Player Matchup

Bacchus
Bacchus
Bronze III
Cur1y Quan
Bacchus
Bronze III
Level 129
God Stats
0W - 3L
1,264 SR
Queue Stats
42W - 45L
1,493 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
Doodlebob4732
Ratatoskr
Gold III
Level 146
God Stats
2W - 6L
1,307 SR
Queue Stats
400W - 393L
1,473 MMR
Solo
Poseidon
Poseidon
Bronze III
Rose GotTheH
Poseidon
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 MMR
Party 3
Sun Wukong
Sun Wukong
Bronze III
Rose Laume
Sun Wukong
Bronze III
Level 49
God Stats
1W - 1L
1,842 SR
Queue Stats
1W - 5L
1,500 MMR
Party 3
Danzaburou
Danzaburou
Gold IV
wh3r3ismyteam
Danzaburou
Gold IV
Level 58
God Stats
24W - 15L
1,622 SR
Queue Stats
166W - 160L
1,471 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,507 SR
1,487 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,697 SR
1,487 MMR
Morgan Le Fay
Morgan Le Fay
Silver I
Dilfypapi
Morgan Le Fay
Silver I
Level 147
God Stats
2W - 4L
1,500 SR
Queue Stats
229W - 224L
1,490 MMR
Solo
Ganesha
Ganesha
Gold III
TeddyOso
Ganesha
Gold III
Level 139
God Stats
3W - 1L
1,778 SR
Queue Stats
106W - 104L
1,381 MMR
Party 1
Rama
Rama
Gold I
TheCoCoa
Rama
Gold I
Level 167
God Stats
8W - 2L
1,692 SR
Queue Stats
78W - 78L
1,558 MMR
Party 1
Fenrir
Fenrir
Gold IV
jorgelopez33
Fenrir
Gold IV
Level 129
God Stats
17W - 7L
1,769 SR
Queue Stats
198W - 199L
1,446 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
xXCgcmXx
Cu Chulainn
Gold III
Level 157
God Stats
25W - 18L
1,747 SR
Queue Stats
195W - 199L
1,562 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cur1y Quan
Bacchus
15
2 / 4 / 2
10,421
453
15,289
23,870
27,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
Doodlebob4732
Ratatoskr
17
2 / 5 / 2
10,354
450
12,646
23,189
11,009
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Rose GotTheH
Poseidon
14
0 / 11 / 2
9,407
409
3,828
14,990
5,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Rose Laume
Sun Wukong
17
0 / 3 / 1
10,002
435
3,303
13,861
12,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
wh3r3ismyteam
Danzaburou
19
2 / 2 / 2
12,487
543
18,893
16,794
9,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AresSusanoThorBellona

VS

Bans
ThanatosNoxKukulkanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dilfypapi
Morgan Le Fay
19
12 / 0 / 8
13,102
570
25,044
14,535
9,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
TeddyOso
Ganesha
16
0 / 2 / 12
10,997
478
5,029
22,874
23,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
20
4 / 3 / 2
12,459
542
13,590
15,167
7,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
19
4 / 2 / 10
11,201
487
8,347
21,295
13,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cu Chulainn
xXCgcmXx
Cu Chulainn
20
5 / 1 / 5
13,490
587
16,524
21,062
27,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
6
Kills
25
25
Deaths
8
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cur1y Quan
Bacchus
2
4
2
0.75
W
Morgan Le Fay
Dilfypapi
Morgan Le Fay
12
0
8
16
L
Ratatoskr
Doodlebob4732
Ratatoskr
2
5
2
0.6
L
Poseidon
Rose GotTheH
Poseidon
0
11
2
0.09
L
Sun Wukong
Rose Laume
Sun Wukong
0
3
1
0.17
W
Ganesha
TeddyOso
Ganesha
0
2
12
3
W
Rama
4
3
2
1.67
W
Fenrir
4
2
10
4.5
L
Danzaburou
wh3r3ismyteam
Danzaburou
2
2
2
1.5
W
Cu Chulainn
xXCgcmXx
Cu Chulainn
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,959
Damage
68,534
92,704
Taken
94,933
65,812
Mitigated
82,065
12,829
Healing
23,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cur1y Quan
Bacchus
15,289
1,256
202
5,503
23,870
27,792
31
8,787
13,686
36,275
2,386
W
Morgan Le Fay
Dilfypapi
Morgan Le Fay
25,044
855
0
2,518
14,535
9,720
0
6,886
7,649
96,171
2,957
L
Ratatoskr
Doodlebob4732
Ratatoskr
12,646
3,936
0
1,149
23,189
11,009
0
6,376
16,283
0
107,292
L
Poseidon
Rose GotTheH
Poseidon
3,828
240
0
80
14,990
5,431
0
8,139
5,877
42,605
0
L
Sun Wukong
Rose Laume
Sun Wukong
3,303
527
0
1,187
13,861
12,286
578
1,800
11,783
0
69,327
W
Ganesha
TeddyOso
Ganesha
5,029
341
3,682
3,849
22,874
23,667
0
4,476
18,398
33,902
0
W
Rama
13,590
9,631
0
5,880
15,167
7,287
2,743
4,267
10,900
0
127,409
W
Fenrir
8,347
1,385
0
3,245
21,295
13,503
163
3,577
17,662
0
118,529
L
Danzaburou
wh3r3ismyteam
Danzaburou
18,893
11,847
0
4,708
16,794
9,294
956
4,073
12,524
0
142,290
W
Cu Chulainn
xXCgcmXx
Cu Chulainn
16,524
1,390
0
4,131
21,062
27,888
294
2,008
18,496
19,822
110,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,671
Gold Earned
61,249
542
Minions Killed
686
0
Camps Cleared
0
2,167,517
Distance Traveled
2,321,073
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,421
453
33
1
0
422,270
1
W
Morgan Le Fay
13,102
570
147
6
0
473,973
4
L
Ratatoskr
10,354
450
159
7
0
484,502
8
L
Poseidon
9,407
409
61
3
0
397,008
0
L
Sun Wukong
10,002
435
80
3
0
454,315
0
W
Ganesha
10,997
478
16
1
0
495,585
7
W
Rama
12,459
542
209
9
0
394,488
3
W
Fenrir
11,201
487
122
5
0
497,292
2
L
Danzaburou
12,487
543
209
9
0
409,422
2
W
Cu Chulainn
13,490
587
192
8
0
459,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role