Player Matchup

Gilgamesh
Gilgamesh
ABSTRACT24
Gilgamesh
Level 129
God Stats
11W - 5L
1,737 SR
Queue Stats
367W - 320L
1,597 Elo+
Party 2
Horus
Horus
Nićk
Horus
Level 102
God Stats
11W - 4L
1,831 SR
Queue Stats
27W - 21L
1,592 Elo+
Party 2
Xbalanque
Xbalanque
OGHobbes
Xbalanque
Level 145
God Stats
15W - 8L
1,631 SR
Queue Stats
112W - 105L
1,547 Elo+
Solo
Sylvanus
Sylvanus
Shepherd5962
Sylvanus
Level 158
God Stats
7W - 9L
1,472 SR
Queue Stats
680W - 675L
1,437 Elo+
Solo
Janus
Janus
WINGDINGFC
Janus
Level 149
God Stats
3W - 4L
1,356 SR
Queue Stats
213W - 193L
1,518 Elo+
Solo
Team Averages
Level 137
1,606 SR
1,538 Elo+

VS

Team Averages
Level 146
1,505 SR
1,465 Elo+
Tiamat
Tiamat
 
Tiamat
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
FordTough4500
Xing Tian
Level 168
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 110L
1,384 Elo+
Party 1
Artemis
Artemis
LosGrande27
Artemis
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 110L
1,341 Elo+
Solo
Tyr
Tyr
Omega20309
Tyr
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
126W - 110L
1,528 Elo+
Solo
Arachne
Arachne
applesbanana
Arachne
Level 145
God Stats
17W - 13L
1,527 SR
Queue Stats
227W - 208L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ABSTRACT24
Gilgamesh
16
4 / 0 / 3
8,671
542
11,479
17,141
10,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Horus
Nićk
Horus
13
0 / 3 / 4
7,725
483
7,739
17,233
11,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
OGHobbes
Xbalanque
15
4 / 2 / 2
8,728
546
11,655
15,147
6,054
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Shepherd5962
Sylvanus
12
0 / 1 / 5
7,690
481
5,322
13,093
12,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Janus
15
4 / 1 / 5
9,073
567
11,342
5,928
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
0 / 1 / 1
7,751
484
3,660
8,001
5,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
FordTough4500
Xing Tian
12
1 / 0 / 2
7,214
451
9,880
15,090
11,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
LosGrande27
Artemis
12
2 / 5 / 1
6,940
434
8,544
12,329
3,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 1 / 0
8,539
534
11,327
16,017
12,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
applesbanana
Arachne
14
1 / 5 / 3
7,640
478
9,993
19,239
7,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
12
Kills
7
7
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
1
0.5
W
Gilgamesh
ABSTRACT24
Gilgamesh
4
0
3
5.5
L
Xing Tian
FordTough4500
Xing Tian
1
0
2
2
L
Artemis
LosGrande27
Artemis
2
5
1
0.5
W
Horus
Nićk
Horus
0
3
4
0.67
W
Xbalanque
OGHobbes
Xbalanque
4
2
2
2.5
L
3
1
0
3
W
Sylvanus
Shepherd5962
Sylvanus
0
1
5
2.5
W
Janus
4
1
5
6.5
L
Arachne
applesbanana
Arachne
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,537
Damage
43,404
68,542
Taken
70,676
42,590
Mitigated
40,512
19,203
Healing
20,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,660
60
0
2,669
8,001
5,162
202
2,951
4,898
51,536
1,865
W
Gilgamesh
ABSTRACT24
Gilgamesh
11,479
4,780
0
1,930
17,141
10,126
0
2,400
14,442
0
91,513
L
Xing Tian
FordTough4500
Xing Tian
9,880
1,015
0
4,929
15,090
11,629
0
3,798
11,080
31,068
2,309
L
Artemis
LosGrande27
Artemis
8,544
3,349
0
2,166
12,329
3,868
0
1,804
10,485
0
52,111
W
Horus
Nićk
Horus
7,739
3,670
424
3,174
17,233
11,718
0
2,717
13,755
0
53,300
W
Xbalanque
OGHobbes
Xbalanque
11,655
4,693
0
5,221
15,147
6,054
2,172
1,876
13,271
0
80,122
L
11,327
1,400
0
4,026
16,017
12,156
0
2,215
13,650
0
67,531
W
Sylvanus
Shepherd5962
Sylvanus
5,322
1,740
2,590
5,627
13,093
12,299
191
3,878
8,926
25,178
2,366
W
Janus
11,342
301
0
237
5,928
2,393
0
1,428
4,272
65,470
0
L
Arachne
applesbanana
Arachne
9,993
5,930
0
6,212
19,239
7,697
9
5,015
13,971
0
70,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,887
Gold Earned
38,084
484
Minions Killed
469
0
Camps Cleared
0
1,640,175
Distance Traveled
1,566,106
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,751
484
116
7
0
308,851
4
W
Gilgamesh
8,671
542
111
7
0
398,249
1
L
Xing Tian
7,214
451
43
3
0
357,983
4
L
Artemis
6,940
434
91
6
0
255,482
1
W
Horus
7,725
483
82
5
0
299,068
4
W
Xbalanque
8,728
546
135
8
0
301,794
0
L
Tyr
8,539
534
115
7
0
324,378
2
W
Sylvanus
7,690
481
21
1
0
290,910
0
W
Janus
9,073
567
135
8
0
350,154
0
L
Arachne
7,640
478
104
7
0
319,412
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role