Player Matchup

Sobek
Sobek
Blaster33333
Sobek
Level 49
God Stats
6W - 0L
1,796 SR
Queue Stats
67W - 4L
2,069 Elo+
Party 1
King Arthur
King Arthur
Coldsith
King Arthur
Level 158
God Stats
7W - 2L
1,981 SR
Queue Stats
47W - 11L
1,888 Elo+
Party 1
Nut
Nut
Persephonyan
Nut
Level 84
God Stats
3W - 0L
1,666 SR
Queue Stats
66W - 14L
1,776 Elo+
Party 1
Kukulkan
Kukulkan
basketballpro33
Kukulkan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,541 Elo+
Party 1
Bastet
Bastet
leontzu
Bastet
Level 132
God Stats
4W - 0L
1,500 SR
Queue Stats
125W - 11L
2,035 Elo+
Party 1
Team Averages
Level 102
1,688 SR
1,862 Elo+

VS

Team Averages
Level 135
1,495 SR
1,459 Elo+
Agni
Agni
DeterminedMan
Agni
Level 127
God Stats
2W - 3L
1,659 SR
Queue Stats
95W - 77L
1,561 Elo+
Solo
Gilgamesh
Gilgamesh
JohnnyKlopaCow
Gilgamesh
Level 185
God Stats
0W - 1L
1,204 SR
Queue Stats
100W - 100L
1,521 Elo+
Party 2
Chronos
Chronos
MrDrKibbles
Chronos
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 38L
1,524 Elo+
Party 2
Mercury
Mercury
SunanitoMain
Mercury
Level 61
God Stats
1W - 1L
1,499 SR
Queue Stats
1W - 6L
1,273 Elo+
Solo
Charon
Charon
xb0xsux321
Charon
Level 145
God Stats
8W - 9L
1,614 SR
Queue Stats
220W - 206L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 14
9,528
866
7,155
13,216
16,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Coldsith
King Arthur
16
4 / 1 / 12
9,255
841
10,764
13,542
17,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
7 / 2 / 9
10,151
923
18,213
8,491
4,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
16
3 / 1 / 7
9,156
832
7,687
7,435
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
leontzu
Bastet
18
8 / 1 / 10
10,248
932
17,892
12,302
6,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
9,052
823
10,068
10,076
4,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
JohnnyKlopaCow
Gilgamesh
14
0 / 3 / 4
8,397
763
9,580
16,947
19,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
MrDrKibbles
Chronos
14
1 / 6 / 3
8,206
746
6,820
13,678
5,639
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
SunanitoMain
Mercury
14
1 / 6 / 1
8,457
769
5,393
11,642
4,832
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
xb0xsux321
Charon
14
2 / 6 / 2
8,430
766
5,558
17,518
12,354
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
19
24
Kills
6
6
Deaths
24
52
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
W
King Arthur
Coldsith
King Arthur
4
1
12
10
L
2
3
3
1.17
L
Gilgamesh
JohnnyKlopaCow
Gilgamesh
0
3
4
0.67
L
Chronos
MrDrKibbles
Chronos
1
6
3
0.42
W
7
2
9
5.75
L
Mercury
SunanitoMain
Mercury
1
6
1
0.25
W
Kukulkan
3
1
7
6.5
W
Bastet
leontzu
Bastet
8
1
10
13
L
Charon
xb0xsux321
Charon
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,711
Damage
37,419
54,986
Taken
69,861
49,154
Mitigated
46,771
9,079
Healing
7,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,155
816
0
2,440
13,216
16,715
0
5,351
7,566
19,988
519
W
King Arthur
Coldsith
King Arthur
10,764
1,622
0
1,464
13,542
17,655
0
5,130
7,993
0
21,767
L
10,068
358
0
2,105
10,076
4,398
0
397
9,679
26,794
507
L
Gilgamesh
JohnnyKlopaCow
Gilgamesh
9,580
2,027
0
927
16,947
19,548
0
4,821
12,126
844
25,315
L
Chronos
MrDrKibbles
Chronos
6,820
2,029
0
1,428
13,678
5,639
0
2,476
11,202
21,402
0
W
18,213
12,998
0
625
8,491
4,465
836
5,338
2,915
0
42,022
L
Mercury
SunanitoMain
Mercury
5,393
2,547
0
0
11,642
4,832
0
2,436
9,206
0
12,457
W
Kukulkan
7,687
364
0
68
7,435
3,807
117
2,927
4,324
27,736
0
W
Bastet
leontzu
Bastet
17,892
4,997
0
4,482
12,302
6,512
958
2,765
9,356
0
43,418
L
Charon
xb0xsux321
Charon
5,558
810
0
3,321
17,518
12,354
0
4,193
13,325
13,900
416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,338
Gold Earned
42,542
214
Minions Killed
171
0
Camps Cleared
0
1,207,596
Distance Traveled
1,025,331
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,528
866
23
2
0
260,109
0
W
King Arthur
9,255
841
26
2
0
233,459
0
L
Agni
9,052
823
56
5
0
204,811
0
L
Gilgamesh
8,397
763
36
3
0
221,121
0
L
Chronos
8,206
746
42
4
0
201,960
2
W
Nut
10,151
923
61
6
0
208,827
0
L
Mercury
8,457
769
17
2
0
217,349
0
W
Kukulkan
9,156
832
48
4
0
244,964
0
W
Bastet
10,248
932
56
5
0
260,237
0
L
Charon
8,430
766
20
2
0
180,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role