Player Matchup

Horus
Horus
Gold I
Blueprint CG
Horus
Gold I
Level 158
God Stats
10W - 2L
1,907 SR
Queue Stats
356W - 363L
1,673 MMR
Solo
Scylla
Scylla
Gold V
Rwoarek
Scylla
Gold V
Level 158
God Stats
3W - 5L
1,782 SR
Queue Stats
38W - 33L
1,676 MMR
Solo
Jing Wei
Jing Wei
Silver I
Sоka
Jing Wei
Silver I
Level 157
God Stats
13W - 5L
1,881 SR
Queue Stats
116W - 59L
1,675 MMR
Party 1
Hun Batz
Hun Batz
Gold I
YBG Mikey
Hun Batz
Gold I
Level 148
God Stats
1W - 1L
1,336 SR
Queue Stats
60W - 58L
1,677 MMR
Solo
Atlas
Atlas
Silver I
oLycan
Atlas
Silver I
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 14L
1,675 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 159
1,681 SR
1,675 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,765 SR
1,675 MMR
Awilix
Awilix
Gold II
Gresee
Awilix
Gold II
Level 125
God Stats
2W - 2L
1,581 SR
Queue Stats
59W - 52L
1,677 MMR
Solo
Charon
Charon
Gold II
MayaK6666632
Charon
Gold II
Level 144
God Stats
2W - 1L
1,720 SR
Queue Stats
40W - 20L
1,779 MMR
Party 3
Hachiman
Hachiman
Gold IV
WICHOBABYY
Hachiman
Gold IV
Level 155
God Stats
10W - 5L
1,917 SR
Queue Stats
230W - 228L
1,561 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Gold I
Xertrr
Ah Muzen Cab
Gold I
Level 155
God Stats
4W - 3L
1,878 SR
Queue Stats
139W - 128L
1,727 MMR
Party 2
Osiris
Osiris
Gold IV
jdbball
Osiris
Gold IV
Level 122
God Stats
1W - 2L
1,727 SR
Queue Stats
77W - 67L
1,629 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 4
9,252
514
5,482
19,386
21,816
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Scylla
Rwoarek
Scylla
16
3 / 5 / 2
9,915
551
10,333
11,605
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Sоka
Jing Wei
20
5 / 0 / 3
12,547
697
11,145
11,568
5,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
YBG Mikey
Hun Batz
15
1 / 4 / 4
8,874
493
9,491
16,914
7,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Atlas
oLycan
Atlas
18
4 / 1 / 3
11,493
639
14,709
18,922
23,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AthenaBellonaSusanoHerculesBake Kujira

VS

Bans
Ao KuangThanatosVamanaThorMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Gresee
Awilix
15
1 / 7 / 6
8,303
461
9,920
18,230
7,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
12
1 / 1 / 4
8,173
454
9,737
13,197
10,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
WICHOBABYY
Hachiman
12
0 / 2 / 0
6,967
387
3,485
8,776
2,617
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
Xertrr
Ah Muzen Cab
17
8 / 1 / 2
10,155
564
17,005
12,198
4,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
jdbball
Osiris
15
1 / 2 / 1
9,151
508
8,845
19,057
20,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
13
Kills
11
11
Deaths
13
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Awilix
Gresee
Awilix
1
7
6
0.57
L
Charon
1
1
4
3
W
Scylla
Rwoarek
Scylla
3
5
2
0.8
W
Jing Wei
Sоka
Jing Wei
5
0
3
6.5
L
Hachiman
WICHOBABYY
Hachiman
0
2
0
0
L
Ah Muzen Cab
Xertrr
Ah Muzen Cab
8
1
2
9
W
Hun Batz
YBG Mikey
Hun Batz
1
4
4
0.75
L
Osiris
jdbball
Osiris
1
2
1
0.75
W
Atlas
oLycan
Atlas
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,160
Damage
48,992
78,395
Taken
71,458
62,876
Mitigated
46,271
33,373
Healing
14,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,482
2,324
4,705
10,487
19,386
21,816
105
4,808
14,372
0
21,793
L
Awilix
Gresee
Awilix
9,920
3,984
0
5,141
18,230
7,783
0
3,567
14,533
0
75,248
L
Charon
9,737
1,877
0
1,899
13,197
10,499
0
4,549
8,624
28,600
0
W
Scylla
Rwoarek
Scylla
10,333
1,103
0
405
11,605
4,602
669
2,451
9,102
87,174
3,185
W
Jing Wei
Sоka
Jing Wei
11,145
8,799
0
7,477
11,568
5,316
0
802
10,756
0
134,116
L
Hachiman
WICHOBABYY
Hachiman
3,485
1,706
0
2,670
8,776
2,617
0
0
8,776
0
53,184
L
Ah Muzen Cab
Xertrr
Ah Muzen Cab
17,005
4,441
0
1,247
12,198
4,848
0
6,003
6,060
0
97,140
W
Hun Batz
YBG Mikey
Hun Batz
9,491
1,717
0
6,444
16,914
7,390
0
535
16,310
0
88,486
L
Osiris
jdbball
Osiris
8,845
2,620
0
3,222
19,057
20,524
0
8,065
9,754
0
72,036
W
Atlas
oLycan
Atlas
14,709
4,465
0
3,855
18,922
23,752
0
1,962
15,800
67,989
4,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,081
Gold Earned
42,749
660
Minions Killed
507
0
Camps Cleared
0
1,847,457
Distance Traveled
1,786,772
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,252
514
28
2
0
391,571
4
L
Awilix
8,303
461
114
6
0
397,550
1
L
Charon
8,173
454
19
1
0
394,941
6
W
Scylla
9,915
551
158
9
0
304,188
0
W
Jing Wei
12,547
697
224
12
0
381,590
5
L
Hachiman
6,967
387
85
5
0
266,543
3
L
Ah Muzen Cab
10,155
564
172
10
0
392,983
0
W
Hun Batz
8,874
493
125
7
0
418,210
0
L
Osiris
9,151
508
117
7
0
334,755
2
W
Atlas
11,493
639
125
7
0
351,898
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role