Player Matchup

Neith
Neith
Heårtwärd
Neith
Level 165
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 127L
1,502 Elo+
Party 1
Thor
Thor
Jacnn
Thor
Level 93
God Stats
2W - 2L
1,715 SR
Queue Stats
42W - 41L
1,529 Elo+
Solo
Arachne
Arachne
Lavishblaze
Arachne
Level 159
God Stats
4W - 6L
1,354 SR
Queue Stats
35W - 33L
1,551 Elo+
Solo
Ra
Ra
Noctua84
Ra
Level 143
God Stats
4W - 2L
1,571 SR
Queue Stats
234W - 192L
1,608 Elo+
Party 1
Freya
Freya
xXxSnoochyxXx
Freya
Level 128
God Stats
4W - 1L
1,826 SR
Queue Stats
140W - 140L
1,548 Elo+
Solo
Team Averages
Level 138
1,593 SR
1,547 Elo+

VS

Team Averages
Level 127
1,644 SR
1,496 Elo+
Hades
Hades
KishiBatTTV
Hades
Level 191
God Stats
0W - 1L
1,832 SR
Queue Stats
3W - 4L
1,374 Elo+
Solo
Achilles
Achilles
LilSpookyG
Achilles
Level 85
God Stats
6W - 8L
1,644 SR
Queue Stats
60W - 61L
1,577 Elo+
Solo
Hou Yi
Hou Yi
OnePolarExpress
Hou Yi
Level 149
God Stats
3W - 3L
1,557 SR
Queue Stats
138W - 138L
1,514 Elo+
Solo
Bacchus
Bacchus
Swansburg
Bacchus
Level 46
God Stats
37W - 30L
1,460 SR
Queue Stats
41W - 36L
1,556 Elo+
Solo
Serqet
Serqet
WomboKimbo
Serqet
Level 164
God Stats
0W - 1L
1,728 SR
Queue Stats
44W - 48L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 2
9,262
662
10,748
8,957
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thor
Jacnn
Thor
12
0 / 1 / 3
6,707
479
3,585
11,025
4,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
Lavishblaze
Arachne
12
3 / 1 / 5
7,718
551
7,442
12,827
5,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 5
7,816
558
8,992
6,935
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 3 / 0
8,154
582
7,783
8,514
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
6,951
497
5,338
13,540
6,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
LilSpookyG
Achilles
14
2 / 5 / 0
7,797
557
7,937
16,882
10,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 1 / 0
7,058
504
5,113
9,096
3,100
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Swansburg
Bacchus
10
0 / 2 / 2
6,229
445
6,226
11,468
9,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
WomboKimbo
Serqet
12
1 / 2 / 2
6,770
484
3,384
9,653
3,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
12
Kills
7
7
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
W
Thor
Jacnn
Thor
0
1
3
1.5
L
0
2
3
0.75
W
Arachne
Lavishblaze
Arachne
3
1
5
5.5
L
Achilles
LilSpookyG
Achilles
2
5
0
0.4
W
1
1
5
3.5
L
4
1
0
4
L
Bacchus
Swansburg
Bacchus
0
2
2
0.5
L
Serqet
WomboKimbo
Serqet
1
2
2
1
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,550
Damage
27,998
48,258
Taken
60,639
20,089
Mitigated
33,345
22,890
Healing
22,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,748
5,201
0
3,743
8,957
3,243
0
135
8,109
0
65,565
W
Thor
Jacnn
Thor
3,585
421
0
5,293
11,025
4,311
0
1,588
9,214
0
50,753
L
5,338
706
590
7,534
13,540
6,104
0
4,339
8,778
58,646
0
W
Arachne
Lavishblaze
Arachne
7,442
4,431
0
6,605
12,827
5,969
0
4,728
7,734
0
25,538
L
Achilles
LilSpookyG
Achilles
7,937
944
0
4,408
16,882
10,630
0
1,684
15,056
0
52,929
W
8,992
1,647
812
2,674
6,935
3,048
315
2,460
4,264
74,580
0
L
5,113
2,812
0
3,575
9,096
3,100
0
3,887
4,849
0
43,121
L
Bacchus
Swansburg
Bacchus
6,226
655
0
2,765
11,468
9,742
0
4,416
6,435
25,420
0
L
Serqet
WomboKimbo
Serqet
3,384
794
0
4,035
9,653
3,769
0
634
8,949
0
45,421
W
7,783
1,716
0
3,763
8,514
3,518
738
2,653
5,711
51,713
4,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,657
Gold Earned
34,805
453
Minions Killed
398
0
Camps Cleared
0
1,378,545
Distance Traveled
1,345,220
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,262
662
112
8
0
238,332
0
W
Thor
6,707
479
81
6
0
299,418
1
L
Hades
6,951
497
113
8
0
258,821
5
W
Arachne
7,718
551
32
2
0
302,319
4
L
Achilles
7,797
557
78
6
0
246,962
2
W
Ra
7,816
558
127
9
0
297,132
2
L
Hou Yi
7,058
504
79
6
0
235,857
0
L
Bacchus
6,229
445
30
2
0
270,393
0
L
Serqet
6,770
484
98
7
0
333,187
0
W
Freya
8,154
582
101
7
0
241,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role