Player Matchup

Apollo
Apollo
Bronze III
Cloak3dAsasin
Apollo
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 MMR
Solo
Janus
Janus
Platinum V
Novaturient
Janus
Platinum V
Level 144
God Stats
7W - 9L
1,745 SR
Queue Stats
378W - 377L
1,523 MMR
Solo
Kuzenbo
Kuzenbo
Bronze IV
TheCapsGuy
Kuzenbo
Bronze IV
Level 148
God Stats
0W - 1L
1,291 SR
Queue Stats
7W - 6L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
Thebigmoney0502
King Arthur
Bronze III
Level 106
God Stats
0W - 1L
1,718 SR
Queue Stats
4W - 2L
1,546 MMR
Party 2
Ravana
Ravana
Bronze III
taxiee
Ravana
Bronze III
Level 66
God Stats
0W - 2L
1,687 SR
Queue Stats
2W - 4L
1,500 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,588 SR
1,514 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,526 SR
1,514 MMR
Hachiman
Hachiman
Gold I
AnemoLykos
Hachiman
Gold I
Level 127
God Stats
27W - 21L
1,537 SR
Queue Stats
117W - 111L
1,515 MMR
Solo
Odin
Odin
Gold V
Im_juanma_
Odin
Gold V
Level 152
God Stats
4W - 0L
1,426 SR
Queue Stats
68W - 63L
1,505 MMR
Solo
Bacchus
Bacchus
Silver I
SirZoomZ
Bacchus
Silver I
Level 124
God Stats
4W - 6L
1,511 SR
Queue Stats
14W - 17L
1,498 MMR
Solo
Susano
Susano
Gold III
TheVicVega
Susano
Gold III
Level 187
God Stats
5W - 4L
1,402 SR
Queue Stats
108W - 111L
1,473 MMR
Party 1
Kukulkan
Kukulkan
Gold III
Tilted Nun
Kukulkan
Gold III
Level 50
God Stats
13W - 10L
1,754 SR
Queue Stats
73W - 64L
1,578 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
7,514
470
3,073
12,529
4,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 1
8,604
538
2,426
7,138
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
TheCapsGuy
Kuzenbo
12
1 / 3 / 1
7,496
469
4,573
13,646
13,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Thebigmoney0502
King Arthur
12
1 / 4 / 1
7,739
484
6,937
18,076
18,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
taxiee
Ravana
14
0 / 3 / 2
7,531
471
5,527
9,455
4,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
Erlang ShenAthenaBake KujiraMaman Brigitte

VS

Bans
Ao KuangThanatosAnhurVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AnemoLykos
Hachiman
16
4 / 0 / 2
9,980
624
8,143
7,269
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 1 / 1
9,602
600
7,317
11,265
12,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
SirZoomZ
Bacchus
14
4 / 1 / 8
8,816
551
6,841
9,385
9,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Susano
TheVicVega
Susano
16
7 / 1 / 3
9,292
581
7,202
11,692
5,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kukulkan
Tilted Nun
Kukulkan
16
0 / 2 / 5
9,055
566
10,983
7,547
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
18
18
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AnemoLykos
Hachiman
4
0
2
5
L
0
6
1
0.08
W
3
1
1
3.5
L
3
2
1
1.75
W
Bacchus
SirZoomZ
Bacchus
4
1
8
8
L
Kuzenbo
TheCapsGuy
Kuzenbo
1
3
1
0.5
W
Susano
TheVicVega
Susano
7
1
3
8.5
L
King Arthur
Thebigmoney0502
King Arthur
1
4
1
0.38
W
Kukulkan
Tilted Nun
Kukulkan
0
2
5
1.25
L
Ravana
taxiee
Ravana
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,536
Damage
40,486
60,844
Taken
47,158
43,532
Mitigated
34,555
11,811
Healing
11,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AnemoLykos
Hachiman
8,143
4,590
0
3,759
7,269
3,071
1,956
888
6,381
0
97,311
L
3,073
1,114
0
2,142
12,529
4,709
40
3,394
9,049
0
55,744
W
7,317
1,410
0
2,465
11,265
12,477
0
202
11,063
0
78,688
L
2,426
275
0
630
7,138
2,898
36
2,583
4,323
61,469
0
W
Bacchus
SirZoomZ
Bacchus
6,841
618
368
2,965
9,385
9,975
0
1,917
7,421
23,219
1,158
L
Kuzenbo
TheCapsGuy
Kuzenbo
4,573
1,663
0
2,915
13,646
13,583
0
6,131
7,216
17,854
3,342
W
Susano
TheVicVega
Susano
7,202
1,310
0
1,265
11,692
5,691
0
1,229
10,441
0
67,458
L
King Arthur
Thebigmoney0502
King Arthur
6,937
1,219
0
2,734
18,076
18,301
0
2,906
15,088
0
49,942
W
Kukulkan
Tilted Nun
Kukulkan
10,983
0
0
750
7,547
3,341
0
2,563
4,856
84,842
0
L
Ravana
taxiee
Ravana
5,527
1,662
0
3,390
9,455
4,041
0
1,799
7,592
0
64,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,884
Gold Earned
46,745
449
Minions Killed
559
0
Camps Cleared
0
1,649,068
Distance Traveled
1,648,272
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,980
624
147
9
0
300,362
6
L
Apollo
7,514
470
100
6
0
291,047
0
W
Odin
9,602
600
112
7
0
285,348
4
L
Janus
8,604
538
133
8
0
345,539
1
W
Bacchus
8,816
551
35
2
0
357,147
4
L
Kuzenbo
7,496
469
20
1
0
313,446
2
W
Susano
9,292
581
106
7
0
376,605
1
L
King Arthur
7,739
484
81
5
0
300,733
2
W
Kukulkan
9,055
566
159
10
0
328,810
4
L
Ravana
7,531
471
115
7
0
398,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role