Player Matchup

Loki
Loki
Silver III
 
Loki
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold IV
Its Trashest
Skadi
Gold IV
Level 198
God Stats
15W - 12L
1,559 SR
Queue Stats
140W - 148L
1,484 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
JuAnBaZaN
Kuzenbo
Gold V
Level 164
God Stats
0W - 1L
1,617 SR
Queue Stats
21W - 22L
1,478 MMR
Solo
Janus
Janus
Gold III
Pulsarz
Janus
Gold III
Level 188
God Stats
6W - 5L
1,672 SR
Queue Stats
82W - 83L
1,466 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
smider3yt
Sun Wukong
Gold V
Level 100
God Stats
5W - 3L
1,500 SR
Queue Stats
48W - 47L
1,494 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 155
1,570 SR
1,484 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,694 SR
1,479 MMR
Horus
Horus
Gold IV
BirdmanStunnaman
Horus
Gold IV
Level 112
God Stats
2W - 0L
1,703 SR
Queue Stats
37W - 33L
1,318 MMR
Party 1
Athena
Athena
Gold I
KickerSwaqq
Athena
Gold I
Level 92
God Stats
2W - 1L
1,667 SR
Queue Stats
73W - 65L
1,597 MMR
Party 1
Izanami
Izanami
Gold II
MrShinnister
Izanami
Gold II
Level 174
God Stats
4W - 2L
1,676 SR
Queue Stats
100W - 110L
1,485 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
kiritokazutoK
Gilgamesh
Bronze III
Level 156
God Stats
1W - 0L
1,885 SR
Queue Stats
7W - 7L
1,500 MMR
Solo
Ra
Ra
Gold II
uUAlmightyUu
Ra
Gold II
Level 86
God Stats
17W - 18L
1,539 SR
Queue Stats
243W - 244L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
0 / 3 / 0
4,361
436
2,196
7,489
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 1 / 0
4,291
429
894
2,823
560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Kuzenbo
JuAnBaZaN
Kuzenbo
9
0 / 0 / 0
5,175
518
2,333
4,881
3,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Pulsarz
Janus
8
0 / 1 / 0
4,681
468
1,045
2,199
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
smider3yt
Sun Wukong
9
0 / 1 / 0
5,322
532
2,250
7,398
5,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArachneBellonaTsukuyomi

VS

Bans
SurtrAresThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,676
568
1,951
3,944
2,663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
11
2 / 0 / 1
5,796
580
2,099
7,936
3,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Izanami
MrShinnister
Izanami
12
2 / 0 / 1
7,188
719
2,058
3,697
1,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
kiritokazutoK
Gilgamesh
12
0 / 0 / 1
6,438
644
3,776
6,587
5,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 0 / 3
6,038
604
3,538
4,264
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
6
6
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
0
0
W
1
0
1
1.5
L
0
1
0
0
L
Kuzenbo
JuAnBaZaN
Kuzenbo
0
0
0
0
W
Athena
2
0
1
2.5
W
Izanami
MrShinnister
Izanami
2
0
1
2.5
L
Janus
Pulsarz
Janus
0
1
0
0
W
Gilgamesh
kiritokazutoK
Gilgamesh
0
0
1
0.5
L
Sun Wukong
smider3yt
Sun Wukong
0
1
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,718
Damage
13,422
24,790
Taken
26,428
12,934
Mitigated
14,574
7,150
Healing
13,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,196
1,000
0
2,802
7,489
2,307
0
2,851
4,638
0
24,175
W
1,951
823
201
1,624
3,944
2,663
0
990
2,954
0
20,732
L
894
184
0
170
2,823
560
0
0
2,823
0
19,998
L
Kuzenbo
JuAnBaZaN
Kuzenbo
2,333
1,026
0
1,034
4,881
3,851
0
876
3,967
18,330
0
W
Athena
2,099
686
0
5,291
7,936
3,849
0
1,023
6,835
48,335
924
W
Izanami
MrShinnister
Izanami
2,058
1,309
0
1,235
3,697
1,318
1,722
142
3,555
0
58,759
L
Janus
Pulsarz
Janus
1,045
0
0
250
2,199
730
0
1,116
1,083
27,062
0
W
Gilgamesh
kiritokazutoK
Gilgamesh
3,776
1,125
0
1,458
6,587
5,120
0
221
5,796
0
44,789
L
Sun Wukong
smider3yt
Sun Wukong
2,250
465
0
2,894
7,398
5,486
0
358
6,405
0
32,552
W
3,538
351
480
3,363
4,264
1,624
343
842
3,340
43,367
2,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,830
Gold Earned
31,136
238
Minions Killed
413
0
Camps Cleared
0
925,145
Distance Traveled
1,086,173
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,361
436
44
4
0
226,302
1
W
Horus
5,676
568
25
3
0
229,418
0
L
Skadi
4,291
429
30
3
0
129,156
0
L
Kuzenbo
5,175
518
25
3
0
205,551
0
W
Athena
5,796
580
97
10
0
259,670
0
W
Izanami
7,188
719
117
12
0
198,842
1
L
Janus
4,681
468
70
7
0
179,615
0
W
Gilgamesh
6,438
644
84
8
0
188,095
2
L
Sun Wukong
5,322
532
69
7
0
184,521
2
W
Ra
6,038
604
90
9
0
210,148
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role