Player Matchup

Morgan Le Fay
Morgan Le Fay
Mayuyaa
Morgan Le Fay
Level 184
God Stats
5W - 6L
1,314 SR
Queue Stats
437W - 482L
1,445 Elo+
Solo
Athena
Athena
RadiantBunny187
Athena
Level 136
God Stats
2W - 2L
1,717 SR
Queue Stats
114W - 110L
1,535 Elo+
Party 2
Horus
Horus
besurk508
Horus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 60L
1,533 Elo+
Solo
Jing Wei
Jing Wei
karlomite3000
Jing Wei
Level 220
God Stats
3W - 3L
1,313 SR
Queue Stats
265W - 299L
1,459 Elo+
Solo
Sobek
Sobek
neji512
Sobek
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 82L
1,562 Elo+
Party 2
Team Averages
Level 160
1,469 SR
1,507 Elo+

VS

Team Averages
Level 127
1,448 SR
1,506 Elo+
Neith
Neith
 
Neith
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BBCLover6969
Cerberus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,468 Elo+
Party 1
He Bo
He Bo
Boglim On Gfuel
He Bo
Level 29
God Stats
1W - 0L
1,211 SR
Queue Stats
16W - 16L
1,532 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NameChanged112
Morgan Le Fay
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,507 Elo+
Party 1
Guan Yu
Guan Yu
ZeusxFreed
Guan Yu
Level 127
God Stats
2W - 0L
1,532 SR
Queue Stats
134W - 118L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Mayuyaa
Morgan Le Fay
17
4 / 2 / 6
9,620
740
22,516
9,845
4,988
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 7 / 10
8,884
683
10,936
19,193
23,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
besurk508
Horus
16
2 / 3 / 5
9,724
748
7,327
18,192
19,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jing Wei
karlomite3000
Jing Wei
15
2 / 6 / 6
8,934
687
9,496
12,047
5,272
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
neji512
Sobek
14
2 / 4 / 8
9,165
705
12,749
17,642
21,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
7 / 1 / 10
10,269
790
15,134
13,175
7,285
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cerberus
BBCLover6969
Cerberus
18
6 / 1 / 16
10,135
780
17,401
21,110
23,156
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 5 / 11
9,278
714
11,786
10,889
5,451
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
NameChanged112
Morgan Le Fay
15
2 / 3 / 14
9,051
696
14,363
11,760
6,001
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
ZeusxFreed
Guan Yu
17
3 / 1 / 13
9,224
710
11,607
14,622
18,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
86
11
Kills
22
22
Deaths
11
35
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
10
12
W
Cerberus
BBCLover6969
Cerberus
6
1
16
14
W
4
5
11
1.9
L
Morgan Le Fay
Mayuyaa
Morgan Le Fay
4
2
6
3.5
W
Morgan Le Fay
NameChanged112
Morgan Le Fay
2
3
14
3
L
1
7
10
0.86
W
Guan Yu
ZeusxFreed
Guan Yu
3
1
13
9.5
L
Horus
besurk508
Horus
2
3
5
1.5
L
Jing Wei
karlomite3000
Jing Wei
2
6
6
0.83
L
Sobek
neji512
Sobek
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,024
Damage
70,291
76,919
Taken
71,556
75,269
Mitigated
60,289
20,934
Healing
40,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,134
6,091
460
4,358
13,175
7,285
825
9,528
3,647
0
40,827
W
Cerberus
BBCLover6969
Cerberus
17,401
903
6,353
9,741
21,110
23,156
176
12,229
8,881
26,166
4,348
W
11,786
1,431
1,711
1,134
10,889
5,451
0
7,313
3,576
22,368
0
L
Morgan Le Fay
Mayuyaa
Morgan Le Fay
22,516
4,069
0
1,194
9,845
4,988
716
6,072
3,489
42,346
958
W
Morgan Le Fay
NameChanged112
Morgan Le Fay
14,363
1,865
1,952
1,970
11,760
6,001
218
8,822
2,938
21,542
0
L
10,936
1,644
710
1,134
19,193
23,957
277
9,360
9,098
17,263
0
W
Guan Yu
ZeusxFreed
Guan Yu
11,607
1,382
7,853
4,961
14,622
18,396
88
8,212
6,410
22
16,470
L
Horus
besurk508
Horus
7,327
2,790
5,583
7,757
18,192
19,594
63
9,013
8,314
1,127
12,008
L
Jing Wei
karlomite3000
Jing Wei
9,496
6,877
0
468
12,047
5,272
892
6,763
5,059
0
24,515
L
Sobek
neji512
Sobek
12,749
540
1,193
2,895
17,642
21,458
26
8,795
8,183
19,146
1,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,327
Gold Earned
47,957
118
Minions Killed
171
0
Camps Cleared
0
1,101,494
Distance Traveled
1,256,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,269
790
59
5
0
259,879
0
W
Cerberus
10,135
780
54
4
0
268,415
0
W
He Bo
9,278
714
28
2
0
220,441
0
L
Morgan Le Fay
9,620
740
54
4
0
246,388
0
W
Morgan Le Fay
9,051
696
21
2
0
219,297
0
L
Athena
8,884
683
8
1
0
192,684
0
W
Guan Yu
9,224
710
9
1
0
288,692
0
L
Horus
9,724
748
17
1
0
228,480
0
L
Jing Wei
8,934
687
29
2
0
179,781
0
L
Sobek
9,165
705
10
1
0
254,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role