_
Shiva
Level 127
God Stats
35W - 28L
1,598 SR
Queue Stats
775W - 697L
1,618 Elo+
Solo
Janus
Janus
SlimShady864
Janus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 112L
1,568 Elo+
Party 2
Awilix
Awilix
YokaiTF69
Awilix
Level 84
God Stats
3W - 1L
1,869 SR
Queue Stats
142W - 122L
1,584 Elo+
Party 2
Bacchus
Bacchus
wTomahawkw
Bacchus
Level 142
God Stats
5W - 1L
1,767 SR
Queue Stats
126W - 122L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blues Fan I Am
Gilgamesh
12
0 / 2 / 0
6,808
454
2,684
16,383
13,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
PP_Turtle25
Baba Yaga
15
0 / 1 / 2
7,980
532
6,705
5,774
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
10
1 / 3 / 2
6,679
445
5,140
13,907
12,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
Trixxiie
Ne Zha
13
2 / 2 / 0
7,118
475
3,619
13,550
5,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
txpioca
Heimdallr
14
0 / 4 / 1
7,451
497
5,275
10,219
4,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
3 / 1 / 5
9,194
613
12,385
11,339
4,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
G_Lucky7_
Shiva
15
2 / 0 / 1
9,130
609
8,744
9,578
5,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 1 / 1
8,643
576
6,099
5,379
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
YokaiTF69
Awilix
14
1 / 1 / 2
7,389
493
3,596
10,779
4,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
wTomahawkw
Bacchus
12
3 / 0 / 3
8,032
535
6,042
7,091
8,057
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
12
12
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Blues Fan I Am
Gilgamesh
0
2
0
0
W
Rama
3
1
5
5.5
W
Shiva
G_Lucky7_
Shiva
2
0
1
2.5
L
Baba Yaga
PP_Turtle25
Baba Yaga
0
1
2
1
W
3
1
1
3.5
L
Athena
1
3
2
0.67
L
Ne Zha
Trixxiie
Ne Zha
2
2
0
1
W
Awilix
YokaiTF69
Awilix
1
1
2
2
L
Heimdallr
txpioca
Heimdallr
0
4
1
0.13
W
Bacchus
wTomahawkw
Bacchus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,423
Damage
36,866
59,833
Taken
44,166
38,673
Mitigated
24,970
13,287
Healing
16,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Blues Fan I Am
Gilgamesh
2,684
209
0
1,402
16,383
13,957
0
831
15,552
0
46,374
W
Rama
12,385
9,699
0
4,426
11,339
4,961
378
2,507
8,784
0
86,723
W
Shiva
G_Lucky7_
Shiva
8,744
2,085
0
2,513
9,578
5,494
0
1,649
7,383
307
77,744
L
Baba Yaga
PP_Turtle25
Baba Yaga
6,705
206
0
2,019
5,774
2,525
0
2,362
3,162
78,377
390
W
6,099
392
0
947
5,379
2,078
0
2,815
2,546
65,389
1,025
L
Athena
5,140
739
0
1,355
13,907
12,020
0
3,171
10,690
19,071
0
L
Ne Zha
Trixxiie
Ne Zha
3,619
1,591
0
5,185
13,550
5,666
0
3,828
9,410
0
49,863
W
Awilix
YokaiTF69
Awilix
3,596
1,782
0
6,590
10,779
4,380
0
2,977
7,766
0
63,502
L
Heimdallr
txpioca
Heimdallr
5,275
3,214
0
3,326
10,219
4,505
0
1,581
8,638
0
71,844
W
Bacchus
wTomahawkw
Bacchus
6,042
1,251
0
1,700
7,091
8,057
0
1,666
5,409
25,921
2,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,036
Gold Earned
42,388
464
Minions Killed
541
0
Camps Cleared
0
1,515,520
Distance Traveled
1,571,787
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,808
454
78
5
0
273,882
0
W
Rama
9,194
613
147
10
0
273,654
1
W
Shiva
9,130
609
128
9
0
284,552
3
L
Baba Yaga
7,980
532
163
11
0
291,917
0
W
Janus
8,643
576
140
9
0
311,903
5
L
Athena
6,679
445
43
3
0
322,760
8
L
Ne Zha
7,118
475
81
5
0
361,607
0
W
Awilix
7,389
493
91
6
0
373,747
2
L
Heimdallr
7,451
497
99
7
0
265,354
0
W
Bacchus
8,032
535
35
2
0
327,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role