Player Matchup

Mulan
Mulan
Cachko
Mulan
Level 68
God Stats
3W - 7L
1,430 SR
Queue Stats
39W - 38L
1,490 Elo+
Party 1
Vulcan
Vulcan
Isacq
Vulcan
Level 129
God Stats
10W - 7L
1,743 SR
Queue Stats
292W - 237L
1,609 Elo+
Solo
Xing Tian
Xing Tian
MkReD99
Xing Tian
Level 65
God Stats
11W - 7L
1,694 SR
Queue Stats
24W - 29L
1,482 Elo+
Party 1
Sobek
Sobek
TrashMain
Sobek
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 135L
1,485 Elo+
Solo
Nut
Nut
freetimes
Nut
Level 150
God Stats
1W - 4L
1,127 SR
Queue Stats
138W - 133L
1,533 Elo+
Solo
Team Averages
Level 100
1,499 SR
1,520 Elo+

VS

Team Averages
Level 126
1,580 SR
1,479 Elo+
Lancelot
Lancelot
DxBlueBunny123
Lancelot
Level 248
God Stats
1W - 1L
1,235 SR
Queue Stats
72W - 82L
1,458 Elo+
Solo
Horus
Horus
Skullstacos
Horus
Level 157
God Stats
5W - 3L
1,533 SR
Queue Stats
60W - 63L
1,456 Elo+
Solo
Cabrakan
Cabrakan
Sml456
Cabrakan
Level 91
God Stats
24W - 18L
1,626 SR
Queue Stats
114W - 118L
1,473 Elo+
Solo
Discordia
Discordia
daespinosac1
Discordia
Level 68
God Stats
18W - 12L
1,515 SR
Queue Stats
44W - 55L
1,362 Elo+
Solo
Nut
Nut
ninethails
Nut
Level 68
God Stats
5W - 1L
1,989 SR
Queue Stats
80W - 63L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cachko
Mulan
12
2 / 4 / 1
7,702
1,100
5,731
11,623
8,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
Isacq
Vulcan
12
1 / 2 / 2
7,264
1,038
14,163
7,706
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
MkReD99
Xing Tian
11
0 / 1 / 0
6,338
905
32
1,540
830
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
TrashMain
Sobek
13
0 / 5 / 3
7,889
1,127
3,990
12,801
14,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 3 / 2
7,450
1,064
6,031
9,862
4,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

265

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
5 / 0 / 5
8,514
1,216
9,022
5,340
2,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
0 / 2 / 10
7,276
1,039
6,296
10,799
6,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
Sml456
Cabrakan
13
2 / 1 / 10
8,416
1,202
3,720
8,334
8,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
daespinosac1
Discordia
13
2 / 0 / 10
8,324
1,189
9,963
2,830
1,075
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 1 / 8
8,933
1,276
11,878
6,621
2,897
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
4
Kills
15
15
Deaths
4
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Mulan
Cachko
Mulan
2
4
1
0.63
W
Lancelot
5
0
5
7.5
L
Vulcan
Isacq
Vulcan
1
2
2
1
L
Xing Tian
MkReD99
Xing Tian
0
1
0
0
W
0
2
10
2.5
W
Cabrakan
Sml456
Cabrakan
2
1
10
7
L
Sobek
TrashMain
Sobek
0
5
3
0.3
W
Discordia
daespinosac1
Discordia
2
0
10
7
L
1
3
2
0.67
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,947
Damage
40,879
43,532
Taken
33,924
31,961
Mitigated
21,860
3,377
Healing
7,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Cachko
Mulan
5,731
707
0
350
11,623
8,663
0
3,260
8,275
0
18,816
W
Lancelot
9,022
1,990
0
410
5,340
2,629
0
2,280
2,896
0
15,819
L
Vulcan
Isacq
Vulcan
14,163
7,487
0
620
7,706
3,369
0
3,981
3,677
30,213
0
L
Xing Tian
MkReD99
Xing Tian
32
0
0
0
1,540
830
0
274
1,266
962
0
W
6,296
2,080
860
2,706
10,799
6,683
0
5,615
4,936
1,996
10,499
W
Cabrakan
Sml456
Cabrakan
3,720
709
139
970
8,334
8,576
0
3,701
4,295
6,382
460
L
Sobek
TrashMain
Sobek
3,990
446
0
2,152
12,801
14,771
0
3,299
9,067
12,637
0
W
Discordia
daespinosac1
Discordia
9,963
82
0
0
2,830
1,075
0
1,105
1,567
30,374
1,087
L
6,031
3,773
0
255
9,862
4,328
0
2,913
6,830
0
20,377
W
11,878
8,187
0
2,334
6,621
2,897
0
4,396
2,045
0
30,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,643
Gold Earned
41,463
133
Minions Killed
130
4
Camps Cleared
7
548,762
Distance Traveled
724,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,702
1,100
41
6
0
128,859
0
W
Lancelot
8,514
1,216
17
2
3
165,475
0
L
Vulcan
7,264
1,038
50
7
3
148,464
0
L
Xing Tian
6,338
905
0
0
0
22,198
0
W
Horus
7,276
1,039
12
2
1
137,821
0
W
Cabrakan
8,416
1,202
3
0
1
142,037
0
L
Sobek
7,889
1,127
3
0
0
123,410
0
W
Discordia
8,324
1,189
51
7
1
157,341
0
L
Nut
7,450
1,064
39
6
1
125,831
0
W
Nut
8,933
1,276
47
7
1
122,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role