Player Matchup

Osiris
Osiris
Silver III
Gucciboidrip
Osiris
Silver III
Level 120
God Stats
9W - 4L
1,656 SR
Queue Stats
60W - 56L
1,279 MMR
Party 1
Lancelot
Lancelot
Silver III
LorenjiCampachi
Lancelot
Silver III
Level 156
God Stats
8W - 5L
1,483 SR
Queue Stats
60W - 56L
1,279 MMR
Party 1
Discordia
Discordia
Silver III
victorrewade
Discordia
Silver III
Level 145
God Stats
7W - 5L
1,433 SR
Queue Stats
60W - 56L
1,279 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 140
1,524 SR
1,279 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,452 SR
1,294 MMR
Bakasura
Bakasura
Silver III
Ddlidhds
Bakasura
Silver III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 123L
1,218 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
FabledDreamz
Sun Wukong
Silver II
Level 153
God Stats
0W - 1L
1,278 SR
Queue Stats
23W - 31L
1,336 MMR
Party 2
Ix Chel
Ix Chel
Silver II
inmyuasha
Ix Chel
Silver II
Level 149
God Stats
2W - 3L
1,578 SR
Queue Stats
23W - 31L
1,329 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
4 / 1 / 8
11,560
723
12,130
14,499
17,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
18
4 / 2 / 6
11,925
745
22,557
17,481
8,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Discordia
victorrewade
Discordia
17
5 / 4 / 6
11,635
727
9,610
10,062
4,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Zhong KuiAchillesBake KujiraHadesCharon

VS

Bans
Ne ZhaHou YiHeraMartichorasAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ddlidhds
Bakasura
14
2 / 4 / 1
10,132
633
6,470
16,031
12,940
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
FabledDreamz
Sun Wukong
17
4 / 2 / 2
11,915
745
13,838
19,490
15,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ix Chel
inmyuasha
Ix Chel
16
1 / 7 / 6
11,157
697
11,358
15,732
6,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
13
Kills
7
7
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Ddlidhds
Bakasura
2
4
1
0.63
L
Sun Wukong
FabledDreamz
Sun Wukong
4
2
2
2.5
W
Osiris
4
1
8
8
W
Lancelot
4
2
6
3.5
L
Ix Chel
inmyuasha
Ix Chel
1
7
6
0.57
W
Discordia
victorrewade
Discordia
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,297
Damage
31,666
42,042
Taken
51,253
30,689
Mitigated
34,954
12,656
Healing
7,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Ddlidhds
Bakasura
6,470
4,112
0
1,839
16,031
12,940
0
2,370
12,975
0
19,801
L
Sun Wukong
FabledDreamz
Sun Wukong
13,838
2,863
0
3,254
19,490
15,273
0
3,573
15,399
0
39,934
W
Osiris
12,130
2,571
0
5,447
14,499
17,187
960
4,013
9,501
0
30,200
W
Lancelot
22,557
3,682
0
5,103
17,481
8,807
842
3,687
12,570
0
73,201
L
Ix Chel
inmyuasha
Ix Chel
11,358
1,317
920
1,261
15,732
6,741
0
3,725
11,225
40,761
0
W
Discordia
victorrewade
Discordia
9,610
704
0
2,106
10,062
4,695
343
2,701
6,938
50,650
44

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,120
Gold Earned
33,204
206
Minions Killed
174
0
Camps Cleared
0
914,275
Distance Traveled
715,271
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,132
633
52
3
0
218,210
0
L
Sun Wukong
11,915
745
65
4
0
272,182
0
W
Osiris
11,560
723
43
3
0
313,648
2
W
Lancelot
11,925
745
84
5
0
330,051
1
L
Ix Chel
11,157
697
57
4
0
224,879
0
W
Discordia
11,635
727
79
5
0
270,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role