Player Matchup

Olorun
Olorun
Kuraizu
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,635 Elo+
Party 2
Ao Kuang
Ao Kuang
Marv420
Ao Kuang
Level 118
God Stats
0W - 2L
1,614 SR
Queue Stats
107W - 98L
1,490 Elo+
Solo
Chaac
Chaac
Nicoculo
Chaac
Level 28
God Stats
4W - 5L
1,452 SR
Queue Stats
46W - 53L
1,531 Elo+
Party 2
Mulan
Mulan
R-u-t-e-k-t
Mulan
Level 139
God Stats
4W - 3L
1,874 SR
Queue Stats
346W - 337L
1,535 Elo+
Solo
Anhur
Anhur
daricx34
Anhur
Level 66
God Stats
4W - 4L
1,500 SR
Queue Stats
81W - 74L
1,521 Elo+
Party 2
Team Averages
Level 72
1,588 SR
1,542 Elo+

VS

Team Averages
Level 149
1,434 SR
1,481 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Guico72
Thanatos
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,376 Elo+
Party 1
Bacchus
Bacchus
MarieWallee
Bacchus
Level 123
God Stats
2W - 3L
1,143 SR
Queue Stats
125W - 96L
1,497 Elo+
Solo
Heimdallr
Heimdallr
i Mortem i
Heimdallr
Level 126
God Stats
11W - 5L
1,525 SR
Queue Stats
669W - 668L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kuraizu
Olorun
6
0 / 2 / 0
3,037
607
1,338
3,316
1,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Marv420
Ao Kuang
2
0 / 0 / 0
2,580
516
0
513
132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
Nicoculo
Chaac
7
1 / 0 / 0
3,967
793
1,943
3,808
1,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

6
1 / 0 / 0
3,730
746
692
3,766
1,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
daricx34
Anhur
5
0 / 3 / 1
3,234
647
1,339
3,423
937
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
7
0 / 0 / 2
3,867
773
1,488
2,293
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
 
Lancelot
5
0 / 1 / 0
3,357
671
2,261
4,238
2,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Guico72
Thanatos
7
4 / 1 / 0
4,097
819
1,255
5,106
1,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
MarieWallee
Bacchus
6
0 / 0 / 3
3,702
740
1,778
3,138
2,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
i Mortem i
Heimdallr
6
1 / 0 / 2
3,637
727
2,196
2,583
793
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
5
5
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
0
2
1
W
Lancelot
 
Lancelot
0
1
0
0
W
Thanatos
Guico72
Thanatos
4
1
0
4
L
Olorun
Kuraizu
Olorun
0
2
0
0
W
Bacchus
MarieWallee
Bacchus
0
0
3
1.5
L
Ao Kuang
Marv420
Ao Kuang
0
0
0
0
L
Chaac
Nicoculo
Chaac
1
0
0
1
L
1
0
0
1
L
Anhur
daricx34
Anhur
0
3
1
0.17
W
Heimdallr
i Mortem i
Heimdallr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,312
Damage
8,978
14,826
Taken
17,358
5,649
Mitigated
8,373
4,505
Healing
7,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
1,488
117
0
1,057
2,293
745
0
1,096
1,197
21,497
1,561
W
Lancelot
 
Lancelot
2,261
459
0
1,070
4,238
2,581
0
0
4,238
0
16,554
W
Thanatos
Guico72
Thanatos
1,255
364
0
3,215
5,106
1,895
0
242
4,864
0
20,904
L
Olorun
Kuraizu
Olorun
1,338
889
0
276
3,316
1,116
0
1,488
1,828
11,662
0
W
Bacchus
MarieWallee
Bacchus
1,778
212
0
1,488
3,138
2,359
0
0
3,138
9,960
0
L
Ao Kuang
Marv420
Ao Kuang
0
0
0
271
513
132
0
0
513
1,364
189
L
Chaac
Nicoculo
Chaac
1,943
448
0
1,572
3,808
1,517
0
0
3,448
0
20,126
L
692
0
0
1,726
3,766
1,947
0
575
3,191
0
15,258
L
Anhur
daricx34
Anhur
1,339
1,013
0
660
3,423
937
0
1,203
2,220
0
10,256
W
Heimdallr
i Mortem i
Heimdallr
2,196
1,143
0
955
2,583
793
0
0
2,583
0
18,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,548
Gold Earned
18,660
100
Minions Killed
141
0
Camps Cleared
0
473,735
Distance Traveled
566,667
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
3,867
773
23
5
0
95,849
0
W
Lancelot
3,357
671
27
5
0
118,242
1
W
Thanatos
4,097
819
41
8
0
137,070
0
L
Olorun
3,037
607
18
4
0
85,212
0
W
Bacchus
3,702
740
11
2
0
111,655
3
L
Ao Kuang
2,580
516
5
1
0
25,639
0
L
Chaac
3,967
793
40
8
0
119,011
0
L
Mulan
3,730
746
23
5
0
107,375
2
L
Anhur
3,234
647
14
3
0
136,498
0
W
Heimdallr
3,637
727
39
8
0
103,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role