Player Matchup

Susano
Susano
ALIS0RAM
Susano
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,581 Elo+
Solo
Zeus
Zeus
DC3 CHIEF
Zeus
Level 101
God Stats
7W - 6L
1,465 SR
Queue Stats
181W - 201L
1,414 Elo+
Solo
Medusa
Medusa
DaFrOzenWan
Medusa
Level 121
God Stats
2W - 0L
1,690 SR
Queue Stats
19W - 13L
1,572 Elo+
Solo
Achilles
Achilles
FentanylJunkie
Achilles
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 76L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
iamaroc98
Cthulhu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 35L
1,569 Elo+
Party 1
Team Averages
Level 101
1,531 SR
1,512 Elo+

VS

Team Averages
Level 87
1,544 SR
1,447 Elo+
Morgan Le Fay
Morgan Le Fay
GRiMv
Morgan Le Fay
Level 107
God Stats
1W - 2L
1,718 SR
Queue Stats
112W - 116L
1,403 Elo+
Party 2
Ullr
Ullr
InvasiveData940
Ullr
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 88L
1,416 Elo+
Party 2
Cernunnos
Cernunnos
KingAustin1523
Cernunnos
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 100L
1,383 Elo+
Party 2
Fenrir
Fenrir
PacGaming252
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 99L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
leandrovisk
Sun Wukong
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
173W - 156L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ALIS0RAM
Susano
5
0 / 0 / 0
5,720
572
0
0
0
Zeus
16
5 / 1 / 8
8,933
893
12,862
6,271
3,394
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
16
8 / 2 / 6
9,398
940
9,945
9,750
5,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
16
2 / 1 / 12
8,342
834
6,092
8,444
11,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
iamaroc98
Cthulhu
15
1 / 2 / 11
8,113
811
13,865
11,785
13,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GRiMv
Morgan Le Fay
15
4 / 3 / 1
7,939
794
8,061
9,605
4,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 3 / 0
7,263
726
2,209
7,453
3,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
KingAustin1523
Cernunnos
12
0 / 4 / 1
6,637
664
5,456
8,849
3,914
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
11
0 / 5 / 1
6,415
642
3,812
12,129
9,706
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
leandrovisk
Sun Wukong
15
0 / 1 / 3
7,819
782
5,063
8,661
9,349
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
16
Kills
6
6
Deaths
16
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Susano
ALIS0RAM
Susano
0
0
0
0
W
Zeus
5
1
8
9
W
Medusa
8
2
6
5.5
W
Achilles
2
1
12
8
L
Morgan Le Fay
GRiMv
Morgan Le Fay
4
3
1
1.5
L
2
3
0
0.67
L
Cernunnos
KingAustin1523
Cernunnos
0
4
1
0.13
L
Fenrir
0
5
1
0.1
W
Cthulhu
iamaroc98
Cthulhu
1
2
11
3.25
L
Sun Wukong
leandrovisk
Sun Wukong
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,764
Damage
24,601
36,250
Taken
46,697
34,026
Mitigated
31,076
12,774
Healing
13,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
ALIS0RAM
Susano
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
12,862
1,120
832
1,026
6,271
3,394
113
1,654
4,617
24,301
480
W
Medusa
9,945
2,543
0
1,620
9,750
5,657
1,433
2,136
7,614
0
25,432
W
Achilles
6,092
289
277
1,644
8,444
11,086
29
2,203
6,241
0
14,374
L
Morgan Le Fay
GRiMv
Morgan Le Fay
8,061
907
1,127
2,789
9,605
4,803
0
6,076
3,149
19,925
0
L
2,209
511
0
90
7,453
3,304
0
3,321
3,748
0
7,381
L
Cernunnos
KingAustin1523
Cernunnos
5,456
1,759
2,724
1,432
8,849
3,914
400
4,519
3,916
0
9,315
L
Fenrir
3,812
578
442
1,028
12,129
9,706
0
6,593
5,115
0
7,096
W
Cthulhu
iamaroc98
Cthulhu
13,865
361
4,008
3,367
11,785
13,889
0
2,068
9,717
20,933
849
L
Sun Wukong
leandrovisk
Sun Wukong
5,063
52
1,111
2,834
8,661
9,349
58
4,674
3,451
0
19,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,506
Gold Earned
36,073
109
Minions Killed
86
0
Camps Cleared
0
802,139
Distance Traveled
906,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,720
572
0
0
0
0
0
W
Zeus
8,933
893
25
3
0
204,209
0
W
Medusa
9,398
940
41
4
0
178,235
0
W
Achilles
8,342
834
17
2
0
217,809
0
L
Morgan Le Fay
7,939
794
26
3
0
195,604
0
L
Ullr
7,263
726
5
1
0
126,392
0
L
Cernunnos
6,637
664
17
2
0
180,443
0
L
Fenrir
6,415
642
6
1
0
174,701
0
W
Cthulhu
8,113
811
26
3
0
201,886
0
L
Sun Wukong
7,819
782
32
3
0
229,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role