Player Matchup

Zeus
Zeus
LennonNYC
Zeus
Level 183
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 325L
1,468 Elo+
Party 1
Nut
Nut
LuzbelGame
Nut
Level 129
God Stats
28W - 17L
1,638 SR
Queue Stats
965W - 935L
1,537 Elo+
Solo
Aphrodite
Aphrodite
kilotangoo
Aphrodite
Level 108
God Stats
12W - 13L
1,608 SR
Queue Stats
124W - 185L
1,421 Elo+
Party 1
Ne Zha
Ne Zha
niceguyftw
Ne Zha
Level 37
God Stats
3W - 3L
1,278 SR
Queue Stats
27W - 25L
1,520 Elo+
Solo
Surtr
Surtr
zyncinnati
Surtr
Level 61
God Stats
4W - 7L
1,228 SR
Queue Stats
218W - 294L
1,446 Elo+
Party 1
Team Averages
Level 104
1,450 SR
1,478 Elo+

VS

Team Averages
Level 139
1,624 SR
1,566 Elo+
Lancelot
Lancelot
K00LA1DCRUSH
Lancelot
Level 102
God Stats
16W - 16L
1,431 SR
Queue Stats
296W - 276L
1,520 Elo+
Party 3
Kukulkan
Kukulkan
KuKu4PentaKillz
Kukulkan
Level 155
God Stats
8W - 3L
1,862 SR
Queue Stats
287W - 252L
1,567 Elo+
Party 3
Mulan
Mulan
TheWinner 727
Mulan
Level 159
God Stats
106W - 65L
1,799 SR
Queue Stats
357W - 355L
1,596 Elo+
Solo
Neith
Neith
griffin104
Neith
Level 131
God Stats
7W - 3L
1,500 SR
Queue Stats
138W - 102L
1,595 Elo+
Party 2
The Morrigan
The Morrigan
shortleorio
The Morrigan
Level 147
God Stats
4W - 2L
1,526 SR
Queue Stats
65W - 50L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
3 / 2 / 0
6,900
575
4,021
5,856
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 4 / 1
5,941
495
3,566
8,640
3,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
kilotangoo
Aphrodite
10
0 / 1 / 2
5,276
440
1,370
7,976
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
niceguyftw
Ne Zha
11
1 / 4 / 2
5,854
488
4,950
12,036
5,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
10
0 / 4 / 0
5,638
470
6,131
12,906
8,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
K00LA1DCRUSH
Lancelot
13
5 / 2 / 2
6,978
582
3,745
7,286
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
15
2 / 1 / 1
8,196
683
6,368
5,002
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
0 / 1 / 4
6,835
570
3,873
9,584
8,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
13
5 / 0 / 1
8,332
694
11,383
10,313
7,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Morrigan
shortleorio
The Morrigan
13
3 / 1 / 2
7,191
599
5,937
5,149
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
15
15
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Lancelot
K00LA1DCRUSH
Lancelot
5
2
2
3
W
Kukulkan
2
1
1
2.5
L
Zeus
3
2
0
1.5
L
1
4
1
0.38
W
0
1
4
2
W
Neith
5
0
1
5.5
L
Aphrodite
kilotangoo
Aphrodite
0
1
2
1
L
Ne Zha
niceguyftw
Ne Zha
1
4
2
0.5
W
The Morrigan
shortleorio
The Morrigan
3
1
2
4
L
Surtr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,038
Damage
31,306
47,414
Taken
37,334
22,686
Mitigated
23,409
12,256
Healing
14,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
K00LA1DCRUSH
Lancelot
3,745
741
0
3,579
7,286
3,268
364
2,048
5,238
0
46,779
W
Kukulkan
6,368
319
0
1,228
5,002
2,081
0
1,840
3,162
67,985
960
L
Zeus
4,021
808
0
980
5,856
2,192
0
2,157
3,461
51,436
0
L
3,566
2,529
0
1,636
8,640
3,513
0
3,693
4,947
0
38,750
W
3,873
413
0
3,144
9,584
8,534
98
1,411
8,173
0
32,301
W
Neith
11,383
5,286
0
5,264
10,313
7,389
425
347
9,151
0
71,035
L
Aphrodite
kilotangoo
Aphrodite
1,370
116
1,864
4,425
7,976
2,992
0
2,512
5,310
27,855
0
L
Ne Zha
niceguyftw
Ne Zha
4,950
2,023
0
1,179
12,036
5,371
0
2,072
9,750
0
44,734
W
The Morrigan
shortleorio
The Morrigan
5,937
2,088
0
1,053
5,149
2,137
224
0
5,149
49,362
12,563
L
Surtr
6,131
2,697
0
2,172
12,906
8,618
0
0
12,906
834
33,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,609
Gold Earned
37,532
354
Minions Killed
483
0
Camps Cleared
0
1,109,303
Distance Traveled
1,240,766
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,978
582
71
6
0
316,089
2
W
Kukulkan
8,196
683
134
11
0
266,750
1
L
Zeus
6,900
575
109
9
0
222,437
4
L
Nut
5,941
495
75
6
0
180,749
0
W
Mulan
6,835
570
45
4
0
243,140
0
W
Neith
8,332
694
133
11
0
182,978
1
L
Aphrodite
5,276
440
52
4
0
224,937
0
L
Ne Zha
5,854
488
69
6
0
261,025
0
W
The Morrigan
7,191
599
100
8
0
231,809
4
L
Surtr
5,638
470
49
4
0
220,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role