Player Matchup

Ra
Ra
Mighty-Shady
Ra
Level 109
God Stats
2W - 0L
1,557 SR
Queue Stats
2W - 0L
1,698 Elo+
Party 4
Cthulhu
Cthulhu
RhabbyV
Cthulhu
Level 10
God Stats
3W - 3L
1,512 SR
Queue Stats
3W - 3L
1,617 Elo+
Party 1
Hachiman
Hachiman
Serendipiti
Hachiman
Level 40
God Stats
8W - 6L
1,630 SR
Queue Stats
72W - 57L
1,541 Elo+
Party 1
Tyr
Tyr
SketchFTP
Tyr
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 105L
1,585 Elo+
Party 1
Gilgamesh
Gilgamesh
TristanDArpad
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,698 Elo+
Party 4
Team Averages
Level 62
1,540 SR
1,628 Elo+

VS

Team Averages
Level 50
1,445 SR
1,488 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
AltF4ForFly
Zeus
Level 34
God Stats
0W - 1L
1,235 SR
Queue Stats
5W - 6L
1,491 Elo+
Solo
Chernobog
Chernobog
FastFourier1337
Chernobog
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 60L
1,485 Elo+
Party 3
Horus
Horus
Hitham
Horus
Level 66
God Stats
24W - 25L
1,400 SR
Queue Stats
135W - 145L
1,441 Elo+
Party 2
Thor
Thor
RawhideHxC
Thor
Level 43
God Stats
3W - 3L
1,592 SR
Queue Stats
68W - 60L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,257
569
3,601
6,779
2,813
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
RhabbyV
Cthulhu
10
1 / 0 / 3
5,902
537
3,795
7,395
3,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
Serendipiti
Hachiman
10
2 / 0 / 3
5,472
497
7,383
7,316
2,411
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 1
6,523
593
4,665
9,055
9,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
TristanDArpad
Gilgamesh
11
5 / 2 / 3
6,701
609
5,758
11,015
5,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 2 / 1
6,689
608
7,858
9,472
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 1
6,118
556
2,934
4,298
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
FastFourier1337
Chernobog
8
1 / 3 / 1
5,087
462
5,965
8,046
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Hitham
Horus
9
1 / 2 / 0
5,665
515
2,076
10,795
7,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

5
0 / 4 / 0
4,170
379
2,428
6,934
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
3
5
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
1
0.75
L
0
2
1
0.25
L
Chernobog
FastFourier1337
Chernobog
1
3
1
0.5
L
Horus
Hitham
Horus
1
2
0
0.5
W
3
2
2
2
L
0
4
0
0
W
Cthulhu
RhabbyV
Cthulhu
1
0
3
2.5
W
Hachiman
Serendipiti
Hachiman
2
0
3
3.5
W
2
1
1
2.5
W
Gilgamesh
TristanDArpad
Gilgamesh
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,202
Damage
21,261
41,560
Taken
39,545
23,543
Mitigated
17,439
13,615
Healing
15,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,858
3,476
0
4,628
9,472
3,623
0
114
9,358
0
52,690
L
2,934
265
0
130
4,298
1,345
356
1,860
2,438
46,058
873
L
Chernobog
FastFourier1337
Chernobog
5,965
4,205
0
1,789
8,046
3,220
484
2,337
5,709
0
33,281
L
Horus
Hitham
Horus
2,076
1,260
1,722
5,177
10,795
7,245
10
1,879
8,916
0
10,628
W
3,601
179
338
2,174
6,779
2,813
84
2,569
4,210
37,779
621
L
2,428
1,184
0
1,949
6,934
2,006
0
1,149
5,785
0
11,772
W
Cthulhu
RhabbyV
Cthulhu
3,795
312
1,253
2,212
7,395
3,307
195
0
7,395
22,160
0
W
Hachiman
Serendipiti
Hachiman
7,383
5,070
0
3,342
7,316
2,411
401
0
7,316
0
40,107
W
4,665
723
0
3,704
9,055
9,410
0
0
9,055
0
41,010
W
Gilgamesh
TristanDArpad
Gilgamesh
5,758
2,823
0
592
11,015
5,602
0
1,228
9,787
0
46,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,855
Gold Earned
27,729
300
Minions Killed
237
0
Camps Cleared
0
1,085,204
Distance Traveled
936,185
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,689
608
82
7
0
195,955
0
L
Zeus
6,118
556
78
7
0
201,285
0
L
Chernobog
5,087
462
41
4
0
179,098
1
L
Horus
5,665
515
14
1
0
226,406
0
W
Ra
6,257
569
54
5
0
232,667
0
L
Thor
4,170
379
22
2
0
133,441
0
W
Cthulhu
5,902
537
43
4
0
212,331
4
W
Hachiman
5,472
497
54
5
0
208,064
2
W
Tyr
6,523
593
75
7
0
223,928
1
W
Gilgamesh
6,701
609
74
7
0
208,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role