Player Matchup

Ymir
Ymir
CodiBrown
Ymir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 35L
1,518 Elo+
Party 2
Set
Set
DoobyLoud
Set
Level 101
God Stats
2W - 1L
1,711 SR
Queue Stats
41W - 56L
1,496 Elo+
Party 2
Hades
Hades
Prizm Rug
Hades
Level 100
God Stats
22W - 17L
1,851 SR
Queue Stats
148W - 161L
1,506 Elo+
Party 2
Achilles
Achilles
StoicScrub1
Achilles
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 70L
1,470 Elo+
Party 2
Izanami
Izanami
StoicSum1
Izanami
Level 84
God Stats
1W - 7L
1,305 SR
Queue Stats
8W - 23L
1,228 Elo+
Party 2
Team Averages
Level 87
1,573 SR
1,444 Elo+

VS

Team Averages
Level 122
1,524 SR
1,505 Elo+
Cerberus
Cerberus
ANTDOG41
Cerberus
Level 155
God Stats
17W - 10L
1,500 SR
Queue Stats
126W - 123L
1,500 Elo+
Solo
Bellona
Bellona
Noizy ll
Bellona
Level 65
God Stats
6W - 3L
1,503 SR
Queue Stats
87W - 63L
1,513 Elo+
Party 1
Medusa
Medusa
TGBEric
Medusa
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 19L
1,577 Elo+
Solo
Mercury
Mercury
rockettaustin
Mercury
Level 117
God Stats
14W - 8L
1,701 SR
Queue Stats
120W - 99L
1,526 Elo+
Party 1
Poseidon
Poseidon
xxZoMbIRRiNxx
Poseidon
Level 127
God Stats
4W - 9L
1,419 SR
Queue Stats
48W - 59L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 3 / 0
6,830
427
6,268
14,366
15,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 7 / 2
6,442
403
2,303
14,024
9,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hades
Prizm Rug
Hades
15
2 / 1 / 0
8,671
542
3,983
8,308
4,057
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
StoicScrub1
Achilles
13
1 / 1 / 0
6,744
422
5,040
14,019
18,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
StoicSum1
Izanami
12
0 / 6 / 1
6,770
423
3,252
10,696
4,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ANTDOG41
Cerberus
14
4 / 0 / 8
8,718
545
7,305
10,464
9,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Noizy ll
Bellona
14
2 / 0 / 3
8,643
540
9,686
12,265
14,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
TGBEric
Medusa
15
6 / 1 / 3
9,053
566
9,883
5,242
2,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
15
4 / 2 / 6
8,452
528
8,529
10,737
5,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
xxZoMbIRRiNxx
Poseidon
15
0 / 1 / 1
8,803
550
2,873
6,202
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
16
18
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ANTDOG41
Cerberus
4
0
8
8
L
Ymir
1
3
0
0.33
L
0
7
2
0.14
W
Bellona
Noizy ll
Bellona
2
0
3
3.5
L
Hades
Prizm Rug
Hades
2
1
0
2
L
Achilles
StoicScrub1
Achilles
1
1
0
1
L
Izanami
StoicSum1
Izanami
0
6
1
0.08
W
Medusa
TGBEric
Medusa
6
1
3
7.5
W
Mercury
4
2
6
3.5
W
Poseidon
xxZoMbIRRiNxx
Poseidon
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,846
Damage
38,276
61,413
Taken
44,910
51,553
Mitigated
33,702
12,908
Healing
9,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ANTDOG41
Cerberus
7,305
622
170
4,288
10,464
9,375
0
2,701
7,763
28,670
1,152
L
Ymir
6,268
420
168
2,150
14,366
15,581
0
2,726
11,640
23,661
2,814
L
2,303
1,077
0
1,201
14,024
9,472
0
642
13,382
0
47,831
W
Bellona
Noizy ll
Bellona
9,686
2,397
0
3,480
12,265
14,207
122
691
11,574
0
53,643
L
Hades
Prizm Rug
Hades
3,983
300
120
5,180
8,308
4,057
0
2,930
5,378
60,665
2,609
L
Achilles
StoicScrub1
Achilles
5,040
1,897
0
3,431
14,019
18,176
0
1,097
12,922
0
34,552
L
Izanami
StoicSum1
Izanami
3,252
2,457
89
569
10,696
4,267
0
2,450
8,246
0
46,733
W
Medusa
TGBEric
Medusa
9,883
3,707
0
565
5,242
2,430
0
800
4,442
0
77,894
W
Mercury
8,529
4,397
0
500
10,737
5,437
142
1,096
9,641
0
76,031
W
Poseidon
xxZoMbIRRiNxx
Poseidon
2,873
471
0
750
6,202
2,253
0
3,576
2,626
68,798
493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,457
Gold Earned
43,669
360
Minions Killed
495
0
Camps Cleared
0
1,543,035
Distance Traveled
1,706,577
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,718
545
57
4
0
302,967
0
L
Ymir
6,830
427
36
2
0
307,693
0
L
Set
6,442
403
62
4
0
328,564
3
W
Bellona
8,643
540
77
5
0
347,503
0
L
Hades
8,671
542
128
8
0
303,046
0
L
Achilles
6,744
422
51
3
0
311,190
2
L
Izanami
6,770
423
83
5
0
292,542
0
W
Medusa
9,053
566
119
7
0
305,711
1
W
Mercury
8,452
528
99
6
0
368,134
0
W
Poseidon
8,803
550
143
9
0
382,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role