Player Matchup

Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
CCBromia
Da Ji
Level 101
God Stats
17W - 18L
1,619 SR
Queue Stats
87W - 93L
1,519 Elo+
Party 2
Janus
Janus
KarizmaticRhino
Janus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,492 Elo+
Solo
Surtr
Surtr
MoistRosser
Surtr
Level 105
God Stats
71W - 48L
1,653 SR
Queue Stats
117W - 99L
1,572 Elo+
Party 2
Nut
Nut
ZaZabiX
Nut
Level 158
God Stats
14W - 8L
1,733 SR
Queue Stats
128W - 107L
1,580 Elo+
Party 2
Team Averages
Level 130
1,601 SR
1,533 Elo+

VS

Team Averages
Level 113
1,542 SR
1,559 Elo+
Ah Muzen Cab
Ah Muzen Cab
Airom1
Ah Muzen Cab
Level 45
God Stats
10W - 12L
1,579 SR
Queue Stats
266W - 292L
1,571 Elo+
Solo
King Arthur
King Arthur
DmackandtheFunk
King Arthur
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 55L
1,574 Elo+
Party 1
Maman Brigitte
Maman Brigitte
IAmFrosty14
Maman Brigitte
Level 127
God Stats
3W - 5L
1,515 SR
Queue Stats
146W - 133L
1,493 Elo+
Solo
Xbalanque
Xbalanque
NATTY_NANDO
Xbalanque
Level 115
God Stats
24W - 18L
1,592 SR
Queue Stats
34W - 25L
1,588 Elo+
Party 1
Terra
Terra
TwoGuysFuggin
Terra
Level 148
God Stats
5W - 5L
1,527 SR
Queue Stats
62W - 53L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 0 / 0
6,759
614
5,431
11,450
12,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
CCBromia
Da Ji
13
5 / 0 / 1
6,705
610
6,282
9,752
4,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 2
6,766
615
3,434
4,084
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 3
5,544
504
7,685
10,001
5,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nut
12
0 / 1 / 1
6,221
566
5,997
7,068
2,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Airom1
Ah Muzen Cab
10
0 / 0 / 0
5,993
545
1,720
2,910
861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
DmackandtheFunk
King Arthur
11
0 / 0 / 1
5,531
503
9,878
11,184
10,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maman Brigitte
IAmFrosty14
Maman Brigitte
10
1 / 6 / 0
5,389
490
4,303
11,146
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
NATTY_NANDO
Xbalanque
11
3 / 0 / 0
5,808
528
7,748
8,766
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 3
5,379
489
4,353
11,538
7,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
9
Kills
4
4
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
0
0
L
Ah Muzen Cab
Airom1
Ah Muzen Cab
0
0
0
0
W
Da Ji
CCBromia
Da Ji
5
0
1
5.5
L
King Arthur
DmackandtheFunk
King Arthur
0
0
1
0.5
L
Maman Brigitte
IAmFrosty14
Maman Brigitte
1
6
0
0.17
W
3
1
2
4
W
1
2
3
1.25
L
Xbalanque
NATTY_NANDO
Xbalanque
3
0
0
3
L
0
3
3
0.5
W
Nut
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,829
Damage
28,002
42,355
Taken
45,544
27,663
Mitigated
26,657
12,615
Healing
12,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,431
2,118
0
4,679
11,450
12,988
0
370
11,080
0
56,829
L
Ah Muzen Cab
Airom1
Ah Muzen Cab
1,720
188
0
250
2,910
861
0
717
2,079
0
53,425
W
Da Ji
CCBromia
Da Ji
6,282
1,600
0
500
9,752
4,562
0
3,212
6,540
0
58,996
L
King Arthur
DmackandtheFunk
King Arthur
9,878
1,297
0
3,000
11,184
10,918
0
89
10,970
0
46,545
L
Maman Brigitte
IAmFrosty14
Maman Brigitte
4,303
193
0
3,373
11,146
3,965
0
851
10,047
35,642
497
W
3,434
0
0
790
4,084
1,474
0
983
3,101
42,369
0
W
7,685
2,732
0
3,775
10,001
5,920
0
3,335
6,666
670
27,406
L
Xbalanque
NATTY_NANDO
Xbalanque
7,748
2,489
0
2,762
8,766
3,082
0
339
8,271
0
42,703
L
4,353
543
826
2,296
11,538
7,831
0
1,549
9,559
19,147
0
W
Nut
5,997
4,314
0
2,871
7,068
2,719
0
752
6,316
0
58,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,995
Gold Earned
28,100
425
Minions Killed
323
0
Camps Cleared
0
1,136,020
Distance Traveled
1,156,097
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,759
614
112
10
0
229,297
0
L
Ah Muzen Cab
5,993
545
103
9
0
207,904
0
W
Da Ji
6,705
610
85
8
0
265,132
0
L
King Arthur
5,531
503
57
5
0
237,356
0
L
Maman Brigitte
5,389
490
68
6
0
241,527
0
W
Janus
6,766
615
91
8
0
227,459
0
W
Surtr
5,544
504
54
5
0
217,952
0
L
Xbalanque
5,808
528
72
7
0
221,782
1
L
Terra
5,379
489
23
2
0
247,528
0
W
Nut
6,221
566
83
8
0
196,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role