Player Matchup

Bastet
Bastet
Jeszilla
Bastet
Level 128
God Stats
18W - 16L
1,536 SR
Queue Stats
77W - 90L
1,536 Elo+
Party 2
Ares
Ares
ScorpionStorm53
Ares
Level 135
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 58L
1,439 Elo+
Party 2
Charon
Charon
ShadowNinja2200
Charon
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,296 Elo+
Party 2
Danzaburou
Danzaburou
TitansPeace
Danzaburou
Level 127
God Stats
2W - 0L
1,737 SR
Queue Stats
3W - 1L
1,786 Elo+
Party 2
Surtr
Surtr
ghostgotyou464
Surtr
Level 140
God Stats
4W - 7L
1,169 SR
Queue Stats
68W - 84L
1,474 Elo+
Party 2
Team Averages
Level 123
1,488 SR
1,506 Elo+

VS

Team Averages
Level 134
1,538 SR
1,510 Elo+
Anhur
Anhur
DeadShott00x
Anhur
Level 113
God Stats
1W - 1L
1,805 SR
Queue Stats
183W - 197L
1,461 Elo+
Party 1
Mercury
Mercury
TheMindzEyeTTV
Mercury
Level 129
God Stats
10W - 11L
1,579 SR
Queue Stats
249W - 265L
1,541 Elo+
Solo
Sylvanus
Sylvanus
XOEMIPECK
Sylvanus
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 10L
1,531 Elo+
Solo
Poseidon
Poseidon
chaos DeCiMaTeR
Poseidon
Level 141
God Stats
4W - 5L
1,304 SR
Queue Stats
179W - 196L
1,540 Elo+
Party 1
Chernobog
Chernobog
xTR4UxFACIAL
Chernobog
Level 169
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 145L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Jeszilla
Bastet
12
9 / 1 / 3
7,047
705
9,132
9,374
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 1 / 8
6,285
629
6,486
10,267
8,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 0 / 6
6,122
612
2,853
6,764
3,043
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
TitansPeace
Danzaburou
11
3 / 2 / 4
6,555
656
4,469
6,300
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 0 / 0
7,238
724
7,307
10,204
4,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
5,439
544
3,554
7,627
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 0
5,219
522
3,500
10,233
4,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
XOEMIPECK
Sylvanus
8
3 / 3 / 1
5,711
571
5,948
11,272
8,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Poseidon
9
0 / 2 / 0
5,336
534
3,550
4,509
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
xTR4UxFACIAL
Chernobog
10
0 / 4 / 0
5,342
534
2,935
10,231
2,960
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
17
Kills
4
4
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Bastet
Jeszilla
Bastet
9
1
3
10.5
W
2
1
8
6
W
0
0
6
3
L
1
3
0
0.33
W
Danzaburou
TitansPeace
Danzaburou
3
2
4
2.5
L
Sylvanus
XOEMIPECK
Sylvanus
3
3
1
1.17
L
Poseidon
0
2
0
0
W
3
0
0
3
L
Chernobog
xTR4UxFACIAL
Chernobog
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,247
Damage
19,487
42,909
Taken
43,872
21,511
Mitigated
20,000
15,322
Healing
9,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,554
2,128
0
820
7,627
2,519
0
1,430
6,197
0
37,320
W
Bastet
Jeszilla
Bastet
9,132
2,965
0
4,527
9,374
3,773
350
2,058
7,316
0
45,590
W
6,486
724
0
2,421
10,267
8,053
121
2,989
7,278
24,663
0
W
2,853
370
121
1,973
6,764
3,043
308
3,165
3,599
34,098
1,026
L
3,500
2,280
0
1,170
10,233
4,171
0
2,063
8,170
0
37,537
W
Danzaburou
TitansPeace
Danzaburou
4,469
2,085
112
2,798
6,300
2,052
140
1,274
5,026
0
40,491
L
Sylvanus
XOEMIPECK
Sylvanus
5,948
2,206
896
2,430
11,272
8,590
52
4,534
6,738
15,653
0
L
Poseidon
3,550
620
0
750
4,509
1,760
0
1,312
3,197
34,239
967
W
7,307
2,063
0
3,370
10,204
4,590
950
0
10,204
728
58,578
L
Chernobog
xTR4UxFACIAL
Chernobog
2,935
1,295
0
3,746
10,231
2,960
0
326
9,905
0
41,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,247
Gold Earned
27,047
332
Minions Killed
290
0
Camps Cleared
0
1,025,970
Distance Traveled
894,605
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,439
544
68
7
0
171,888
3
W
Bastet
7,047
705
76
8
0
225,373
0
W
Ares
6,285
629
23
2
0
209,144
0
W
Charon
6,122
612
69
7
0
198,632
0
L
Mercury
5,219
522
60
6
0
213,236
0
W
Danzaburou
6,555
656
75
8
0
180,981
0
L
Sylvanus
5,711
571
13
1
0
176,325
2
L
Poseidon
5,336
534
64
6
0
174,283
2
W
Surtr
7,238
724
89
9
0
211,840
0
L
Chernobog
5,342
534
85
9
0
158,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role