Player Matchup

Ishtar
Ishtar
D4lv
Ishtar
Level 103
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 4L
1,124 Elo+
Party 2
Ymir
Ymir
Flonipan
Ymir
Level 14
God Stats
0W - 1L
1,190 SR
Queue Stats
0W - 4L
1,124 Elo+
Party 2
Thanatos
Thanatos
Mooseeyy
Thanatos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,479 Elo+
Solo
Horus
Horus
Nametic
Horus
Level 28
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 4L
1,124 Elo+
Party 2
Merlin
Merlin
Thibard
Merlin
Level 28
God Stats
0W - 1L
1,409 SR
Queue Stats
0W - 4L
1,124 Elo+
Party 2
Team Averages
Level 44
1,376 SR
1,195 Elo+

VS

Team Averages
Level 46
1,420 SR
1,293 Elo+
Rama
Rama
IEa5yXP
Rama
Level 29
God Stats
2W - 1L
1,531 SR
Queue Stats
2W - 4L
1,213 Elo+
Party 1
Thor
Thor
Nicccco434
Thor
Level 50
God Stats
1W - 0L
1,324 SR
Queue Stats
4W - 6L
1,422 Elo+
Party 1
Tiamat
Tiamat
Reddeku_17
Tiamat
Level 67
God Stats
6W - 6L
1,419 SR
Queue Stats
89W - 98L
1,384 Elo+
Solo
Ares
Ares
iOachkatzl
Ares
Level 27
God Stats
1W - 0L
1,324 SR
Queue Stats
3W - 6L
1,231 Elo+
Party 1
Guan Yu
Guan Yu
messi4410
Guan Yu
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
D4lv
Ishtar
16
1 / 3 / 2
9,154
763
10,863
7,981
3,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
15
0 / 3 / 0
8,691
724
2,732
10,950
12,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Mooseeyy
Thanatos
13
1 / 4 / 0
8,435
703
4,774
8,478
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
Nametic
Horus
14
1 / 4 / 1
8,376
698
5,437
14,309
10,825
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Thibard
Merlin
15
0 / 2 / 0
8,814
735
8,075
9,386
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
IEa5yXP
Rama
17
4 / 0 / 6
10,054
838
11,410
7,005
3,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 2 / 7
9,604
800
4,734
8,400
4,554
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Reddeku_17
Tiamat
17
2 / 0 / 3
9,794
816
7,845
5,265
5,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
5 / 1 / 9
10,472
873
10,738
16,521
20,309
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Guan Yu
messi4410
Guan Yu
16
1 / 0 / 12
9,354
780
9,132
11,911
14,507
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
3
Kills
16
16
Deaths
3
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ishtar
D4lv
Ishtar
1
3
2
0.67
L
Ymir
0
3
0
0
W
Rama
IEa5yXP
Rama
4
0
6
7
L
Thanatos
Mooseeyy
Thanatos
1
4
0
0.25
L
Horus
Nametic
Horus
1
4
1
0.38
W
4
2
7
3.75
W
Tiamat
Reddeku_17
Tiamat
2
0
3
3.5
L
Merlin
Thibard
Merlin
0
2
0
0
W
5
1
9
9.5
W
Guan Yu
messi4410
Guan Yu
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,881
Damage
43,859
51,104
Taken
49,102
34,110
Mitigated
48,055
7,552
Healing
10,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
D4lv
Ishtar
10,863
5,210
0
800
7,981
3,255
336
3,395
4,445
0
28,735
L
Ymir
2,732
606
0
477
10,950
12,792
0
4,048
6,155
13,913
0
W
Rama
IEa5yXP
Rama
11,410
7,609
0
1,530
7,005
3,625
2,479
2,137
4,868
0
36,149
L
Thanatos
Mooseeyy
Thanatos
4,774
844
0
2,357
8,478
3,518
19
2,211
6,229
0
14,352
L
Horus
Nametic
Horus
5,437
2,672
71
1,710
14,309
10,825
0
4,052
10,086
0
9,905
W
4,734
1,136
0
0
8,400
4,554
845
867
7,533
0
16,214
W
Tiamat
Reddeku_17
Tiamat
7,845
277
0
2,222
5,265
5,060
596
3,095
2,170
28,233
459
L
Merlin
Thibard
Merlin
8,075
355
0
2,137
9,386
3,720
592
3,061
5,700
28,270
0
W
10,738
364
0
3,994
16,521
20,309
1,099
2,094
14,427
16,104
0
W
Guan Yu
messi4410
Guan Yu
9,132
589
1,454
1,071
11,911
14,507
614
2,614
9,297
0
26,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,470
Gold Earned
49,278
170
Minions Killed
204
0
Camps Cleared
0
986,637
Distance Traveled
1,235,091
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,154
763
47
4
0
204,371
0
L
Ymir
8,691
724
35
3
0
148,814
0
W
Rama
10,054
838
63
5
0
237,843
6
L
Thanatos
8,435
703
21
2
0
211,525
0
L
Horus
8,376
698
7
1
0
195,687
0
W
Thor
9,604
800
28
2
0
232,557
0
W
Tiamat
9,794
816
69
6
0
249,807
0
L
Merlin
8,814
735
60
5
0
226,240
0
W
Ares
10,472
873
9
1
0
238,787
0
W
Guan Yu
9,354
780
35
3
0
276,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role