Player Matchup

Bacchus
Bacchus
Platinum IV
 
Bacchus
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold III
Carn0901
Ne Zha
Gold III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 72L
1,648 MMR
Party 3
Thoth
Thoth
Platinum II
Chef CT
Thoth
Platinum II
Level 148
God Stats
1W - 2L
1,641 SR
Queue Stats
90W - 80L
1,835 MMR
Party 3
Ishtar
Ishtar
Gold I
EddieOnADC
Ishtar
Gold I
Level 61
God Stats
2W - 2L
1,653 SR
Queue Stats
15W - 6L
1,953 MMR
Party 2
Amaterasu
Amaterasu
Gold II
Noxternal
Amaterasu
Gold II
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,616 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,559 SR
1,710 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,593 SR
1,764 MMR
Mulan
Mulan
Platinum IV
DqpR
Mulan
Platinum IV
Level 146
God Stats
48W - 30L
1,719 SR
Queue Stats
136W - 125L
1,735 MMR
Solo
Sobek
Sobek
Platinum III
Dìllow
Sobek
Platinum III
Level 149
God Stats
8W - 9L
1,232 SR
Queue Stats
320W - 316L
1,786 MMR
Solo
Neith
Neith
Platinum V
Papapooi
Neith
Platinum V
Level 176
God Stats
2W - 3L
1,536 SR
Queue Stats
226W - 217L
1,782 MMR
Solo
Poseidon
Poseidon
Gold II
Phreshmags
Poseidon
Gold II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,765 MMR
Party 1
Arachne
Arachne
Gold II
Rapheeki
Arachne
Gold II
Level 126
God Stats
8W - 1L
1,978 SR
Queue Stats
80W - 85L
1,752 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 5 / 1
7,095
417
8,421
19,022
26,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Carn0901
Ne Zha
14
0 / 3 / 2
7,559
445
5,353
14,528
7,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
Chef CT
Thoth
15
2 / 5 / 0
8,996
529
4,965
9,070
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ishtar
EddieOnADC
Ishtar
15
2 / 3 / 0
8,665
510
9,138
15,383
6,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Noxternal
Amaterasu
13
2 / 3 / 0
8,242
485
4,118
15,594
16,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
ThorAthenaBellonaAo Kuang

VS

Bans
SusanoBake KujiraThanatosKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DqpR
Mulan
16
5 / 2 / 7
10,307
606
18,313
13,939
11,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
Dìllow
Sobek
14
2 / 0 / 6
9,078
534
5,848
12,386
13,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Papapooi
Neith
17
0 / 1 / 9
9,697
570
6,672
10,486
4,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Phreshmags
Poseidon
17
2 / 2 / 3
9,624
566
7,332
9,529
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
Rapheeki
Arachne
17
10 / 1 / 2
10,328
608
12,712
16,274
8,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
6
Kills
19
19
Deaths
6
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
1
0.1
L
Ne Zha
Carn0901
Ne Zha
0
3
2
0.33
L
Thoth
Chef CT
Thoth
2
5
0
0.4
W
Mulan
DqpR
Mulan
5
2
7
4.25
W
Sobek
Dìllow
Sobek
2
0
6
5
L
Ishtar
EddieOnADC
Ishtar
2
3
0
0.67
L
Amaterasu
Noxternal
Amaterasu
2
3
0
0.67
W
Neith
Papapooi
Neith
0
1
9
4.5
W
Poseidon
Phreshmags
Poseidon
2
2
3
1.75
W
Arachne
Rapheeki
Arachne
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,995
Damage
50,877
73,597
Taken
62,614
61,464
Mitigated
40,759
18,253
Healing
24,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,421
1,065
0
4,092
19,022
26,485
0
4,772
13,809
20,442
0
L
Ne Zha
Carn0901
Ne Zha
5,353
1,205
0
1,868
14,528
7,736
0
45
14,336
0
74,223
L
Thoth
Chef CT
Thoth
4,965
0
0
182
9,070
4,011
0
240
8,677
81,919
2,098
W
Mulan
DqpR
Mulan
18,313
4,149
0
7,073
13,939
11,069
492
490
13,449
0
74,975
W
Sobek
Dìllow
Sobek
5,848
925
0
4,197
12,386
13,643
32
3,498
8,888
29,289
2,802
L
Ishtar
EddieOnADC
Ishtar
9,138
5,675
0
5,787
15,383
6,795
0
6,454
8,349
0
94,442
L
Amaterasu
Noxternal
Amaterasu
4,118
2,145
0
6,324
15,594
16,437
0
313
14,498
0
51,785
W
Neith
Papapooi
Neith
6,672
1,478
0
5,203
10,486
4,616
383
4,815
5,671
0
96,375
W
Poseidon
Phreshmags
Poseidon
7,332
1,497
0
2,102
9,529
3,317
148
849
8,680
79,255
1,343
W
Arachne
Rapheeki
Arachne
12,712
8,698
0
5,608
16,274
8,114
644
4,059
12,215
0
63,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,557
Gold Earned
49,034
545
Minions Killed
542
0
Camps Cleared
0
1,685,578
Distance Traveled
1,770,395
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,095
417
21
1
0
344,738
3
L
Ne Zha
7,559
445
105
6
0
408,210
0
L
Thoth
8,996
529
161
9
0
308,716
4
W
Mulan
10,307
606
99
6
0
328,980
2
W
Sobek
9,078
534
30
2
0
370,145
7
L
Ishtar
8,665
510
163
10
0
310,973
0
L
Amaterasu
8,242
485
95
6
0
312,941
1
W
Neith
9,697
570
170
10
0
327,276
4
W
Poseidon
9,624
566
165
10
0
367,789
1
W
Arachne
10,328
608
78
5
0
376,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role