Player Matchup

Horus
Horus
ClemING
Horus
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,388 Elo+
Party 1
Nu Wa
Nu Wa
Prophiii
Nu Wa
Level 127
God Stats
1W - 0L
1,745 SR
Queue Stats
24W - 24L
1,387 Elo+
Party 1
Bellona
Bellona
Sulidam
Bellona
Level 45
God Stats
2W - 2L
1,451 SR
Queue Stats
10W - 7L
1,476 Elo+
Party 1
Skadi
Skadi
ZylonYT
Skadi
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,384 Elo+
Party 1
Ne Zha
Ne Zha
iLaZyWoLF
Ne Zha
Level 69
God Stats
31W - 36L
1,566 SR
Queue Stats
111W - 108L
1,605 Elo+
Solo
Team Averages
Level 76
1,552 SR
1,448 Elo+

VS

Team Averages
Level 133
1,565 SR
1,517 Elo+
Anhur
Anhur
 
Anhur
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ControllingWipe
Agni
Level 100
God Stats
19W - 20L
1,334 SR
Queue Stats
136W - 154L
1,409 Elo+
Solo
Thor
Thor
IKishou
Thor
Level 128
God Stats
2W - 6L
1,676 SR
Queue Stats
54W - 61L
1,522 Elo+
Solo
Loki
Loki
SmoggyRappier508
Loki
Level 142
God Stats
1W - 1L
1,719 SR
Queue Stats
5W - 3L
1,668 Elo+
Solo
Ah Puch
Ah Puch
WeirdGandalf
Ah Puch
Level 104
God Stats
11W - 17L
1,597 SR
Queue Stats
245W - 245L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ClemING
Horus
12
2 / 0 / 7
6,254
893
4,645
4,598
3,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Prophiii
Nu Wa
13
4 / 0 / 5
6,845
978
6,162
4,207
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Sulidam
Bellona
12
0 / 1 / 3
5,923
846
4,607
5,604
4,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
ZylonYT
Skadi
13
3 / 0 / 5
6,522
932
2,997
3,220
1,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
iLaZyWoLF
Ne Zha
12
0 / 1 / 5
6,086
869
4,460
5,018
2,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 3 / 1
5,407
772
1,765
5,602
1,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
2 / 1 / 0
6,031
862
3,831
5,063
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
IKishou
Thor
11
0 / 0 / 1
5,731
819
2,671
5,968
2,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 1 / 0
5,251
750
1,683
3,383
843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
WeirdGandalf
Ah Puch
12
0 / 4 / 2
5,864
838
5,701
6,463
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
9
Kills
2
2
Deaths
9
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
1
0.17
W
Horus
ClemING
Horus
2
0
7
5.5
L
2
1
0
2
L
Thor
IKishou
Thor
0
0
1
0.5
W
Nu Wa
Prophiii
Nu Wa
4
0
5
6.5
L
0
1
0
0
W
Bellona
Sulidam
Bellona
0
1
3
1.5
L
Ah Puch
WeirdGandalf
Ah Puch
0
4
2
0.25
W
Skadi
ZylonYT
Skadi
3
0
5
5.5
W
Ne Zha
iLaZyWoLF
Ne Zha
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,871
Damage
15,651
22,647
Taken
26,479
13,058
Mitigated
8,325
4,501
Healing
2,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,765
799
0
206
5,602
1,628
42
720
4,649
0
7,171
W
Horus
ClemING
Horus
4,645
1,606
360
2,009
4,598
3,306
196
2,006
2,412
0
9,406
L
3,831
187
0
477
5,063
1,522
0
997
3,748
16,600
0
L
Thor
IKishou
Thor
2,671
55
0
430
5,968
2,216
0
769
4,740
0
16,778
W
Nu Wa
Prophiii
Nu Wa
6,162
1,125
0
0
4,207
1,528
1,085
1,881
2,142
19,199
301
L
1,683
241
0
750
3,383
843
0
1,037
2,021
0
6,135
W
Bellona
Sulidam
Bellona
4,607
1,382
0
882
5,604
4,857
0
848
4,672
0
13,071
L
Ah Puch
WeirdGandalf
Ah Puch
5,701
128
0
312
6,463
2,116
0
1,733
4,416
18,252
781
W
Skadi
ZylonYT
Skadi
2,997
421
0
490
3,220
1,297
809
2,257
775
0
13,144
W
Ne Zha
iLaZyWoLF
Ne Zha
4,460
220
0
760
5,018
2,070
560
1,533
3,405
0
26,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,630
Gold Earned
28,284
163
Minions Killed
122
0
Camps Cleared
0
816,094
Distance Traveled
575,550
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,407
772
23
3
0
91,935
0
W
Horus
6,254
893
13
2
0
170,573
0
L
Agni
6,031
862
31
4
0
146,543
1
L
Thor
5,731
819
26
4
0
133,445
0
W
Nu Wa
6,845
978
52
7
0
154,780
0
L
Loki
5,251
750
12
2
0
71,524
0
W
Bellona
5,923
846
27
4
0
166,757
0
L
Ah Puch
5,864
838
30
4
0
132,103
0
W
Skadi
6,522
932
32
5
0
159,641
0
W
Ne Zha
6,086
869
39
6
0
164,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role