Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
AnubisDB
Osiris
Level 147
God Stats
6W - 6L
1,782 SR
Queue Stats
217W - 208L
1,523 Elo+
Party 2
Kukulkan
Kukulkan
BigJimmy1506
Kukulkan
Level 152
God Stats
20W - 19L
1,317 SR
Queue Stats
553W - 556L
1,540 Elo+
Party 1
Jormungandr
Jormungandr
GoodKnight2247
Jormungandr
Level 144
God Stats
4W - 2L
1,637 SR
Queue Stats
44W - 47L
1,548 Elo+
Party 2
Hachiman
Hachiman
X_ItZ_Nxsty
Hachiman
Level 155
God Stats
14W - 13L
1,515 SR
Queue Stats
310W - 275L
1,545 Elo+
Party 1
Team Averages
Level 145
1,550 SR
1,532 Elo+

VS

Team Averages
Level 83
1,489 SR
1,538 Elo+
Fenrir
Fenrir
F1Fighter0708
Fenrir
Level 163
God Stats
0W - 1L
1,715 SR
Queue Stats
107W - 89L
1,565 Elo+
Solo
Baron Samedi
Baron Samedi
HP_Say18405
Baron Samedi
Level 151
God Stats
8W - 9L
1,654 SR
Queue Stats
170W - 154L
1,549 Elo+
Solo
Hachiman
Hachiman
Kuraizu
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,568 Elo+
Party 3
Chaac
Chaac
Nicoculo
Chaac
Level 28
God Stats
4W - 5L
1,326 SR
Queue Stats
46W - 53L
1,499 Elo+
Party 3
Anhur
Anhur
daricx34
Anhur
Level 67
God Stats
4W - 4L
1,252 SR
Queue Stats
81W - 74L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
2 / 0 / 4
5,545
555
4,302
6,878
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
AnubisDB
Osiris
9
1 / 1 / 1
4,888
489
3,043
8,370
6,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Kukulkan
BigJimmy1506
Kukulkan
13
4 / 0 / 1
6,835
684
4,635
2,489
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
GoodKnight2247
Jormungandr
10
1 / 0 / 2
6,117
612
5,933
9,177
8,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hachiman
X_ItZ_Nxsty
Hachiman
12
1 / 0 / 1
6,329
633
4,393
3,704
1,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,972
497
2,892
9,871
4,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
HP_Say18405
Baron Samedi
8
0 / 1 / 0
4,813
481
2,475
6,946
3,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Kuraizu
Hachiman
8
0 / 2 / 0
4,551
455
1,462
6,381
2,252
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Nicoculo
Chaac
10
1 / 2 / 0
5,605
561
5,747
9,485
5,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anhur
daricx34
Anhur
10
0 / 2 / 0
5,107
511
1,460
7,078
2,014
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
9
Kills
1
1
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
0
4
4
W
Osiris
AnubisDB
Osiris
1
1
1
1.5
W
Kukulkan
BigJimmy1506
Kukulkan
4
0
1
4.5
L
0
2
0
0
W
Jormungandr
GoodKnight2247
Jormungandr
1
0
2
2
L
Baron Samedi
HP_Say18405
Baron Samedi
0
1
0
0
L
Hachiman
Kuraizu
Hachiman
0
2
0
0
L
Chaac
Nicoculo
Chaac
1
2
0
0.5
W
Hachiman
X_ItZ_Nxsty
Hachiman
1
0
1
1.5
L
Anhur
daricx34
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,306
Damage
14,036
30,618
Taken
39,761
20,336
Mitigated
17,148
14,755
Healing
13,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,302
772
0
5,616
6,878
2,814
0
455
6,423
0
37,401
W
Osiris
AnubisDB
Osiris
3,043
738
0
2,569
8,370
6,603
0
1,109
7,261
0
24,849
W
Kukulkan
BigJimmy1506
Kukulkan
4,635
160
0
628
2,489
1,009
0
158
2,331
58,783
2,229
L
2,892
686
0
3,055
9,871
4,326
0
903
8,968
0
37,781
W
Jormungandr
GoodKnight2247
Jormungandr
5,933
1,970
0
3,504
9,177
8,552
0
451
8,726
38,990
4,408
L
Baron Samedi
HP_Say18405
Baron Samedi
2,475
204
1,459
2,257
6,946
3,348
0
1,541
5,405
13,281
1,389
L
Hachiman
Kuraizu
Hachiman
1,462
1,236
0
1,230
6,381
2,252
0
2,377
4,004
0
23,409
L
Chaac
Nicoculo
Chaac
5,747
1,136
0
2,908
9,485
5,208
0
4,686
4,799
0
36,519
W
Hachiman
X_ItZ_Nxsty
Hachiman
4,393
1,973
0
2,438
3,704
1,358
454
231
3,473
0
52,193
L
Anhur
daricx34
Anhur
1,460
894
0
2,907
7,078
2,014
0
0
7,078
0
31,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,714
Gold Earned
25,048
387
Minions Killed
272
0
Camps Cleared
0
979,438
Distance Traveled
977,081
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,545
555
70
7
0
244,232
0
W
Osiris
4,888
489
40
4
0
212,390
4
W
Kukulkan
6,835
684
110
11
0
202,305
0
L
Fenrir
4,972
497
65
7
0
218,713
0
W
Jormungandr
6,117
612
74
7
0
153,393
0
L
Baron Samedi
4,813
481
20
2
0
197,815
2
L
Hachiman
4,551
455
50
5
0
171,168
0
L
Chaac
5,605
561
70
7
0
206,420
0
W
Hachiman
6,329
633
93
9
0
167,118
0
L
Anhur
5,107
511
67
7
0
182,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role