Player Matchup

Artio
Artio
Sharkquise
Artio
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,437 Elo+
Party 1
Merlin
Merlin
WarlockJess
Merlin
Level 48
God Stats
6W - 14L
1,181 SR
Queue Stats
116W - 166L
1,280 Elo+
Solo
Nut
Nut
itsSpidey
Nut
Level 92
God Stats
6W - 3L
1,466 SR
Queue Stats
32W - 30L
1,425 Elo+
Party 1
Team Averages
Level 57
1,382 SR
1,381 Elo+

VS

Team Averages
Level 89
1,462 SR
1,473 Elo+
Chaac
Chaac
KyraTheDeity
Chaac
Level 82
God Stats
3W - 8L
1,543 SR
Queue Stats
438W - 443L
1,478 Elo+
Solo
Kukulkan
Kukulkan
MarieizaTTV
Kukulkan
Level 80
God Stats
2W - 1L
1,387 SR
Queue Stats
18W - 17L
1,500 Elo+
Solo
Nut
Nut
StinkyGoblin69
Nut
Level 106
God Stats
12W - 8L
1,456 SR
Queue Stats
98W - 93L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
0 / 0 / 6
7,854
714
3,951
9,217
8,107
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
11
0 / 0 / 2
7,233
658
1,158
5,683
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
8 / 0 / 0
9,327
848
9,623
6,166
2,528
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,368
579
3,330
7,679
5,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
MarieizaTTV
Kukulkan
10
0 / 3 / 0
6,223
566
2,672
5,180
2,058
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
0 / 2 / 0
6,487
590
6,247
6,060
2,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
8
Kills
0
0
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Kukulkan
MarieizaTTV
Kukulkan
0
3
0
0
W
Artio
0
0
6
3
L
0
2
0
0
W
Merlin
0
0
2
1
W
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,732
Damage
12,249
21,066
Taken
18,919
14,317
Mitigated
9,807
4,614
Healing
2,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,330
579
0
1,228
7,679
5,276
0
1,845
5,830
0
9,307
L
Kukulkan
MarieizaTTV
Kukulkan
2,672
486
94
801
5,180
2,058
0
711
4,465
13,167
0
W
Artio
3,951
383
0
1,970
9,217
8,107
0
1,350
7,572
16,341
6,543
L
6,247
2,111
0
522
6,060
2,473
0
1,695
4,359
0
28,369
W
Merlin
1,158
59
0
785
5,683
3,682
589
258
5,203
15,089
0
W
9,623
4,654
0
1,859
6,166
2,528
1,753
1,187
4,925
0
33,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,414
Gold Earned
19,078
115
Minions Killed
83
0
Camps Cleared
0
589,835
Distance Traveled
486,408
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,368
579
24
2
0
164,764
0
L
Kukulkan
6,223
566
17
2
0
146,468
2
W
Artio
7,854
714
38
3
0
213,586
0
L
Nut
6,487
590
42
4
0
175,176
0
W
Merlin
7,233
658
20
2
0
193,263
0
W
Nut
9,327
848
57
5
0
182,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role