Player Matchup

Horus
Horus
CBPGang
Horus
Level 48
God Stats
6W - 3L
1,260 SR
Queue Stats
72W - 77L
1,347 Elo+
Party 1
Ix Chel
Ix Chel
SayMyles
Ix Chel
Level 85
God Stats
10W - 9L
1,437 SR
Queue Stats
134W - 153L
1,328 Elo+
Party 1
Hun Batz
Hun Batz
StrawHatJayy_
Hun Batz
Level 29
God Stats
8W - 5L
1,494 SR
Queue Stats
79W - 101L
1,336 Elo+
Party 1
Team Averages
Level 54
1,397 SR
1,337 Elo+

VS

Team Averages
Level 73
1,542 SR
1,424 Elo+
Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Duckoosy
Geb
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,343 Elo+
Solo
Medusa
Medusa
YoSigma
Medusa
Level 46
God Stats
11W - 13L
1,627 SR
Queue Stats
183W - 183L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CBPGang
Horus
12
4 / 0 / 4
7,320
732
5,470
10,203
9,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
SayMyles
Ix Chel
12
2 / 1 / 5
7,242
724
7,262
6,112
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
StrawHatJayy_
Hun Batz
12
2 / 2 / 4
7,109
711
6,492
9,019
4,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 6 / 2
7,021
702
7,917
10,625
5,497
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 2
6,505
651
3,209
8,099
6,494
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
YoSigma
Medusa
12
3 / 0 / 0
7,452
745
7,094
6,132
2,418
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
8
Kills
3
3
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
6
2
0.17
W
Horus
CBPGang
Horus
4
0
4
6
L
0
2
2
0.5
W
Ix Chel
SayMyles
Ix Chel
2
1
5
4.5
W
Hun Batz
StrawHatJayy_
Hun Batz
2
2
4
2
L
Medusa
YoSigma
Medusa
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,224
Damage
18,220
25,334
Taken
24,856
16,150
Mitigated
14,409
7,012
Healing
4,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,917
538
0
3,349
10,625
5,497
0
3,405
6,897
35,984
400
W
Horus
CBPGang
Horus
5,470
2,728
1,358
2,627
10,203
9,484
174
4,293
5,856
0
10,812
L
3,209
514
73
391
8,099
6,494
104
1,893
6,023
6,620
1,483
W
Ix Chel
SayMyles
Ix Chel
7,262
249
1,672
1,015
6,112
2,288
475
2,127
3,945
31,674
0
W
Hun Batz
StrawHatJayy_
Hun Batz
6,492
1,700
0
340
9,019
4,378
353
4,059
4,908
0
15,966
L
Medusa
YoSigma
Medusa
7,094
2,683
0
732
6,132
2,418
310
1,984
4,043
0
24,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,671
Gold Earned
20,978
89
Minions Killed
124
0
Camps Cleared
0
564,416
Distance Traveled
488,676
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,021
702
78
8
0
143,724
0
W
Horus
7,320
732
10
1
0
188,922
1
L
Geb
6,505
651
9
1
0
168,176
0
W
Ix Chel
7,242
724
62
6
0
186,729
2
W
Hun Batz
7,109
711
17
2
0
188,765
2
L
Medusa
7,452
745
37
4
0
176,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role