Player Matchup

Surtr
Surtr
 
Surtr
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DrazeVI
Cthulhu
Level 55
God Stats
2W - 2L
1,285 SR
Queue Stats
89W - 97L
1,536 Elo+
Party 3
Scylla
Scylla
Murderous WOODS
Scylla
Level 196
God Stats
3W - 8L
1,585 SR
Queue Stats
390W - 420L
1,546 Elo+
Party 1
Yemoja
Yemoja
TH3 HEARTLESS
Yemoja
Level 158
God Stats
4W - 2L
1,548 SR
Queue Stats
312W - 324L
1,516 Elo+
Party 1
Yu Huang
Yu Huang
WaZa83084
Yu Huang
Level 61
God Stats
0W - 2L
1,566 SR
Queue Stats
68W - 72L
1,527 Elo+
Party 3
Team Averages
Level 124
1,497 SR
1,525 Elo+

VS

Team Averages
Level 103
1,475 SR
1,525 Elo+
Tyr
Tyr
ChainingStraw64
Tyr
Level 143
God Stats
2W - 1L
1,681 SR
Queue Stats
85W - 67L
1,590 Elo+
Party 2
Hel
Hel
Cripple Chef
Hel
Level 146
God Stats
1W - 2L
1,190 SR
Queue Stats
51W - 61L
1,518 Elo+
Party 2
Ne Zha
Ne Zha
KekMaster69
Ne Zha
Level 128
God Stats
3W - 0L
1,457 SR
Queue Stats
43W - 55L
1,512 Elo+
Party 2
Chaac
Chaac
Plexus8224
Chaac
Level 46
God Stats
3W - 0L
1,841 SR
Queue Stats
78W - 72L
1,513 Elo+
Party 2
Xing Tian
Xing Tian
PwnstarAlex3437
Xing Tian
Level 52
God Stats
3W - 1L
1,208 SR
Queue Stats
77W - 103L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
1 / 2 / 5
5,696
814
5,152
5,044
4,131
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
DrazeVI
Cthulhu
12
4 / 1 / 2
6,838
977
9,166
11,877
7,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 3
6,068
867
6,681
5,634
2,128
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 1 / 6
5,900
843
3,452
4,767
3,848
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Yu Huang
WaZa83084
Yu Huang
10
0 / 3 / 3
5,452
779
2,661
5,765
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
7,016
1,002
6,727
6,504
5,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 1 / 4
6,581
940
6,442
7,266
3,282
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
11
0 / 1 / 4
6,053
865
6,988
6,070
2,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Chaac
11
2 / 2 / 5
6,429
918
4,456
4,584
4,547
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
PwnstarAlex3437
Xing Tian
11
0 / 1 / 3
6,209
887
3,822
8,308
6,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
6
Kills
8
8
Deaths
6
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
2
5
1.75
W
4
1
4
6
W
2
1
4
4
L
Cthulhu
DrazeVI
Cthulhu
4
1
2
5
W
Ne Zha
0
1
4
2
L
1
1
3
2.5
W
Chaac
2
2
5
2.25
W
Xing Tian
PwnstarAlex3437
Xing Tian
0
1
3
1.5
L
0
1
6
3
L
Yu Huang
WaZa83084
Yu Huang
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,112
Damage
28,435
33,087
Taken
32,732
20,280
Mitigated
22,716
15,098
Healing
17,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,152
689
218
439
5,044
4,131
27
1,761
3,283
2,221
6,258
W
6,727
568
1,160
2,332
6,504
5,772
486
3,478
2,819
0
11,401
W
6,442
699
4,298
4,312
7,266
3,282
357
5,720
1,320
11,496
0
L
Cthulhu
DrazeVI
Cthulhu
9,166
538
670
4,927
11,877
7,934
26
3,346
8,531
14,770
1,191
W
Ne Zha
6,988
815
121
1,417
6,070
2,877
491
4,490
1,411
0
18,448
L
6,681
1,116
0
388
5,634
2,128
0
2,025
3,609
16,763
446
W
Chaac
4,456
173
0
516
4,584
4,547
314
2,859
1,640
0
10,803
W
Xing Tian
PwnstarAlex3437
Xing Tian
3,822
148
1,708
1,772
8,308
6,238
40
5,035
3,017
6,891
559
L
3,452
558
5,600
1,255
4,767
3,848
0
1,473
3,294
5,074
123
L
Yu Huang
WaZa83084
Yu Huang
2,661
30
1,189
412
5,765
2,239
0
1,635
4,130
6,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,954
Gold Earned
32,288
70
Minions Killed
79
0
Camps Cleared
0
565,505
Distance Traveled
730,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,696
814
7
1
0
83,119
0
W
Tyr
7,016
1,002
17
2
0
139,490
0
W
Hel
6,581
940
23
3
0
154,471
0
L
Cthulhu
6,838
977
23
3
0
130,519
0
W
Ne Zha
6,053
865
15
2
0
135,811
0
L
Scylla
6,068
867
26
4
0
110,535
0
W
Chaac
6,429
918
13
2
0
139,881
0
W
Xing Tian
6,209
887
11
2
0
161,149
0
L
Yemoja
5,900
843
3
0
0
119,325
0
L
Yu Huang
5,452
779
11
2
0
122,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role