Player Matchup

Sobek
Sobek
IckyAlbatross
Sobek
Level 176
God Stats
1W - 1L
1,242 SR
Queue Stats
32W - 34L
1,247 Elo+
Party 2
Danzaburou
Danzaburou
Twopink1brwn
Danzaburou
Level 8
God Stats
3W - 6L
1,242 SR
Queue Stats
19W - 24L
1,179 Elo+
Party 2
Nu Wa
Nu Wa
guardian522
Nu Wa
Level 180
God Stats
6W - 6L
1,283 SR
Queue Stats
31W - 33L
1,235 Elo+
Party 2
Team Averages
Level 121
1,255 SR
1,220 Elo+

VS

Team Averages
Level 62
1,553 SR
1,437 Elo+
Zhong Kui
Zhong Kui
Marlando06
Zhong Kui
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,383 Elo+
Party 1
Geb
Geb
Polo x bizzy
Geb
Level 40
God Stats
5W - 7L
1,549 SR
Queue Stats
12W - 14L
1,436 Elo+
Party 1
Nut
Nut
YC_trill-me
Nut
Level 90
God Stats
15W - 12L
1,611 SR
Queue Stats
177W - 164L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
8,293
754
9,275
12,774
14,015
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
Twopink1brwn
Danzaburou
11
0 / 1 / 8
7,355
669
6,408
8,357
3,887
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

15
6 / 0 / 2
9,248
841
10,085
6,648
3,527
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Marlando06
Zhong Kui
10
2 / 4 / 0
6,936
631
8,239
10,348
6,598
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 1 / 2
6,867
624
2,903
10,213
7,438
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 4 / 1
7,231
657
9,898
10,924
3,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
2
2
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Zhong Kui
Marlando06
Zhong Kui
2
4
0
0.5
L
0
1
2
1
W
Danzaburou
Twopink1brwn
Danzaburou
0
1
8
4
L
0
4
1
0.13
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,768
Damage
21,040
27,779
Taken
31,485
21,429
Mitigated
17,938
6,607
Healing
2,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,275
298
0
4,348
12,774
14,015
175
4,578
8,196
27,675
1,153
L
Zhong Kui
Marlando06
Zhong Kui
8,239
1,471
0
934
10,348
6,598
0
7,039
3,295
22,551
0
L
2,903
387
0
0
10,213
7,438
0
5,384
4,816
9,400
241
W
Danzaburou
Twopink1brwn
Danzaburou
6,408
3,532
0
355
8,357
3,887
0
4,297
4,060
0
14,886
L
9,898
4,557
0
1,619
10,924
3,902
0
6,644
4,280
0
51,653
W
10,085
3,915
405
1,499
6,648
3,527
672
2,159
4,489
40,343
972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,896
Gold Earned
21,034
124
Minions Killed
133
0
Camps Cleared
0
566,320
Distance Traveled
518,042
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,293
754
23
2
0
205,389
2
L
Zhong Kui
6,936
631
35
3
0
145,144
0
L
Geb
6,867
624
18
2
0
196,751
0
W
Danzaburou
7,355
669
25
2
0
179,195
0
L
Nut
7,231
657
80
7
0
176,147
0
W
Nu Wa
9,248
841
76
7
0
181,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role