Player Matchup

Awilix
Awilix
 
Awilix
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
PharmacyNerd
Erlang Shen
Level 99
God Stats
11W - 4L
1,610 SR
Queue Stats
173W - 154L
1,565 Elo+
Solo
Bake Kujira
Bake Kujira
duderz94
Bake Kujira
Level 198
God Stats
2W - 5L
1,327 SR
Queue Stats
250W - 223L
1,578 Elo+
Party 1
Freya
Freya
vulcan42069
Freya
Level 66
God Stats
21W - 18L
1,911 SR
Queue Stats
153W - 152L
1,393 Elo+
Solo
Team Averages
Level 136
1,570 SR
1,507 Elo+

VS

Team Averages
Level 84
1,419 SR
1,486 Elo+
Hachiman
Hachiman
Bjornholio
Hachiman
Level 40
God Stats
4W - 7L
1,493 SR
Queue Stats
40W - 52L
1,396 Elo+
Solo
Merlin
Merlin
Littlepwn
Merlin
Level 129
God Stats
0W - 2L
1,485 SR
Queue Stats
29W - 23L
1,605 Elo+
Solo
Bellona
Bellona
OmniscientSavage
Bellona
Level 60
God Stats
1W - 3L
1,297 SR
Queue Stats
56W - 56L
1,363 Elo+
Solo
Bacchus
Bacchus
benb7
Bacchus
Level 125
God Stats
1W - 3L
1,197 SR
Queue Stats
31W - 26L
1,482 Elo+
Solo
Mercury
Mercury
bwfox1
Mercury
Level 67
God Stats
8W - 8L
1,623 SR
Queue Stats
9W - 12L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
7 / 1 / 6
6,513
651
8,092
7,778
3,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
 
Hou Yi
9
3 / 1 / 0
5,808
581
4,642
5,420
1,977
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
PharmacyNerd
Erlang Shen
9
4 / 1 / 6
5,820
582
4,290
7,683
4,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bake Kujira
duderz94
Bake Kujira
11
1 / 0 / 2
6,372
637
2,928
6,575
6,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 1 / 1
6,604
660
5,030
4,385
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bjornholio
Hachiman
8
0 / 3 / 2
4,588
459
2,838
7,304
2,561
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
Littlepwn
Merlin
10
3 / 1 / 0
5,908
591
5,166
3,904
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 8 / 1
3,994
399
2,086
9,695
4,564
Bacchus
benb7
Bacchus
7
0 / 3 / 1
4,502
450
2,994
7,715
6,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
bwfox1
Mercury
8
1 / 4 / 1
4,762
476
4,350
7,917
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
18
Kills
4
4
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
1
6
10
W
Hou Yi
 
Hou Yi
3
1
0
3
L
Hachiman
Bjornholio
Hachiman
0
3
2
0.33
L
Merlin
Littlepwn
Merlin
3
1
0
3
L
0
8
1
0.06
W
Erlang Shen
PharmacyNerd
Erlang Shen
4
1
6
7
L
Bacchus
benb7
Bacchus
0
3
1
0.17
L
Mercury
bwfox1
Mercury
1
4
1
0.38
W
Bake Kujira
duderz94
Bake Kujira
1
0
2
2
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,982
Damage
17,434
31,841
Taken
36,535
18,239
Mitigated
17,254
10,644
Healing
5,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,092
3,200
0
734
7,778
3,478
0
1,775
6,003
0
43,712
W
Hou Yi
 
Hou Yi
4,642
2,059
0
2,094
5,420
1,977
0
2,138
3,282
0
41,278
L
Hachiman
Bjornholio
Hachiman
2,838
1,736
0
1,950
7,304
2,561
0
3,543
3,761
0
24,210
L
Merlin
Littlepwn
Merlin
5,166
665
0
440
3,904
1,170
0
34
3,870
28,735
324
L
2,086
631
0
997
9,695
4,564
0
1,682
8,013
0
8,319
W
Erlang Shen
PharmacyNerd
Erlang Shen
4,290
2,438
0
2,935
7,683
4,844
0
2,642
5,041
0
21,600
L
Bacchus
benb7
Bacchus
2,994
635
0
2,031
7,715
6,098
0
1,638
6,077
17,455
0
L
Mercury
bwfox1
Mercury
4,350
2,356
0
500
7,917
2,861
0
1,416
6,501
0
25,092
W
Bake Kujira
duderz94
Bake Kujira
2,928
1,202
0
2,009
6,575
6,264
118
1,236
5,108
44,200
2,444
W
5,030
1,502
0
2,872
4,385
1,676
45
201
4,184
37,699
2,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,117
Gold Earned
23,754
299
Minions Killed
186
0
Camps Cleared
0
937,141
Distance Traveled
911,535
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,513
651
61
6
0
230,533
0
W
Hou Yi
5,808
581
60
6
0
139,537
0
L
Hachiman
4,588
459
39
4
0
179,538
0
L
Merlin
5,908
591
58
6
0
188,455
2
L
Bellona
3,994
399
14
1
0
158,609
0
W
Erlang Shen
5,820
582
42
4
0
206,431
2
L
Bacchus
4,502
450
30
3
0
179,871
1
L
Mercury
4,762
476
45
5
0
205,062
0
W
Bake Kujira
6,372
637
80
8
0
193,526
0
W
Freya
6,604
660
56
6
0
167,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role