Player Matchup

Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BlackCloud2
Thor
Level 138
God Stats
2W - 1L
1,731 SR
Queue Stats
71W - 73L
1,433 Elo+
Party 1
Odin
Odin
KerriganRose
Odin
Level 159
God Stats
0W - 3L
1,288 SR
Queue Stats
232W - 235L
1,438 Elo+
Solo
Arachne
Arachne
Whiteboy13187
Arachne
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,407 Elo+
Solo
Fenrir
Fenrir
black_heart_696_
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,232 Elo+
Party 1
Team Averages
Level 136
1,504 SR
1,402 Elo+

VS

Team Averages
Level 166
1,566 SR
1,441 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
ExtraSmoothness
Charon
Level 155
God Stats
8W - 4L
1,829 SR
Queue Stats
426W - 430L
1,467 Elo+
Solo
Nemesis
Nemesis
Peedy85
Nemesis
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 216L
1,359 Elo+
Solo
Ymir
Ymir
XBeliasTheGigasX
Ymir
Level 145
God Stats
7W - 2L
1,500 SR
Queue Stats
570W - 575L
1,429 Elo+
Solo
Vamana
Vamana
inthisgalax_c23
Vamana
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 0 / 4
6,231
1,039
2,571
3,975
1,747
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

10
2 / 2 / 1
5,939
990
4,545
5,375
3,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

1
0 / 0 / 0
1,676
279
0
0
0
Arachne
11
1 / 2 / 3
5,868
978
2,243
5,956
4,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 2 / 3
5,715
953
3,029
5,614
4,727
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
2 / 0 / 3
7,390
1,232
3,474
2,858
1,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
1 / 1 / 5
7,156
1,193
4,709
4,731
5,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Peedy85
Nemesis
10
0 / 1 / 4
6,200
1,033
3,903
5,743
5,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 2 / 3
6,749
1,125
1,687
5,719
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 1 / 3
6,784
1,131
4,596
6,147
6,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
5
Kills
6
6
Deaths
5
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
0
4
3
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
3
3.5
L
2
2
1
1.25
W
1
1
5
3.5
L
0
0
0
0
W
Nemesis
Peedy85
Nemesis
0
1
4
2
L
Arachne
1
2
3
1.25
W
1
2
3
1.25
L
1
2
3
1.25
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,388
Damage
18,369
20,920
Taken
25,198
13,966
Mitigated
24,896
7,234
Healing
6,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,571
1,107
513
1,279
3,975
1,747
0
1,148
2,704
0
16,883
W
Ah Muzen Cab
 
Ah Muzen Cab
3,474
882
185
389
2,858
1,231
1,651
0
2,770
0
15,748
L
4,545
522
761
1,175
5,375
3,312
0
2,357
2,771
0
8,545
W
4,709
662
0
696
4,731
5,153
417
0
4,305
12,599
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
Peedy85
Nemesis
3,903
763
1,509
2,002
5,743
5,714
607
0
5,412
0
4,485
L
Arachne
2,243
1,463
753
1,766
5,956
4,180
0
1,151
4,503
0
5,089
W
1,687
284
322
171
5,719
5,833
232
0
5,428
8,176
0
L
3,029
372
541
446
5,614
4,727
0
1,740
3,529
0
4,364
W
4,596
2,194
0
761
6,147
6,965
1,092
0
5,970
0
12,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,429
Gold Earned
34,279
71
Minions Killed
99
0
Camps Cleared
0
507,713
Distance Traveled
662,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,231
1,039
35
6
0
135,885
0
W
Ah Muzen Cab
7,390
1,232
41
7
0
132,902
0
L
Thor
5,939
990
18
3
0
129,748
0
W
Charon
7,156
1,193
18
3
0
128,137
0
L
Odin
1,676
279
0
0
0
0
0
W
Nemesis
6,200
1,033
9
2
0
143,802
0
L
Arachne
5,868
978
16
3
0
117,836
0
W
Ymir
6,749
1,125
15
3
0
109,565
0
L
Fenrir
5,715
953
2
0
0
124,244
0
W
Vamana
6,784
1,131
16
3
0
148,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role