Player Matchup

Artio
Artio
Bronze III
CynVVS
Artio
Bronze III
Level 125
God Stats
2W - 3L
1,745 SR
Queue Stats
7W - 19L
1,454 MMR
Solo
Artemis
Artemis
Silver III
EscuDog
Artemis
Silver III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,454 MMR
Solo
Bellona
Bellona
Bronze III
Jalkandari
Bellona
Bronze III
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 17L
1,456 MMR
Solo
Arachne
Arachne
Bronze III
Yvdp-_-
Arachne
Bronze III
Level 75
God Stats
4W - 5L
1,500 SR
Queue Stats
200W - 241L
1,455 MMR
Solo
Poseidon
Poseidon
Silver I
brentje98
Poseidon
Silver I
Level 123
God Stats
2W - 3L
1,285 SR
Queue Stats
36W - 39L
1,460 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 125
1,506 SR
1,456 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,576 SR
1,458 MMR
Zeus
Zeus
Bronze III
Brian_HIF_02
Zeus
Bronze III
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 59L
1,454 MMR
Solo
Sylvanus
Sylvanus
Silver III
Dave2441
Sylvanus
Silver III
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 14L
1,454 MMR
Solo
Anhur
Anhur
Silver III
JGunCOmedY
Anhur
Silver III
Level 158
God Stats
60W - 56L
1,643 SR
Queue Stats
217W - 213L
1,452 MMR
Solo
Awilix
Awilix
Silver IV
Rauúl
Awilix
Silver IV
Level 159
God Stats
17W - 13L
1,577 SR
Queue Stats
36W - 40L
1,466 MMR
Party 1
Nike
Nike
Silver IV
kentronmonster
Nike
Silver IV
Level 87
God Stats
6W - 2L
1,658 SR
Queue Stats
36W - 39L
1,466 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CynVVS
Artio
6
0 / 5 / 0
4,181
465
1,793
9,670
6,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
EscuDog
Artemis
5
0 / 2 / 0
3,779
420
4,064
4,959
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
Jalkandari
Bellona
8
0 / 2 / 1
4,534
504
2,426
7,081
5,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Yvdp-_-
Arachne
8
3 / 2 / 0
4,932
548
3,783
7,059
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Poseidon
brentje98
Poseidon
11
1 / 2 / 1
5,793
644
2,011
4,715
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Bake KujiraSusanoAthenaCharon

VS

Bans
Ah Muzen CabGebChernobogSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
5,484
609
1,464
3,741
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Dave2441
Sylvanus
10
3 / 0 / 5
6,043
671
3,879
5,968
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
10
4 / 0 / 4
5,868
652
9,327
6,460
2,141
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Awilix
Rauúl
Awilix
11
4 / 0 / 1
5,728
636
4,003
5,510
2,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 0
6,409
712
4,835
6,505
3,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
13
13
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
L
Artio
CynVVS
Artio
0
5
0
0
W
Sylvanus
Dave2441
Sylvanus
3
0
5
5.5
L
Artemis
EscuDog
Artemis
0
2
0
0
W
Anhur
4
0
4
6
L
Bellona
Jalkandari
Bellona
0
2
1
0.25
W
Awilix
Rauúl
Awilix
4
0
1
4.5
L
Arachne
Yvdp-_-
Arachne
3
2
0
1.5
L
Poseidon
brentje98
Poseidon
1
2
1
0.75
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,077
Damage
23,508
33,484
Taken
28,184
17,619
Mitigated
12,564
7,309
Healing
8,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,464
144
0
250
3,741
1,108
0
1,154
2,415
34,209
0
L
Artio
CynVVS
Artio
1,793
258
340
1,747
9,670
6,273
0
2,070
7,600
8,869
0
W
Sylvanus
Dave2441
Sylvanus
3,879
1,555
1,584
2,610
5,968
4,121
112
776
5,192
19,954
0
L
Artemis
EscuDog
Artemis
4,064
1,665
0
1,643
4,959
1,026
0
1,358
3,601
0
18,027
W
Anhur
9,327
4,990
0
1,735
6,460
2,141
336
888
5,572
0
47,996
L
Bellona
Jalkandari
Bellona
2,426
455
0
2,411
7,081
5,967
0
0
6,477
0
19,508
W
Awilix
Rauúl
Awilix
4,003
1,609
0
0
5,510
2,128
0
551
4,761
0
36,834
L
Arachne
Yvdp-_-
Arachne
3,783
2,769
0
748
7,059
2,946
0
903
6,156
0
29,154
L
Poseidon
brentje98
Poseidon
2,011
106
0
420
4,715
1,407
0
1,012
3,703
40,057
707
W
4,835
992
0
2,808
6,505
3,066
0
0
6,126
0
48,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,219
Gold Earned
29,532
222
Minions Killed
310
0
Camps Cleared
0
831,079
Distance Traveled
899,759
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,484
609
77
9
0
173,728
0
L
Artio
4,181
465
12
1
0
178,035
2
W
Sylvanus
6,043
671
19
2
0
146,055
0
L
Artemis
3,779
420
29
3
0
117,098
0
W
Anhur
5,868
652
76
8
0
154,598
0
L
Bellona
4,534
504
39
4
0
142,141
1
W
Awilix
5,728
636
64
7
0
230,946
0
L
Arachne
4,932
548
47
5
0
221,934
0
L
Poseidon
5,793
644
95
11
0
171,871
0
W
Nike
6,409
712
74
8
0
194,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role