Player Matchup

Bakasura
Bakasura
Amlo125
Bakasura
Level 18
God Stats
26W - 24L
1,500 SR
Queue Stats
1,434W - 1,469L
1,435 Elo+
Solo
Geb
Geb
Ogkillak9638
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,268 Elo+
Solo
Aphrodite
Aphrodite
Sharonnee
Aphrodite
Level 28
God Stats
7W - 7L
1,285 SR
Queue Stats
967W - 999L
1,521 Elo+
Solo
Scylla
Scylla
gamble12643
Scylla
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Tyr
Tyr
poke_spirit
Tyr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 37
1,457 SR
1,445 Elo+

VS

Team Averages
Level 82
1,625 SR
1,481 Elo+
Neith
Neith
Basebooch9891
Neith
Level 26
God Stats
8W - 7L
1,500 SR
Queue Stats
604W - 603L
1,490 Elo+
Solo
Chaac
Chaac
BlitzWing 84
Chaac
Level 94
God Stats
4W - 1L
1,933 SR
Queue Stats
106W - 123L
1,380 Elo+
Party 2
Hel
Hel
Fury5704
Hel
Level 127
God Stats
1W - 2L
1,479 SR
Queue Stats
235W - 244L
1,513 Elo+
Party 2
Achilles
Achilles
MrPepeGames5
Achilles
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
185W - 162L
1,499 Elo+
Solo
Charon
Charon
robertorsl20
Charon
Level 109
God Stats
4W - 2L
1,711 SR
Queue Stats
134W - 133L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Amlo125
Bakasura
9
0 / 2 / 1
7,058
471
2,528
3,791
1,884
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
0 / 2 / 4
9,358
624
20,811
23,710
31,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Sharonnee
Aphrodite
18
1 / 2 / 1
8,715
581
13,219
19,194
15,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Scylla
16
2 / 7 / 3
8,769
585
12,357
16,033
8,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 8 / 1
8,474
565
11,464
23,660
34,215
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 12
10,865
724
16,024
9,320
5,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 1 / 18
10,331
689
18,006
28,195
29,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 0 / 14
11,627
775
15,881
14,289
10,776
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Achilles
MrPepeGames5
Achilles
17
6 / 1 / 11
10,819
721
14,755
16,539
27,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
18
4 / 3 / 13
11,399
760
12,570
17,970
28,329
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
89
5
Kills
21
21
Deaths
5
10
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Amlo125
Bakasura
0
2
1
0.25
W
4
0
12
10
W
2
1
18
11
W
5
0
14
12
W
Achilles
MrPepeGames5
Achilles
6
1
11
11.5
L
0
2
4
1
L
Aphrodite
Sharonnee
Aphrodite
1
2
1
0.75
L
Scylla
2
7
3
0.5
L
2
8
1
0.31
W
Charon
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,379
Damage
77,236
86,388
Taken
86,313
90,869
Mitigated
101,451
33,306
Healing
51,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Amlo125
Bakasura
2,528
1,399
0
883
3,791
1,884
0
652
2,936
0
3,812
W
16,024
5,299
1,738
2,816
9,320
5,914
3,106
6,852
2,468
0
39,223
W
18,006
1,130
3,682
9,879
28,195
29,198
0
16,001
12,169
0
29,482
W
15,881
1,589
16,667
8,987
14,289
10,776
348
8,504
5,705
26,002
1,035
W
Achilles
MrPepeGames5
Achilles
14,755
2,962
659
3,713
16,539
27,234
651
9,121
7,418
0
20,818
L
20,811
517
615
4,406
23,710
31,332
0
8,584
14,599
37,394
0
L
Aphrodite
Sharonnee
Aphrodite
13,219
2,322
13,042
11,929
19,194
15,076
0
5,170
13,727
32,040
0
L
Scylla
12,357
957
351
688
16,033
8,362
0
5,511
10,283
20,088
0
L
11,464
1,295
0
1,392
23,660
34,215
0
8,150
14,691
3,865
16,392
W
Charon
12,570
1,259
1,658
1,638
17,970
28,329
534
7,668
10,097
29,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,374
Gold Earned
55,041
106
Minions Killed
169
0
Camps Cleared
0
1,088,009
Distance Traveled
1,477,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,058
471
5
0
0
47,997
0
W
Neith
10,865
724
59
4
0
266,608
0
W
Chaac
10,331
689
26
2
0
331,179
0
W
Hel
11,627
775
38
3
0
301,936
0
W
Achilles
10,819
721
24
2
0
296,796
0
L
Geb
9,358
624
17
1
0
293,839
0
L
Aphrodite
8,715
581
48
3
0
262,176
0
L
Scylla
8,769
585
22
1
0
230,720
0
L
Tyr
8,474
565
14
1
0
253,277
0
W
Charon
11,399
760
22
1
0
280,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role